Attention: Atlas Pilots
#161
Posted 13 March 2013 - 03:52 PM
#162
Posted 13 March 2013 - 04:41 PM
Onmyoudo, on 13 March 2013 - 12:46 AM, said:
Due to the nature of how MWO works, an Atlas is always needed on the front lines. Massive burst damage and concentrated fire can and will annihilate members of your team that, if able to actually fire their weapons (perhaps due to the enemy team instead firing at the large 100 ton behemoth striding towards them) will allow your team to do more damage overall than you alone can manage. 400 + 400 is better than the 600 you will do by yourself.
Your Atlas is not an LRM boat. Get a Catapult. Your Atlas is not a sniper. Get a Stalker. If you want to use those weapons, by all means do so - on your way towards the battle lines. Your mech is one of the most important in any game you play and you must use its strengths to help your team succeed. Because it is your team that is important - if you yourself get blown up with only 200 damage done, but succeed in drawing enough fire to let your team win the match, then your role has been fulfilled and you can congratulate yourself on a job well done. That is your purpose. Start doing it.
Disclaimer: a Stalker could also arguably fill this role, but for several obvious reasons is not as effective.
Wrong... the atlas is not a damage soak. No mech is a "Damage soak" mech.
Things that apply in DOTA and LOL and MMO's don't apply with battletech. Yes the mech has the most armor of any of the other mechs, but that does not immedately relegate the mech to "Damage soak" mode.
also the "in most cases has ECM" also wrong, only the D-DC variant has ECM, none of the other's have ECM capability.
Mechs have a variety of ways to be configured, saying that a mech "is not" something is somewhat wrong. All mechs have an "Intended Role." that of the Atlas is usually heavy brawler, heavy damage dealer, and possibly Long Range DFS[direct fire support] or simply a long range support mech due to it's slow speed.
An Atlas D with 2 large lasers, 2 medium lasers, and LRM10 and SRM6 pack, isn't exactly going to be made for being up close and in the fight right off the bat, you're going to utilize those LRM's to do some armor damage to choice targets while advancing, your scouts should be providing you ample targeting information to allow you to rain your LRM's on said choice targets. As you move into line of sight, you'll begin utilizing the Large Lasers, carving armor away as you continue to advance. By this point the lights and mediums have probably already initiated the major fighting... AS they should have been doing! Once the heavy's and Assaults make it up to the line, the Lights and Mediums should disengage and pull back behind these heavier units, being skirmishers and capitalizing apon the additional firepower being brought to bear by these heavier units.
Also now that the Atlas is up on the front lines, THEN it is probably a target of priority by the enemy team.
However this doesn't always follow... for instance, a 6ppc stalker or a 6srm6 A1 cat is a much bigger threat than ANY atlas on the field.
Combat is a liquid situation, always changing, and no, the Atlas should not, 100% of the time, be on the front lines. You're bad, and you should feel bad.
#163
Posted 13 March 2013 - 04:50 PM
#164
Posted 13 March 2013 - 05:34 PM
On the other hand, a Atlas can do a lot of damage, so when i'm playing I try to keep my assaults alive. More of a question of can i take down a opposing atlas with my tbt, or does the atlas have a better chance at that? I guess that depends on how the Atlas is loaded out too.
#165
Posted 13 March 2013 - 06:08 PM
an atlas doesn't have to soak up damage and act as a meatshield. that can be one use, yes... but an atlas entering the battlefield fresh while everyone else has already been engaged is probably the most frightening mech on the field... much more so than the stalker or awesome.
the stalker can put out higher damage, true. but after just a few shots the stalker's weaponry is cut in HALF at minimum, and half of a stalker is hardly scary to anything bigger than a light.
an atlas is under no such compunction. it's weaponry remains online until the engine fails.
#166
Posted 13 March 2013 - 06:18 PM
#167
Posted 13 March 2013 - 07:36 PM
a good LRM Atlas is like a Mother ship swarmed by medium and heavys. you will greet the enemy with LRM hail while your buddies swarm out and kill the tenderized enemys and a Gauss/ERPPC/ERLL a great for fire suppression for enemy longe range mechs (a stalker will seek cover when it got hit multiple times by 2 ERPPCs)
#168
Posted 13 March 2013 - 07:40 PM
Everyone else is like "Atlas, you go fight then I'll come in."
sigh
#169
Posted 13 March 2013 - 08:03 PM
The other 80% of the time is me wading into combat while my team a) sits on their arse, or decide to go squirrel chasing (aka light chasing). There is also scenario c) I am the only assault on my team and everyone else runs as fast as their engines can carry them directly into the frontlines to start blasting the first red blip that appears on their screen.
All 3 situations result in me being alone and my team losing the match. And it's infuriating.
EDIT: I actually only agree with you 90%... I think it is sensible to equip an LRM and/or an ER PPC or LL or ER LL to be able to do at least some damage while you make your way into battle. You can't just engage at close range in every situation, especially on maps like Alpine, or even Forest Colony, or.. Or on ANY map. Say you and your team take out the 3 impatient enemies who decided to rush Kappa, and now... the next enemy is 2 Trebs and an Awesome at 800m away lobbing LRMs and PPCs at you. Good luck being useful with 4x ML and an AC/20 and SRMs.
But yes, in a team fight, you need to "tank," Atlases!
Edited by Vahnn, 13 March 2013 - 08:14 PM.
#170
Posted 13 March 2013 - 08:22 PM
Onmyoudo, on 13 March 2013 - 12:46 AM, said:
Due to the nature of how MWO works, an Atlas is always needed on the front lines. Massive burst damage and concentrated fire can and will annihilate members of your team that, if able to actually fire their weapons (perhaps due to the enemy team instead firing at the large 100 ton behemoth striding towards them) will allow your team to do more damage overall than you alone can manage. 400 + 400 is better than the 600 you will do by yourself.
Your Atlas is not an LRM boat. Get a Catapult. Your Atlas is not a sniper. Get a Stalker. If you want to use those weapons, by all means do so - on your way towards the battle lines. Your mech is one of the most important in any game you play and you must use its strengths to help your team succeed. Because it is your team that is important - if you yourself get blown up with only 200 damage done, but succeed in drawing enough fire to let your team win the match, then your role has been fulfilled and you can congratulate yourself on a job well done. That is your purpose. Start doing it.
Disclaimer: a Stalker could also arguably fill this role, but for several obvious reasons is not as effective.
I have been saying this for quite some time! LRM boat Atlas, you stink!
RockWolf, on 13 March 2013 - 01:33 AM, said:
Next time you run LRM's, I will team kill you. Your job is not stay at base and Lrm people. Its to smack the enemy and push their lines.
Please be useful for the team.
Sincerely yours,
A cataphract pilot.
Here here!
Dornhal, on 13 March 2013 - 01:46 AM, said:
Dear team, when I say we are charging this position, and you are all following me, as soon as someone shoots a small laser at you, don't KITTENING RUN AWAY,
I got your back. I dont run, I make them pay! You take the hit and I will AC20/dual PPC their face from alongside!
Scryed, on 13 March 2013 - 01:50 AM, said:
Yup main reason why I sling missiles, I am too dang slow to do an effective rush , and people always leave me behind, so I will do like everyone else, PLAY LIKE I WANT TO.
Then you should buy a catapult! or a Stalker! Or even an Awesome! they all do it better, and can move to high ground easier to do it!
Tombe0, on 13 March 2013 - 01:55 AM, said:
You might want to thank me sitting back (few) hundred meters next time I alpha the leg off of that annoying commando circling you and nibbling you to death.
An Atlas sitting back from the main scuffle doesn't mean the pilot doesn't know what he's doing... Most likely he knows far better what he's doing than you ever think.
It's true that an Atlas is a terrifying sight, but it comes with a dire cost too: You're a target the size of a mountain, and EVERYBODY, I mean absolutely everybody wants to kill an Atlas.
So next time you start foaming at mouth for that Atlas pilot staying a bit back, remember that he migth be the only thing keeping YOU alive because he stays back and uses his superior range to advantage.
Note: ALL my Atlas builds have now gone from closerange brawlers to sniper builds with ERPPCs / ERLLs / LRMs since the lag spike fixes
Then you should be piloting PPC Stalker! They dont have wasted ballistic hardpoints!
#171
Posted 13 March 2013 - 08:23 PM
#172
Posted 13 March 2013 - 08:26 PM
Sierra19, on 13 March 2013 - 06:18 PM, said:
You are doing it right! I applaud you! I am that guy shooting the stuff shooting you.
#173
Posted 13 March 2013 - 08:30 PM
Jade Kitsune, on 13 March 2013 - 04:41 PM, said:
Wrong... the atlas is not a damage soak. No mech is a "Damage soak" mech.
Things that apply in DOTA and LOL and MMO's don't apply with battletech. Yes the mech has the most armor of any of the other mechs, but that does not immedately relegate the mech to "Damage soak" mode.
also the "in most cases has ECM" also wrong, only the D-DC variant has ECM, none of the other's have ECM capability.
Mechs have a variety of ways to be configured, saying that a mech "is not" something is somewhat wrong. All mechs have an "Intended Role." that of the Atlas is usually heavy brawler, heavy damage dealer, and possibly Long Range DFS[direct fire support] or simply a long range support mech due to it's slow speed.
An Atlas D with 2 large lasers, 2 medium lasers, and LRM10 and SRM6 pack, isn't exactly going to be made for being up close and in the fight right off the bat, you're going to utilize those LRM's to do some armor damage to choice targets while advancing, your scouts should be providing you ample targeting information to allow you to rain your LRM's on said choice targets. As you move into line of sight, you'll begin utilizing the Large Lasers, carving armor away as you continue to advance. By this point the lights and mediums have probably already initiated the major fighting... AS they should have been doing! Once the heavy's and Assaults make it up to the line, the Lights and Mediums should disengage and pull back behind these heavier units, being skirmishers and capitalizing apon the additional firepower being brought to bear by these heavier units.
Also now that the Atlas is up on the front lines, THEN it is probably a target of priority by the enemy team.
However this doesn't always follow... for instance, a 6ppc stalker or a 6srm6 A1 cat is a much bigger threat than ANY atlas on the field.
Combat is a liquid situation, always changing, and no, the Atlas should not, 100% of the time, be on the front lines. You're bad, and you should feel bad.
You are wrong. When an Atlas is taking the heat, the rest of the team should be dispatching the heavy or med mechs trying to get their shots in at the big boy. If the atlas dies, and the team has done its job, the atlas team should be up by 2 or 3 mechs, and the rest is clean up.
When fatlas stands in back shooting twin LRM 20's with 1800 rounds into hills at enemy 400m betyond max range, then Atlas driver lost the match for his team. Atlas does not need to be a brawling tank, but it needs to be with the team in the chaos. Want to snipe or boat? buy a stalker or a catapult.
#174
Posted 13 March 2013 - 09:08 PM
Eldagore, on 13 March 2013 - 08:30 PM, said:
When fatlas stands in back shooting twin LRM 20's with 1800 rounds into hills at enemy 400m betyond max range, then Atlas driver lost the match for his team. Atlas does not need to be a brawling tank, but it needs to be with the team in the chaos. Want to snipe or boat? buy a stalker or a catapult.
Ahh, Fatlas... love that term.
If an atlas pilot is doing what you discribe here. "Standing in the back shooting twin LRM20's with 1800 rounds into hills at enemy's 400m beyond max range..."
Well I think we can all agree that the obvious problem is a crappy pilot, and not a matter of the Atlas' intended role.
So no, I am not wrong in this instance, nor have you brought any actual proof to the table as to why what I say does not stand.
please try again.
Edited by Jade Kitsune, 13 March 2013 - 09:09 PM.
#175
Posted 13 March 2013 - 09:24 PM
Eldagore, on 13 March 2013 - 08:30 PM, said:
You know, even if "getting shot at" was a viable combat role, the undisputed ruler of that role is something a little bit... lighter.
Edited by Royalewithcheese, 13 March 2013 - 09:24 PM.
#176
Posted 13 March 2013 - 09:36 PM
#177
Posted 13 March 2013 - 09:49 PM
#178
Posted 13 March 2013 - 09:51 PM
If yur a freaking assault mech freaking assault something
Everybody gonna shoot at the Atlas when it comes into view.
That does'nt mean ya have go out and die for the team.
But quit sulking behind buildings only to get swarmed by a bunch of R3L's.
But Jeebus, get out there and assault something.
Jeebus!!!!!
#179
Posted 13 March 2013 - 09:55 PM
How the hell OP's logic got at least 40 likes? All competent players know that a light mech (preferably with ECM--most likely be a RVN-3L) can effectively draw fire AND survive far better than an Atlas.
2-3 mechs focusing an Atlas will core it in under 5 seconds.
Edited by El Bandito, 13 March 2013 - 09:57 PM.
#180
Posted 13 March 2013 - 09:57 PM
Jammerben87, on 13 March 2013 - 02:45 AM, said:
And most times that anchor is left solo whilst 5-6 mechs go an chase a 130kph light and leave said anchor to face the entire opposition solo. Then when said anchor gets blasted to pieces..its omg your hopeless anchor.
edit: also If i'm the tank "WHERES MA HEALZ"..probably hiding in an out of the way corner powered down so his/her fluffy dice don't get vaporised.
Edited by Kaziganthi, 13 March 2013 - 09:58 PM.
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