Sears, on 13 March 2013 - 08:21 AM, said:
I can imagine this kind of suicide grinding is also against the terms of service like it was when R&R was in.
Is it against the rules to use 1 armor in each location and carry explosive ammunition in extra critical slots? Sure it's probably just about the least viable possible mech build but I'm free to play that if I wanted (do not want... just saying). I can choose to carry 100% armor or 10%...... I've seen some ridiculous LRM boating with 10% armor. With the right setup it is absolutely unbelievable.
SC1P1O, on 13 March 2013 - 08:24 AM, said:
I agree with the four useless teammates, I have had so many matches where bottom four guys do 80 or less damage. Doesn't matter how good you are if your pugs drop that fast the odds are stacked against you.
Not to mention these guys are bad enough that they ignore your advice and run off in 2 directions then die. Quite fustrating
I know I'm not the only one experiencing this problem. In a clan of over 200 people it seems most prevalent among the best players and anyone who plays off hours.
Padic, on 13 March 2013 - 08:28 AM, said:
Elo is not trying to create balanced matches by generating an "average" Elo. It is trying to make matches by pinning together a bunch of people who have close to the same Elo.
But don't take my word for it.
I won't take your word for it. I know what I see what happens when everything isn't perfect. You see a 4 hour run of games where 90% of games end 7:1 or worse.
You can't tell me how the match maker is working because Elo scores are not visible. You cannot offer much feedback on said system because it's supposed to work one way and in fact it might be working another way. Do you know how many ways this game has had little features here and there that were supposed to be working but in fact weren't? This current problem is that we can't test to see if the MM works or not. When it works the game is fun.... but if you ONLY play in off hours the game is not worth playing.
FerretGR, on 13 March 2013 - 08:41 AM, said:
Every second game I see someone die in the first two minutes and blame their team. There is a common factor in all of those steamrolls.
It's not a common factor in my experience. I've seen games where it's me and 3 friends with 4 randoms vs 8 randoms (who all happen to be legendary founders). Granted that doesn't mean they were better but it means they have had the potential to be playing longer.
FerretGR, on 13 March 2013 - 08:41 AM, said:
You're saying "the Elo system groups 4 goods with 4 bads" as if it's a fact. How do you know this is the case? It's not my experience. I keep getting matched with 15 tough motherf*****s, whether I'm grouped or not. So if my Elo experience is so different from yours, it can't be a systematic issue, right? Perhaps, again, we should be looking at the common factor.
When you're dead you can watch people you know. It's pretty easy to tell if someone knows what they are doing when you can see where they are aiming. And if you see someone in a trial mech do you really think they are going to contribute much to the match?
If your Elo experience is different from mine there is no way to observe what is wrong with what I seen as to how the MM is supposed to be working. If you want to compare we can do that but there's really not much point as we do not have detailed stats.
Thedrelle, on 13 March 2013 - 09:14 AM, said:
Wait, you complained about landslide losses, and then tell us how your throwing matches in the same breath? do you realize that this kind of behavior is ruining matches for other players? how selfish can you get?
I am pretty sure there is a rolling wave effect in this game, where a successful start to the engagement usually leads to a successful end. There are few 7-8 matches, because its just uncommon, no matter how well your matched.
However, by playing in the manner you have, you are only serving to give PGI bad metrics, and make it harder for them to tune the system.
I never said I was doing it. I just pointed out that some people have. Selfish person does not care about your gameplay (you should be aware of this).
I rarely see a 4:8 match let alone a 7:8 although I did have one not too long ago where I put down the Jenner as the last man standing in an Atlas with a cherry red torso (closest fight ever since I started the fight with orange internal armor).
Their metrics are just bad. On the one hand I hope it could break the system so bad they have to throw it out. But I'm aware that won't happen and I want it to work correctly so that I can have fun playing instead of having mentally handicapped allies.
Edited by Glythe, 13 March 2013 - 10:00 AM.