stjobe, on 14 March 2013 - 04:08 PM, said:
It did bug, not to a miilion, only to 12.9 per missile, "Quite a bit higher than the intended 2.5 damage per missile plus splash damage".
Now shoo.
I see your point. I see this as more of a balance issue then a bug issue. My personal feeling is that the in game effect was not something that they had a problem with to warrant what is going to be a big balancing effort. They have mentioned this problem in passing but not to the effect we now know it exists.
My point to all this is that the splash effect has been around for a long time and the game has been apparently balanced around it. Only now that someone has noticed the actual math are players going nuts.
And if we suddenly remove splash damage (which I doubt will happen) it would cause at this point some major balancing issues for the game to sort out.
But I do recognize tha something needs to be done just not how to do it without opening pandoras box.