Posted 15 March 2013 - 07:10 AM
-The slopes need a more "terraced" topography - I can climb an almost vertical slope, but slide to the bottom if I stop. In a lot of places, you have to either be at the top, or the bottom. In general, more rocky and less slopey.
-Need more sheer cover. That is, a place that, when harried by lights, you can keep them from getting behind you.
-More character. Alpine is a great starting place, but needs more wrecked vehicles, craters, and such, especially on the roads. It's just a tad boring after you have played it a hundred times.
-Other than rush capping and staying together, ther does not seem to be a lot of battlefield strategy to this map. Charge each other across a kilometer of open field seems to be the end of every battle.
Alpine just feels unfinished, like drawing a few stick figures on a giant, white canvas. It has great potential, just needs to be filled in.