Vapor Trail found an excellent way to feel out the splash radius of SRMs.
Vapor Trail, on 14 March 2013 - 08:51 AM, said:
Turns out SRMs have an approximate six to seven meter blast radius.
Six meters. Even as an approximate value it's huge for what is essentially a direct fire weapon.
No wonder a Commando takes it from toes to top-hat from an SRM strike.
Methodology: Use the 270m max range of SRMs to detonate them at a known point. Place the target outside this point and move it slowly closer until damage registers. Record distance. Repeat for veracity.
Demonstration Video:
Great for SRMs, but a seemingly impossible method to apply to LRMs in Testing Grounds without a buddy to relay the lock to the shooter while he stands just outside 1,000m from the test subject.
The idea I had was to manipulate the minimum range of LRMs and test the results. Screencaps follow under spoilers.
Setting Up the Trial
Performing Splash Test
Section Estimates Based On Paperdoll Information
Grains of Salt
Conclusions
This trial demonstrates a method of testing the splash damage of LRMs in Testing Grounds. It indicates that splash damage around the lower body of a Commando results in nearly as much damage (estimated 43) as a direct-contact salvo of the same LRMs (listed 45, not including splash). I encourage other posters to conduct their own trials and share their results, and look forward to further developments from devs and beta testers.
TL;DR
To test LRM splash damage, dumb-fire an LRM salvo into the environment near the test subject, and observe the results. Having high ground enhances the test.