

What's Your Signature Mech?
#81
Posted 21 March 2013 - 05:02 AM
#82
Posted 21 March 2013 - 09:33 AM
In MWO, my primaries (which I haven't been using while working on completion of CN9 mastery) are:
- CTF-2X (Sagitta), 2 SRM6, AC10, ERLLAS, 2 MLAS (sometimes will vary load slightly, but keep same architecture of long ballistic, long beam, 2 short beams, 2 short missile or rarely a long missile), suberb all-around combatant
- AWS-8Q (Deus-Pitar), 2 ERPPC, 2 LPLAS, 3 MPLAS, devastating shock mech and my go-to chassis when I'm not in the mood to mess around (sometimes will use AWS-9M (Relentless) with similar load and substiituting SRMs for half the beams). It is a terror upon the battlefield
__________
others
- CPLT-K2 (Biscorpios) or C1 (Arcuballista), 2 LLAS, 2 MLAS or 2 MPLAS, more effective than cursory glance will suggest
- CN9-D (Hekatontarch) or A (Spatha), AC/5, 2 MLAS, 2 SRM6 or 2SRM4-A, many people overlook the single AC/5, but I've found it to be superior to the other ballistic options on a medium chassis (10 is great, but its weight puts too many limits on the rest of the loadout, and I personally don't like having to shift any combat awareness toward babysitting the ultra, and over time this has taught me to be very accurate with the standard 5). Will sometimes use a variant on the D giving up the missiles for a second AC/5
Edited by Elyam, 21 March 2013 - 10:09 AM.
#83
Posted 21 March 2013 - 09:58 PM
I have played it more than all others combined. I fiddle with builds constantly, trying everything. Its not really versatile, its not the best variant, but for some reason, I just have fun doing the best I can in it. Right now Im trying to elite my JM's, but Im already getting bored. I love the 2xAC20, and the shotgunner somewhat, but then I pull out my 4G and just smile.
I think my Illya and one of my JM's will get some decent play, but the 4G is "MY" mech.
#84
Posted 22 March 2013 - 01:31 AM
XL300 tweaked (152.7KPH)
5 JJ
Endo-steel
Ferro Fibrous 215 out of 238 armor
10DHS
And either 2x SRM4's and 4 small lasers or
1x SRM4 and 4 medium lasers
#85
Posted 22 March 2013 - 01:58 AM
4SP, 4med Pulse, 2x LRM5 + Artamus and a Tag
Ilya, twin Ac/10, twin Med Pulse and a tag
#86
Posted 22 March 2013 - 02:17 AM
260 engine,
Lrm 5 in each arm,
ER Large laser x2
Medium laser x2
Its fast enough (at 60-70kph) and if you start the game taking potshots with the LRMs and LLas, by the time you run out of missiles and close with 4 lasers, most things are pretty wrecked so you can use the 4 lasers and jump jets to destroy components and core things from unecpected angles!
#87
Posted 22 March 2013 - 11:50 AM
this configuration is not great at killing lights (well not with me piloting at least) but is a great fast harasser, and killer of slow Mechs, if you come against a lone heavy or assault in this it dies, generally in less than 30 seconds. in a big brawl, avoid the fast Mechs and harass the slow ones
#88
Posted 22 March 2013 - 01:00 PM
325 ST / Endo / DHS / Remove 0.5 ton of armor
52.6 KPH /no speed tweak
4x LL + 1x Gauss Rifle
3 tons of ammo
18 DHS.
0 free slots left.
The endo/engine upgrade need to be done at the same time, just remove the lasers and replace the engine and add the endo then put the lasers back on and re-add the DHS.
This build has a 51 damage alpha and can fire 3 alphas before reaching the heat warning for 153 damage even on the hot maps, and of course the gauss can fire nonstop.
#89
Posted 22 March 2013 - 01:05 PM
#90
Posted 22 March 2013 - 04:49 PM
She is my baby.
#91
Posted 22 March 2013 - 07:49 PM
ArchAngel
3C - AMS 2 Med lasers, 2 SRM6's, 2 Small lasers 116 kph
Phoenix
7M - 2 Med lasers, SRM 4, 2 SRM 6's, 1 small lasers 4/5 jump jets, 103.6
5J - 2 PPC's, LRM 15, 1 JJ, tons of ammo and 82.6 kph
I think my 7M has 400k XP.
#92
Posted 22 March 2013 - 11:17 PM
300xl
endosteel
ferro-fibrous
11 double heatsinks
2 small lasers
2 medium lasers
2 srm 4 ( 2 tons ammo)
It has good heat efficiency and it super fast and maneuverable ( 152 km/h).
People go on and on about how streaks rule and all, and that the jenner is a dead mech
desighn becasue it doesnt have ecm. WRONG. See, if you can aim srm's really well, theey do the same damage. And with 2 srm 4, not 2 streaks...thats 20 points of damage right there..i dont NEED to hit every time, just once or twice and the vaunted 3L's come apart pretty good.
It has lots of firepower I love it a lot, and i got called a ''beast'' once. Aha was kinda cool
best matcg was 700 damage and 3 kills...so it can be rad.
Korlandril, on 22 March 2013 - 11:14 PM, said:
300xl
endosteel
ferro-fibrous
11 double heatsinks
2 small lasers
2 medium lasers
2 srm 4 ( 2 tons ammo)
It has good heat efficiency and it super fast and maneuverable ( 152 km/h).
People go on and on about how streaks rule and all, and that the jenner is a dead mech
desighn becasue it doesnt have ecm. WRONG. See, if you can aim srm's really well, theey do the same damage. And with 2 srm 4, not 2 streaks...thats 20 points of damage right there..i dont NEED to hit every time, just once or twice and the vaunted 3L's come apart pretty good.
It has lots of firepower I love it a lot, and i got called a ''beast'' once. Aha was kinda cool
best matcg was 700 damage and 3 kills...so it can be rad.
Kinda thinking i may switch to house Kurita if they come out with other awesome kurita machines.., my biggest issue with the raven is actually its animation...it has no running animation, it just walks faster...it needs to bob up and down like a bird!!!! it is minor but...damn it ruins it for me, I wanted my birdie!!!

#93
Posted 23 March 2013 - 12:08 AM

#94
Posted 23 March 2013 - 03:37 AM
#95
Posted 29 March 2013 - 08:17 AM
I absolutely love my 104kph Flame. Fast enough to get away from things I can't handle, and arguably more important than speed it twists extremely quickly allowing easy high-speed tracking of lights with the lasers.
If you've got good situational awareness and avoid running into very bad places (like the whole enemy team), and good aim (can place those lasers where you need them at 104kph), this mech is a beast.
It's my baby.
#96
Posted 29 March 2013 - 02:22 PM
AC/20
3 MPL
11 DBL Heat sinks
STD 200 Engine
ADV sensor range
#97
Posted 29 March 2013 - 11:27 PM
#98
Posted 30 March 2013 - 08:01 AM
#99
Posted 30 March 2013 - 08:09 AM
Edited by PhoenixFire55, 30 March 2013 - 08:09 AM.
#100
Posted 31 March 2013 - 06:30 AM
XL340
8double heatsinks outside the engines 10 actual doubles
2x ssrm + 1 ton ammo
3 large pulse
endosteel
full armor everywhere but legs at 51 each
Currently mastered, 86.6kph with speed tweak, nets on average a pair of kills per game and winds up alive at the end of many games
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