I would like to see if anyone has thought about creating multiple spawn locations on the pre-existing maps. Small maps that currently have only 2 opposing spawn locations could probably fit 4-6 zones really. That big map could probably fit 8 or 10.
- would not require a lot of extra work on a given map itself
- you could make sure team 1 and 2 will always "cross-spawn"
- slightly changes tactical situation by changing which terrain features are closer to spawn
- not a dramatic shift, but helps add longevity to maps people are already bored with
- may lead to some unbalanced spawn situations. could be fun/challenge to overcome
basically I was thinking about how in Starcraft many maps typically have multiple potential spawn locations. your thoughts?
Edited by Wolf Ender, 19 March 2013 - 10:19 AM.