Edited by Rather Dashing, 18 March 2013 - 08:45 PM.
![](https://static.mwomercs.com/forums//public/style_images/master/icon_users.png)
![](http://static.mwomercs.com/img/house/merc-corps.png)
How To Make A Difference On The Coolant Issue
#81
Posted 18 March 2013 - 08:44 PM
#82
Posted 18 March 2013 - 08:45 PM
DCM Zeus, on 18 March 2013 - 07:10 PM, said:
Effin waste of a module slot imo.
Oh well I guess the little overheating kiddies need something to make their horrible builds last .2 seconds longer.
I'd rather be an overheating kiddie than a "cooler™"! Down with consumables!!!
#83
Posted 18 March 2013 - 08:47 PM
Revolver Kirin, on 18 March 2013 - 08:30 PM, said:
the big issue there is two identical mechs with the "best" loadout, one has coolant, the other doesn't. The one with coolant can get off another alpha to win the fight but since it's a consumable this is just adding to the grind and screwing players who are new/don't play that much.The players who have tons of hours will have the c-bills to pay and the rich will have MC so all this does is scare off new players. It's a penalty more than a upgrade.
Does anyone else feel confused that they won't give us double heat sinks because of heat issues but they have no problem with coolant?
#84
Posted 18 March 2013 - 08:48 PM
valkyrie, on 18 March 2013 - 07:26 PM, said:
Free market capitalism works a lot like a democracy. Sometimes people need to be reminded of that.
Besides, this is more than just "don't buy consumables" - if you'll read my original post, you'd know that that's only one third of the solution, the other parts being "buy other stuff instead" and "tell PGI you're not buying consumables and are buying other stuff instead because you don't want to see coolant around no 'mo."
Anyway, apologies if I came across as a bit offensive. It's been a long day on my end.
Fair enough, well said.
#86
Posted 18 March 2013 - 08:52 PM
Rather Dashing, on 18 March 2013 - 08:44 PM, said:
Rather, please take this to PMs or something. I'd rather not get my thread derailed right into Jettisoning.
Anyway, I'll point out that coolant flushes aren't just a crutch for people who suck at 'Mech building - in the right hands, they'll turn a match around. Take the Splatcat for example: it runs hot when you're dumping all six SRM6s at any given opportunity. In a dangerous situation where one extra alpha could mean the difference between getting a kill or having to stall and give the enemy a few extra seconds to aim at the torso, that coolant flush changes everything. If it can make a bad player decent, imagine what it can do for someone who actually knows what they're doing.
This would be ok...if there were any downsides to taking it in the first place. I'm worried we're going to see a new meta emerge where everyone has coolant flushes "just in case" and not having them will effectively invalidate you from being competitive. The E-Sport aspirations of MWO would come crashing down wholesale.
#87
Posted 18 March 2013 - 08:55 PM
#88
Posted 18 March 2013 - 08:58 PM
Nuck Fewton, on 18 March 2013 - 08:47 PM, said:
Because DHS can not be purchased with a Real Money Transaction, and NoobFlush modules can. Pretty simple really, should not be confusing to anyone.
Open letter to PGI:
I have not logged into your game since NoobFlush was announced. I'd like to come back some day, but NoobFlush is the dumbest thing you have done, hands down.
Ever.
Period.
I'm less concerned about RMT consumables than I am NoobFlush as a concept because it's just ... dumb. Seriously.
Go overheat your car, then try to "flush" the coolant as an emergency measure and let me know how that works out for you.
#89
Posted 18 March 2013 - 09:05 PM
Rather Dashing, on 18 March 2013 - 08:55 PM, said:
If they want MWO to become an E-Sport, that's fine by me. I have my doubts it'll ever be one, but if it encourages them to roll back things like coolant flushes and strive to give us a balanced, non-P2W game, so be it. Or, worst case scenario, we beat them over the head with that claim every time they try to roll out stuff like this.
#91
Posted 18 March 2013 - 09:43 PM
I don't like that they apparently thought that having true DHS, would make heat management a non issue, but then provide coolant flushes.
#92
Posted 18 March 2013 - 09:51 PM
#93
Posted 18 March 2013 - 09:58 PM
Nuck Fewton, on 18 March 2013 - 08:47 PM, said:
the big issue there is two identical mechs with the "best" loadout, one has coolant, the other doesn't. The one with coolant can get off another alpha to win the fight but since it's a consumable this is just adding to the grind and screwing players who are new/don't play that much.The players who have tons of hours will have the c-bills to pay and the rich will have MC so all this does is scare off new players. It's a penalty more than a upgrade.
Does anyone else feel confused that they won't give us double heat sinks because of heat issues but they have no problem with coolant?
Can't buy double heatsinks with MC, and they aren't a continual drain on cbills, That's why they're introducing coolant flush.
I won't be purchasing coolant flush, and I hope enough players join in for PGI to notice.
#94
Posted 18 March 2013 - 10:01 PM
#95
Posted 18 March 2013 - 10:03 PM
Muffinator, on 18 March 2013 - 10:01 PM, said:
While this is possible, I think something similar to the change to Camo is far more likely.
They have a revenue stream that isn't generating revenue due to low demand. They track feedback, and revise accordingly.
If we voice our concerns properly, and they have data to look at as well, PGI just might change consumables for the better.
#96
Posted 18 March 2013 - 10:04 PM
Muffinator, on 18 March 2013 - 10:01 PM, said:
At some point you just have to give up and stop trying to save someone from himself.
#97
Posted 18 March 2013 - 10:49 PM
#98
Posted 18 March 2013 - 11:12 PM
If you want to make a difference, you can speak your mind to the Developers. They are listening to your feedback, and have created a thread specifically for that. They have also asked the Community to please direct your feedback about Coolant Flush to that forum. I am echoing their sentiment, and am requesting that you please visit the Official Feedback Thread if you want to place a comment in the very thread that the Developers read in order to gauge the Community's response to Consumables.
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users