But now we find ourselves how ever many months into an open beta that continues to push MC related product on us while major issues are 'worked on' with no real improvements being made.
Where is the end of the tunnel?
When will this game be finished?
Rumors aside (3rd person view, MC ammo, etc etc), I think it's time PGI takes the dozen or so people that work for them and decide if finishing this game within a reasonable time frame is something they can actually accomplish.
Stop trying to balance a game that doesn't need balancing at this stage. Fix mechs after you've made this game playable.
How hard is it to push a UI 2.0 on us?
How hard is it to implement 12 v 12 so your newest maps aren't a waste of 15 minutes?
How hard is it to accept the notion that the community wants to pick its own maps and set the number of pilots used for a particular drop?
Your ELO system is a joke. 6 assaults vs 1 assault every other round is a joke.
You don't have months to fix these issues and progress. Units have been splintering for the last few months and pilots have been leaving their accounts inactive in the droves.
How many more units need to disband until PGI figures out they need to HIRE MORE PEOPLE TO HELP?
Stop hiding behind the PC and give us a projected date of completion, a LEGITIMATE DATE.
Chances are PGI continues to go back on their initial stances taken on touchy subjects but none of that means squat if we continue down this path of perpetual BETA.
No PGI, you won't get everything right and YES you'll tick off people in the process. But for the love of the GENRE, get your act together and finish this game in a timely fashion because in reality you don't have long and MWO could very well be the last time PGI takes on a project solo.
Edited by Krellek, 21 March 2013 - 12:22 AM.