BackupNameAttachment=" Build(4418) 29 Mar 13 (13 27 28)" -- used by backup system
Log Started at 03/29/13 13:27:28
Running 32 bit version
Executable: H:\MechWarrior Online\Bin32\MWOClient.exe
FileVersion: 3.4.1.4418
ProductVersion: 3.4.1.4418
Using STLport C++ Standard Library implementation
Added MOD directory <engine> to CryPak
Executable Command Line: "H:\MechWarrior Online\Bin32\MWOClient.exe" -nopatch
Total number of logical processors: 4
Number of available logical processors: 4
Total number of system cores: 4
Number of cores available to process: 4
Processor 0:
CPU: Intel Intel® Core™ i5-2500K CPU @ 3.30GHz
Family: 6, Model: 10, Stepping: 7
FPU: On-Chip
CPU Speed (estimated): 3.2 MHz
MMX: not present
SSE: present
3DNow!: not present
Serial number not present or disabled
Processor 1:
CPU: Intel Intel® Core™ i5-2500K CPU @ 3.30GHz
Family: 6, Model: 10, Stepping: 7
FPU: On-Chip
CPU Speed (estimated): 3.2 MHz
MMX: not present
SSE: present
3DNow!: not present
Serial number not present or disabled
Processor 2:
CPU: Intel Intel® Core™ i5-2500K CPU @ 3.30GHz
Family: 6, Model: 10, Stepping: 7
FPU: On-Chip
CPU Speed (estimated): 3.2 MHz
MMX: not present
SSE: present
3DNow!: not present
Serial number not present or disabled
Processor 3:
CPU: Intel Intel® Core™ i5-2500K CPU @ 3.30GHz
Family: 6, Model: 10, Stepping: 7
FPU: On-Chip
CPU Speed (estimated): 3.2 MHz
MMX: not present
SSE: present
3DNow!: not present
Serial number not present or disabled
Windows 7 64 bit SP 1 (build 6.1.7601)
System language: German
Windows Directory: "C:\Windows"
Prerequisites...
* Installation of KB940105 hotfix required: no! (either not needed or already installed)
Local time is 13:27:29 03/29/13, system running for 61 minutes
8160MB physical memory installed, 6670MB available, 4095MB virtual memory installed, 18 percent of memory in use
PageFile usage: 28MB, Working Set: 20MB, Peak PageFile usage: 28MB,
Current display mode is 1920x1080x32, (Unknown graphics card)
IBM enhanced (101/102-key) keyboard and 8+ button mouse installed
--------------------------------------------------------------------------------
Stream Engine Initialization
GameName: MechWarrior Online
BuildTime: Mar 21 2013 17:23:26
Windows Error Reporting is enabled setting exception handler
Font initialization
Physics initialization
Sound initialization
<Sound> Initializing AudioDevice now!
<Sound> Initialize FMOD with dynamic memory callbacks
<Sound> Starting to initialize Windows Audio Session API output!
<Sound> Drivers found: 3
<Sound> Available drivers:
1. Realtek Digital Output(Optical) (Realtek High Definition Audio)
2. Realtek Digital Output (Realtek High Definition Audio)
3. Lautsprecher (Realtek High Definition Audio)
<Sound> FmodEx-AudioDevice: Now running on driver: Realtek Digital Output(Optical) (Realtek High Definition Audio)
<Sound> Using speaker mode: FMOD_SPEAKERMODE_STEREO
<Sound> Initializing FMOD-EX now!
<Sound> Initialized FMOD-EX
<Sound> Available record drivers: 0 Mikrofon (Realtek High Definition Audio) !
<Sound> Record config is set to autodetect using record driver 0
<Sound> Using FMOD version: 00044004 and internal 00044004!
<Sound> Initializing SoundSystem now!
Renderer initialization
used GeomInstancingThreshold is 8
Localized language content(english) not available or modified from the original installation.
Localized language content(english) not available or modified from the original installation.
Network initialization
[net] using iocp socket io management
network hostname: Capuccino
ip:192.168.2.103
[Network Version]: RELEASE PURE CLIENT
MovieSystem initialization
Console initialization
Time initialization
Input initialization
AI initialization
Initializing Animation System
Initializing 3D Engine
Initializing default materials...
Script System Initialization
Entity system initialization
Initializing AI System
i_mouse_smooth = 0 [DUMPTODISK]
i_mouse_accel = 0 [DUMPTODISK]
sys_MaxFPS = 61 []
[Warning] Unknown command: cl_fov
[Warning] Unknown command: r_FSAA
[Warning] Unknown command: r_UseEdgeAA
[Warning] Unknown command: r_PostMSAA
r_PostAA = 0 []
r_NightVisionBrightLevel = 1 []
r_NightVisionCamMovNoiseAmount = 0 []
r_NightVisionCamMovNoiseBlendSpeed = 0 []
r_NightVisionAmbientMul = 6 []
r_NightVisionFinalMul = 3 []
e_WaterOceanFFT = 1 []
e_WaterTessellationAmount = 10 []
e_WaterTessellationAmountX = 10 []
e_WaterTessellationAmountY = 10 []
e_WaterTessellationSwathWidth = 10 []
r_WaterCaustics = 1 []
r_WaterReflections = 1 [DUMPTODISK]
r_WaterReflectionsQuality = 3 [DUMPTODISK]
r_WaterReflectionsMinVisiblePixelsUpdate = 0.05 [DUMPTODISK]
[Warning] Unknown command: r_WaterTessellationHW
r_WaterUpdateDistance = 0.2 []
r_WaterUpdateFactor = 0.05 [DUMPTODISK]
e_DynamicLightsMaxEntityLights = 16 []
e_GI = 1 []
e_GIAmount = 0.6 []
e_GIMaxDistance = 100 []
e_GINumCascades = 1 []
e_SkyType = 1 []
e_SkyUpdateRate = 1 []
e_TerrainAo = 1 []
e_TerrainNormalMap = 1 []
e_VegetationUseTerrainColor = 1 []
r_DetailDistance = 8 [DUMPTODISK]
r_DetailTextures = 1 [DUMPTODISK]
r_ssdo = 0 []
r_SSAO = 4 []
r_SSAOQuality = 2 []
r_SSAODownscale = 0 []
r_refraction = 1 []
r_SSReflections = 0 []
r_Beams = 3 []
r_BeamsDistFactor = 0.05 []
r_BeamsMaxSlices = 200 []
e_Clouds = 1 []
r_CloudsUpdateAlways = 0 []
r_Reflections = 1 [DUMPTODISK]
[Warning] Unknown command: i_lighteffects
[Warning] Unknown command: g_ragdollUnseenTime
[Warning] Unknown command: g_ragdollMinTime
[Warning] Unknown command: g_ragdollDistance
e_ObjQuality = 3 []
e_DecalsAllowGameDecals = 1 []
e_DecalsLifeTimeScale = 2 []
e_DecalsOverlapping = 1 []
e_Dissolve = 2 []
e_LodRatio = 20 []
e_Lods = 1 []
e_LodMin = 0 []
e_MaxViewDistSpecLerp = 1 []
e_OcclusionCullingViewDistRatio = 1 []
e_ProcVegetation = 1 []
e_StreamCgf = 0 [REQUIRE_APP_RESTART]
e_VegetationBending = 1 []
e_VegetationMinSize = 0 [REQUIRE_LEVEL_RELOAD]
e_VegetationSpritesDistanceCustomRatioMin = 1 []
e_VegetationSpritesDistanceRatio = 1.5 []
e_ViewDistMin = 10 []
e_ViewDistRatio = 100 []
e_ViewDistRatioCustom = 100 []
e_ViewDistRatioDetail = 100 []
e_ViewDistRatioLights = 50 []
e_ViewDistRatioVegetation = 90 []
e_TerrainDetailMaterialsViewDistXY = 2048 []
e_TerrainDetailMaterialsViewDistZ = 128 []
e_TerrainOcclusionCullingMaxDist = 200 []
ca_AttachmentCullingRation = 300 []
ca_DrawFaceAttachments = 1 []
ca_UseDecals = 1 []
es_DebrisLifetimeScale = 1 []
[Warning] Unknown command: i_rejecteffects
e_Tessellation = 0 []
e_DecalsForceDeferred = 1 []
r_DrawNearZRange = 0.08 []
e_ParticlesQuality = 3 []
e_ParticlesLights = 1 []
e_ParticlesMaxScreenFill = 128 []
e_ParticlesMinDrawPixels = 1 []
e_ParticlesMotionBlur = 0 []
e_ParticlesObjectCollisions = 2 []
r_UseParticlesHalfRes = 0 []
r_UseSoftParticles = 1 []
r_ColorGrading = 2 []
r_DepthOfField = 0 []
r_EyeAdaptationBase = 0.1 []
r_EyeAdaptationFactor = 0.85 [DUMPTODISK]
r_EyeAdaptationSpeed = 4 []
r_GlowAnamorphicFlares = 1 []
r_HDRBloomMul = 0.7 []
r_HDRBlueShift = 0 [DUMPTODISK]
r_HDRBrightLevel = 0.85 [DUMPTODISK]
r_HDRBrightOffset = 5 [DUMPTODISK]
r_HDRBrightThreshold = 6 [DUMPTODISK]
r_HDREyeAdaptionCache = 2 [DUMPTODISK]
r_HDRGrainAmount = 0 []
r_HDRLevel = 3 [DUMPTODISK]
r_HDROffset = 10 [DUMPTODISK]
r_HDRRendering = 1 [DUMPTODISK]
r_MotionBlur = 0 []
r_MotionBlurMaxViewDist = 10 []
r_PostProcessHUD3DCache = 2 []
r_RainMaxViewDist_Deferred = 100 []
r_sunshafts = 1 []
q_Renderer = 2 []
q_ShaderFX = 2 []
q_ShaderGeneral = 2 []
q_ShaderGlass = 2 []
q_ShaderHDR = 2 []
q_ShaderIce = 2 []
q_ShaderMetal = 2 []
q_ShaderPostProcess = 2 []
q_ShaderShadow = 2 []
q_ShaderSky = 2 []
q_ShaderTerrain = 2 []
q_ShaderVegetation = 2 []
q_ShaderWater = 2 []
e_Shadows = 1 []
e_GsmCache = 0 []
e_GsmLodsNum = 4 []
e_GsmRange = 3 []
e_ParticlesShadows = 0 []
e_ShadowsCastViewDistRatio = 1 []
e_ShadowsMaxTexRes = 512 []
e_ShadowsOnAlphaBlend = 0 []
e_ShadowsResScale = 3.4 []
e_ShadowsTessellateCascades = 0 []
r_ShadowBlur = 2 [DUMPTODISK]
r_ShadowJittering = 2.5 []
r_ShadowsPCFiltering = 1 []
r_ShadowsUseClipVolume = 1 [DUMPTODISK]
r_FogShadows = 1 []
r_DynTexAtlasCloudsMaxSize = 32 []
r_DynTexAtlasSpritesMaxSize = 32 []
r_DynTexMaxSize = 80 []
r_EnvCMResolution = 2 [DUMPTODISK]
r_EnvTexResolution = 3 [DUMPTODISK]
r_EnvTexUpdateInterval = 0.1 [DUMPTODISK]
r_ImposterRatio = 1 []
r_TexSkyResolution = 0 [DUMPTODISK]
r_TexAtlasSize = 2048 []
r_TexMinAnisotropy = 8 [REQUIRE_LEVEL_RELOAD]
r_TexBumpResolution = 0 [DUMPTODISK]
r_TexResolution = 0 [DUMPTODISK]
r_TexturesStreaming = 0 [REQUIRE_APP_RESTART]
r_VegetationSpritesTexRes = 64 []
[PlayerProfiles] Login of user 'Cafe' successful.
[PlayerProfiles] Found 2 profiles.
Profile 0 : 'Budor'
Profile 1 : 'default'
[GameProfiles]: Successfully activated profile 'Budor' for user 'Cafe'
Patch Complete Received
============================ Loading level mechlab ============================
======== mechlab is loaded in 3.2 sec ========
could not free all buffers from CDevBufferMan!
UnLoadLevel End: 0.2 sec
Game rules class: Conquest
============================ PrepareLevel tourmalinedesert ============================
Initializing default materials...
[Error] Runaway thread
[Error] [UIAction] HUD (0): UIElement does not have object _root.mcMain.mcCurrentLayout.mcSpecHud.SetName
======== tourmalinedesert is loaded in 13.8 sec ========
CHAT ALL- Budor to No Pilot:
lo
[Error] [UIAction] HUD (0): UIElement does not have object _root.mcMain.mcCurrentLayout.mcSpecHud.SetCount
CGameClientChannel::Release
could not free all buffers from CDevBufferMan!
UnLoadLevel End: 0.4 sec
sv_gamerules = mechlab []
============================ Loading level mechlab ============================
Initializing default materials...
======== mechlab is loaded in 4.1 sec ========
could not free all buffers from CDevBufferMan!
UnLoadLevel End: 0.3 sec
Game rules class: Conquest
============================ PrepareLevel causticvalley ============================
Initializing default materials...
[Error] [UIAction] HUD (0): UIElement does not have object _root.mcMain.mcCurrentLayout.mcSpecHud.SetName
[Error] locomotion-group not found: animations/mechs/jagermech/lmg_files/flight_fs_1.lmg
[Error] locomotion-group not found: animations/mechs/jagermech/lmg_files/flight_take_off_ltf.lmg
[Error] locomotion-group not found: animations/mechs/jagermech/lmg_files/flight_fs_1_fp.lmg
[Error] locomotion-group not found: animations/mechs/jagermech/lmg_files/flight_take_off_ltf_fp.lmg
======== causticvalley is loaded in 12.7 sec ========
CGameClientChannel::Release
could not free all buffers from CDevBufferMan!
UnLoadLevel End: 0.4 sec
sv_gamerules = mechlab []
============================ Loading level mechlab ============================
Initializing default materials...
======== mechlab is loaded in 3.9 sec ========
could not free all buffers from CDevBufferMan!
UnLoadLevel End: 0.3 sec
Game rules class: Assault
============================ PrepareLevel alpinepeaks ============================
Initializing default materials...
[Error] [UIAction] HUD (0): UIElement does not have object _root.mcMain.mcCurrentLayout.mcSpecHud.SetName
======== alpinepeaks is loaded in 10.5 sec ========
[Error] locomotion-group not found: animations/mechs/jagermech/lmg_files/flight_fs_1.lmg
[Error] locomotion-group not found: animations/mechs/jagermech/lmg_files/flight_take_off_ltf.lmg
[Error] locomotion-group not found: animations/mechs/jagermech/lmg_files/flight_fs_1_fp.lmg
[Error] locomotion-group not found: animations/mechs/jagermech/lmg_files/flight_take_off_ltf_fp.lmg
CHAT ALL- Budor to No Pilot:
sry if i disco, freeze every 2nd match on this map...
CHAT ALL- Budor to No Pilot:
2x gtx570
CHAT ALL- Budor to No Pilot:
only map that freezes frequently for me
CHAT ALL- Budor to No Pilot:
allready redownloaded the .pak
CHAT ALL- Budor to No Pilot:
etc.
CHAT ALL- Budor to No Pilot:
fps and all is fine
CHAT ALL- Budor to No Pilot:
just hardfreezes mid combat
CHAT ALL- Budor to No Pilot:
CHAT TEAM- Budor to TEAM:
2 next toi the antenna
CHAT TEAM- Budor to TEAM:
cda D5
CHAT TEAM- Budor to TEAM:
D4*