Buddahcjcc, on 31 May 2012 - 01:19 PM, said:
Man, I never played it multiplayer but from everything I hear on these forums, pop tarts, legging, circle stafing, ppl HATE it when you use good tactics.
Ok, to address this... Legging became frowned apon due to Mechwarrior 3's multiplayer, where the loss of a single leg took you out of the game [restricting this however, allowed relocation of armor FROM the legs to allow for more tonnage elsewhere.]
Circle straffing I never understood why people have a problem with this... as there was a TON of this done in the Virtual World pod's, and if you watch tournament level play, the pro's did this ALL THE TIME.
JumpSniping/Poptarting... Ok, this is an issue that really came about in Mechwarrior 4 and on... Because of the absolute accuracy of the aiming system, and the use of 3rd person camera view, one could sit behind a hill in safety, jump up just high enough to clear their weapon mounts, and pop off a shot. [usually a high yield alphastrike] then drop down into safety and cool off.
The problem with jumpsniping/poptarting is, well, it's such an EFFECTIVE tactic, that Mechwarrior 4 became, well, Poptart4... or jumpsniper 4, however you want to put it. It became the dominant way to play the game. And so many players got used to this style of play, that in games where it's not available to them, they whine about it.
Jumpsniping in MW4 is akin to Quickscoping in COD... what many people don't understand about quickscoping, is that it utilizes the games auto aim feature on consoles, thus eleminating the 'skill' of a true sniper, instead you simply fire as soon as you zoom, and you get a hit so long as you were pointing in the general area of your target. it's an exploit, a cheat.