Hiii Power, on 21 October 2013 - 04:12 AM, said:
In my opinion there are only 3 builds who make a lot of dmg if played right:
AC 40
Twin Gauss
4 UAC
with
XL Engine 250 - slow but gives you a lot of tonnage for enough ammunition
endo
I believe that in the hands of a skilled pilot with a supporting team, nearly any reasonable build can be high damage.
AC/40 is a proven winner, and I run an XL280 in my AC/40 JM6-S with 7 tons of ammo. It has a short effective range, but the burst is quite high, coming in at 40 damage per alpha, and 10.5 DPS. This build is great for stripping armor, cinching kills, and one-hit legging.
Dual GAUSS has nearly the same potent burst as AC/40, but with a far superior effective range. You will also never overheat when Alpha striking with dual GAUSS, and the only thing you trade-off is snapshots and a couple tons. Smurfy doesn't take the new GAUSS charge time into account when calculating DPS, so actual DPS with dual GAUSS is 6.58 rather than 7.5.
Quad UAC/5 is a build I'm not very fond of for Jagers. It's too heavy with too little real-world DPS. One can try to justify the rapid firing rate of UAC/5, but the jam rate (20% now) is still way too high to make this an all-time effective sustained DPS build. If two cannons jam at the same time during rapid fire, then Quad AC/2 is actually putting out more DPS. You can't brawl effectively with Quad UAC/5 because of the severe lack of armor required to carry enough ammunition (even with Endo-Steel and XL250). The only place for this build is long-range support, and only if you get super lucky with rapid-fire jams.