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New Mech


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Poll: Mechs (150 member(s) have cast votes)

What mech should I consider?

  1. Cataphract (64 votes [42.67%] - View)

    Percentage of vote: 42.67%

  2. Catapult (45 votes [30.00%] - View)

    Percentage of vote: 30.00%

  3. Dragon (28 votes [18.67%] - View)

    Percentage of vote: 18.67%

  4. Other (post which and why) (13 votes [8.67%] - View)

    Percentage of vote: 8.67%

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#41 Gaan Cathal

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Posted 20 March 2013 - 09:45 PM

View PostOmni 13, on 20 March 2013 - 09:43 PM, said:


It'll take me a while to grind up that many CBills ._. especially for those XLs (I don't suppose you got a pic of the hit boxes on that thing by chance) also thanks for the builds.


Ask, and ye shall receive

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#42 Commander Kobold

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Posted 20 March 2013 - 09:48 PM

View PostGaan Cathal, on 20 March 2013 - 09:45 PM, said:


Ask, and ye shall receive

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holy honkin side torsos batman

#43 Gaan Cathal

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Posted 20 March 2013 - 09:50 PM

View PostOmni 13, on 20 March 2013 - 09:48 PM, said:


holy honkin side torsos batman


Yup, you still want to XL it though because:

a: 90% of players will aim right for that superboob
b: you won't fit **** without one, so learn to live with it

#44 Commander Kobold

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Posted 21 March 2013 - 08:43 AM

View PostGaan Cathal, on 20 March 2013 - 09:50 PM, said:


Yup, you still want to XL it though because:

a: 90% of players will aim right for that superboob
b: you won't fit **** without one, so learn to live with it


I guess I'll just grind up enough CBills for the XL then buy the tractor with legs.

#45 Wildstreak

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Posted 21 March 2013 - 10:17 AM

If it were me, I would stick with the Catapult but use SRMs on the C1/C4 going against the grain of popular LRM builds.
A C4 with 4 ASRM6 can still fit a pair of MLs and pair of DHS, have a decent heat rating, carry 4 tons ammo and if by some reason runs out, has 2ML compared to the empty A1, you could also mix SRM + small LRM with those MLs using twin LRMs to soften the target up until you get close.
A C1 can run any SRM or small LRMs and find a way to fit a pair of LLs in the sides for range.
Don't know why almost every C1/C4 I see has to use big LRM launchers.
Dare to be different sometimes.

Edited by Merchant, 21 March 2013 - 10:17 AM.


#46 Gaan Cathal

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Posted 21 March 2013 - 10:19 AM

View PostMerchant, on 21 March 2013 - 10:17 AM, said:

If it were me, I would stick with the Catapult but use SRMs on the C1/C4 going against the grain of popular LRM builds.
A C4 with 4 ASRM6 can still fit a pair of MLs and pair of DHS, have a decent heat rating, carry 4 tons ammo and if by some reason runs out, has 2ML compared to the empty A1, you could also mix SRM + small LRM with those MLs using twin LRMs to soften the target up until you get close.
A C1 can run any SRM or small LRMs and find a way to fit a pair of LLs in the sides for range.
Don't know why almost every C1/C4 I see has to use big LRM launchers.
Dare to be different sometimes.


Because Splat is all about frontloaded damage, which the A1 does immeasurably better, and LRMing reliably requires TAG. I could put Small Pulse Lasers and an LRM in my 3L to 'dare to be different'. It wouldn't stop it being stupid, mind.

#47 Skaroth

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Posted 21 March 2013 - 10:23 AM

View PostOy of MidWorld, on 20 March 2013 - 01:15 PM, said:

Here's a the build of my pal. He loves it.

DRG-1N

He also likes this one:

DRG-1C

He's kind of our Dragon expert... ;)


The 1C has too much gauss ammo, go with the bigger engine. I run this in my Fang (which has one less med las and three tons of gauss ammo) and it kicks ***. xl 335 puts me at 99kph with tweak. This is one of my favorite mechs, though I am mostly using my jenner d atm.

#48 Commander Kobold

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Posted 21 March 2013 - 10:36 AM

View PostMerchant, on 21 March 2013 - 10:17 AM, said:

If it were me, I would stick with the Catapult but use SRMs on the C1/C4 going against the grain of popular LRM builds.
A C4 with 4 ASRM6 can still fit a pair of MLs and pair of DHS, have a decent heat rating, carry 4 tons ammo and if by some reason runs out, has 2ML compared to the empty A1, you could also mix SRM + small LRM with those MLs using twin LRMs to soften the target up until you get close.
A C1 can run any SRM or small LRMs and find a way to fit a pair of LLs in the sides for range.
Don't know why almost every C1/C4 I see has to use big LRM launchers.
Dare to be different sometimes.


my C1 runs A-LRM15s and the reason why they run big launchers is because they do damn near nothing once you hit 10 or smaller (especially if hey have AMS)

also explains why people with missiles tend to boat (mind you, you only need 2 lrm 15s to be effective)

#49 Incredible Slug

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Posted 21 March 2013 - 10:58 AM

I have all 3 of those and the Dragon-1C is my favourite, it just fits my play style of jumping in and out of combat and controlling the distance of engagements with its agility. It also has some of the best placed energy hard points on a torso for sniping. It's the only mech in the game I've managed to kill all 8 players on the enemy team with. The cataphract is nice but once you've dropped in a group with 3 or 4 of you all using quad AC/5s to core things in seconds you can't bear to solo play in it. The catapult is a great chassis too, so versatile you can kit them out to fill any role - but it's so common on the battlefield you feel a bit sheepish.

They're all pretty cheap though so just pick any, if you don't like it as much as you expected it won't take long to afford another.

#50 Oy of MidWorld

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Posted 21 March 2013 - 12:54 PM

View PostSkaroth, on 21 March 2013 - 10:23 AM, said:


The 1C has too much gauss ammo, go with the bigger engine. I run this in my Fang (which has one less med las and three tons of gauss ammo) and it kicks ***. xl 335 puts me at 99kph with tweak. This is one of my favorite mechs, though I am mostly using my jenner d atm.

I know, right? That's what i said. I said "Cris, this Dragon has to much ammo." But he just likes it that way... :blink:

#51 DegeneratePervert

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Posted 21 March 2013 - 12:56 PM

Jagermech!

Or, failing that, Cataphract.

#52 Commander Kobold

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Posted 21 March 2013 - 02:37 PM

View PostOy of MidWorld, on 21 March 2013 - 12:54 PM, said:

I know, right? That's what i said. I said "Cris, this Dragon has to much ammo." But he just likes it that way... :ph34r:


no such thing as too much dakka, erm I mean ammo

#53 Wildstreak

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Posted 21 March 2013 - 07:30 PM

View PostGaan Cathal, on 21 March 2013 - 10:19 AM, said:


Because Splat is all about frontloaded damage, which the A1 does immeasurably better, and LRMing reliably requires TAG. I could put Small Pulse Lasers and an LRM in my 3L to 'dare to be different'. It wouldn't stop it being stupid, mind.


Actually, no it doesn't make it stupid.

Different pilots can make different builds work. Obvious examples in the game, just taking one from this topic, not everyone drives a Dragon because some have the skill for it and others don't.

Putting SPL and an LRM on a 3L doesn't make it stupid just because you cannot work it, someone else might be able to. Same thing about C1s and C4s with SRMs.

Though I would never run a SPL unless they buff damage, it should not do the same as a SL.

View PostOmni 13, on 21 March 2013 - 10:36 AM, said:

my C1 runs A-LRM15s and the reason why they run big launchers is because they do damn near nothing once you hit 10 or smaller (especially if hey have AMS)

also explains why people with missiles tend to boat (mind you, you only need 2 lrm 15s to be effective)

Didn't say run smaller LRMs except on a C4 with SRMs and Energy. Some Mech builds are multi-functional using smaller launchers to soften up targets until they get close then switching to close ranged weapons, mix of such weapons also allows better heat management. Given the large maps now available, it pays to have Mechs with weapons for different ranges if you can run that playstyle, I could.

Your choice.

#54 Commander Kobold

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Posted 22 March 2013 - 08:43 AM

View PostMerchant, on 21 March 2013 - 07:30 PM, said:


Actually, no it doesn't make it stupid.

Different pilots can make different builds work. Obvious examples in the game, just taking one from this topic, not everyone drives a Dragon because some have the skill for it and others don't.

Putting SPL and an LRM on a 3L doesn't make it stupid just because you cannot work it, someone else might be able to. Same thing about C1s and C4s with SRMs.

Though I would never run a SPL unless they buff damage, it should not do the same as a SL.

Didn't say run smaller LRMs except on a C4 with SRMs and Energy. Some Mech builds are multi-functional using smaller launchers to soften up targets until they get close then switching to close ranged weapons, mix of such weapons also allows better heat management. Given the large maps now available, it pays to have Mechs with weapons for different ranges if you can run that playstyle, I could.

Your choice.


I understand the concept of hitting with LRMs while you close but atm if you're no rocking LRMs in waves of 30 you're not softening anything :/

#55 Duncan Longwood

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Posted 22 March 2013 - 09:13 AM

How many mechs do you own other than the CAT? I am assuming less than 4 based on the fact you don't feel like a beta is worth money. If this is true, I would recommend the cataphract. The Ilya is the best hero mech, so if you ever do feel like buying one you will be well on the path to mastery by going cataphract now. Also the cataphract has access to JJ on the 3d, and missiles on the 2X to go along with the energy/ballistics hard-points common to all models of the chassis. On top of that it can fit up to a 340 engine, allowing for versatile builds if you pick up 3 different versions to master.

I can't recommend the dragon for a new player, it costs too much to be effective for a person with so few mechs. The dragon will take all your cbills and still suck out loud until you learn to pilot it. Even then there is nothing you can do about that giant tractor of a center torso. I would be afraid that the unrewarding grind would burn me out on the game, even with the benefit of premium time. The cataphract is a great mech to learn about what kind of weapon systems you like and can be proficient with. If you do go dragon just follow Oy of Midworld's build advice. I will be picking up my 42nd mech today and this is my advice based on my experience.

#56 Commander Kobold

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Posted 22 March 2013 - 11:57 AM

View PostDuncan Longwood, on 22 March 2013 - 09:13 AM, said:

How many mechs do you own other than the CAT? I am assuming less than 4 based on the fact you don't feel like a beta is worth money. If this is true, I would recommend the cataphract. The Ilya is the best hero mech, so if you ever do feel like buying one you will be well on the path to mastery by going cataphract now. Also the cataphract has access to JJ on the 3d, and missiles on the 2X to go along with the energy/ballistics hard-points common to all models of the chassis. On top of that it can fit up to a 340 engine, allowing for versatile builds if you pick up 3 different versions to master.

I can't recommend the dragon for a new player, it costs too much to be effective for a person with so few mechs. The dragon will take all your cbills and still suck out loud until you learn to pilot it. Even then there is nothing you can do about that giant tractor of a center torso. I would be afraid that the unrewarding grind would burn me out on the game, even with the benefit of premium time. The cataphract is a great mech to learn about what kind of weapon systems you like and can be proficient with. If you do go dragon just follow Oy of Midworld's build advice. I will be picking up my 42nd mech today and this is my advice based on my experience.


I have the Catapult C1, that's it. I'm thinking I''ll get the cataphract as I didn't put the poll up there for nothing :) also after playing a catapult I know all about having a giant CT and by choosing a mech with side torsos (a.k.a shields) like the phracts I may be able to last longer in fights. I'm looking at the 4X atm and playing around on smurfy, I'm not so sure about which one's I'll buy but I do know that I don't like the idea of an XL in one unless I'm going to be staying a ways out of the fight.

#57 Duncan Longwood

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Posted 22 March 2013 - 01:18 PM

If you check out the Trial Heavy Mech builds for cataphract you can see that only one of them uses the XL engine. The advantage of a 70 ton mech is you have build options. :)

#58 Kaylos Thex

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Posted 22 March 2013 - 01:36 PM

I have to weigh in on the Cat vs Jäger debate.

Cat K2 has 4 energy, 2 ballistic at 65 tons.
Jäger S has 4 energy, and 4 ballistic at 65 tons.

The jäger will let you fit an AC-20 at the same time as an XL if you want to.
The jäger will let you fit a gauss without the weapon exploding in the same location as the engine.

I find the jäger to have more options with its 8 hard points vs the Cat's 6.

Edited by Kaylos Thex, 22 March 2013 - 01:38 PM.


#59 jakucha

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Posted 22 March 2013 - 02:26 PM

The Jager is like Mr. Potato head in more ways than one. It looks like him, and it shares the accessorizing options.

#60 Commander Kobold

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Posted 22 March 2013 - 02:38 PM

View PostKaylos Thex, on 22 March 2013 - 01:36 PM, said:

I have to weigh in on the Cat vs Jäger debate.

Cat K2 has 4 energy, 2 ballistic at 65 tons.
Jäger S has 4 energy, and 4 ballistic at 65 tons.

The jäger will let you fit an AC-20 at the same time as an XL if you want to.
The jäger will let you fit a gauss without the weapon exploding in the same location as the engine.

I find the jäger to have more options with its 8 hard points vs the Cat's 6.


If I where to buy a K2 it wouldn't be to make a boom/gauss cat.





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