Gaan Cathal, on 21 March 2013 - 10:19 AM, said:
Because Splat is all about frontloaded damage, which the A1 does immeasurably better, and LRMing reliably requires TAG. I could put Small Pulse Lasers and an LRM in my 3L to 'dare to be different'. It wouldn't stop it being stupid, mind.
Actually, no it doesn't make it stupid.
Different pilots can make different builds work. Obvious examples in the game, just taking one from this topic, not everyone drives a Dragon because some have the skill for it and others don't.
Putting SPL and an LRM on a 3L doesn't make it stupid just because you cannot work it, someone else might be able to. Same thing about C1s and C4s with SRMs.
Though I would never run a SPL unless they buff damage, it should not do the same as a SL.
Omni 13, on 21 March 2013 - 10:36 AM, said:
my C1 runs A-LRM15s and the reason why they run big launchers is because they do damn near nothing once you hit 10 or smaller (especially if hey have AMS)
also explains why people with missiles tend to boat (mind you, you only need 2 lrm 15s to be effective)
Didn't say run smaller LRMs except on a C4 with SRMs and Energy. Some Mech builds are multi-functional using smaller launchers to soften up targets until they get close then switching to close ranged weapons, mix of such weapons also allows better heat management. Given the large maps now available, it pays to have Mechs with weapons for different ranges if you can run that playstyle, I could.
Your choice.