Why Do Lrms Target Legs?
#1
Posted 19 March 2013 - 10:05 PM
Seems they hit the head just as much leaving most of the Battlemech intact.
Again
Is this intended?
#2
Posted 19 March 2013 - 10:07 PM
#3
Posted 19 March 2013 - 10:08 PM
Read up on proportional navigation
#4
Posted 19 March 2013 - 10:09 PM
HH loves you man
#5
Posted 19 March 2013 - 11:21 PM
#6
Posted 19 March 2013 - 11:25 PM
#7
Posted 19 March 2013 - 11:25 PM
#8
Posted 19 March 2013 - 11:26 PM
Severus Baggins Kerensky, on 19 March 2013 - 11:21 PM, said:
I saw an atlas get dual legged by lrms it was awesome!
Just saying If you dont see the problems then you dont play enough
#10
Posted 19 March 2013 - 11:27 PM
Watch LRMs chase a faster mech sometime. They end up low to the ground trying to catch up. The only location they CAN hit is the legs.
Also this:
http://mwomercs.com/...e-hard-numbers/
Edited by TerebNeerg, 20 March 2013 - 08:17 AM.
#11
Posted 19 March 2013 - 11:29 PM
TerebNeerg, on 19 March 2013 - 11:27 PM, said:
Watch LRMs chase a faster mech sometime. They end up low to the ground trying to catch up. The only location they CAN hit is the legs.
ya that or the ground around it, Ive seen that too
#12
Posted 19 March 2013 - 11:30 PM
Its just too much
vader btw in case u didnt know my nev name GB
Edited by Texas Merc, 19 March 2013 - 11:31 PM.
#13
Posted 19 March 2013 - 11:31 PM
Severus Baggins Kerensky, on 19 March 2013 - 11:21 PM, said:
Crawl back under your bridge.
TerebNeerg, on 19 March 2013 - 10:08 PM, said:
Read up on proportional navigation
I'm not positive about the game mechanics, but it seems to me that their "fix" may have many of the missiles that hit the ground doing splash damage to the legs, as well.
Mechwarrior Buddah, on 19 March 2013 - 11:26 PM, said:
No, that's OK. You can go ahead and shove it back where it belongs.
I've had heavies with the leg armor only reduced by enough to even out the tonnage have their legs stripped by a single large LRM barrage. Both legs. On a heavy. At max efficient armor.
#14
Posted 20 March 2013 - 12:17 AM
cause your dodging sucks !!!! LOL
#15
Posted 20 March 2013 - 01:12 AM
#16
Posted 20 March 2013 - 01:26 AM
Splash damage will be disabled in just two weeks. (on April 2nd). Enjoy your Quad LRM15 Awesomes while it lasts.
#17
Posted 20 March 2013 - 03:25 AM
My both legs were blown away by 1xLRM15 + 3xLRM5 while everything else stayed on yellow-orangish.
But get this: I was moving slowly TOWARDS the enemy (a Cat). And my leg armor was fine (40-50 on both). The missiles were not chasing me and because of that lower than they shoud be, they slammed my pretty centric and still my legs were blown away.
Edited by TexAss, 20 March 2013 - 03:26 AM.
#18
Posted 20 March 2013 - 03:38 AM
Severus Baggins Kerensky, on 19 March 2013 - 11:21 PM, said:
I hope for the sake of your sanity that your'e trolling.
Here we go again...
A weapon, requiring no aiming skill, that can obliterate targets in 1000-200m range in three shots can't be called underpowered, cause people fail to bring tag with them or actually team play.
Am I that twisted actually? I'm starting to feel there's something wrong with me, not be able to see the things from that kinda people's point of view...
What do you want more from a weapon? The point-and-click adventure seems way too exhausting or hard for you?
Three words:
You mad bro?
#19
Posted 20 March 2013 - 03:42 AM
Texas Merc, on 19 March 2013 - 10:05 PM, said:
Seems they hit the head just as much leaving most of the Battlemech intact.
Again
Is this intended?
You legs can in cover most of the time, even a little cover will protect your leg, but expose half of your mech.
#20
Posted 20 March 2013 - 03:50 AM
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