Missile Damage - Feedback
#381
Posted 21 March 2013 - 09:51 AM
#382
Posted 21 March 2013 - 09:55 AM
Treckin, on 21 March 2013 - 09:48 AM, said:
It would be funny if it wasn't so painful to watch. They must be embarrassed, I would be.
Mistakes happen and people get busy. But it is definitely painful to watch - like a car crash where both cars are trying to park in reverse at 2 mph. Given that usually the public face of these types of issues is only the tip of the iceberg - can you imagine the sheer insanity that goes on behind the scenes? Imagine the inside of that aforementioned car - all the food wrappers and dirt - everyone shouting at once and no one knowing where they are really going!
-Todes
Edited by Todesgeliebter, 21 March 2013 - 09:56 AM.
#383
Posted 21 March 2013 - 09:59 AM
Todesgeliebter, on 21 March 2013 - 09:40 AM, said:
Right! There is no reason to expect simple Unit testing by the dev group... or any sort of Alpha testing. Why would he think that?
Frankly, this should have never gone live - hopefully the dev group has learned from it and will not repeat such sloppy work..
-Todes
You should have been here during the week of "The Artemis release" back in early November ... it was scary, dismaying, and breath taking and utterly didn't matter if you were under cover or not during that week of LRM Artemis glory!!
#384
Posted 21 March 2013 - 10:00 AM
CrockdaddyAoD, on 21 March 2013 - 09:59 AM, said:
You should have been here during the week of "The Artemis release" back in early November ... it was scary, dismaying, and breath taking and utterly didn't matter if you were under cover or not during that week of LRM Artemis glory!!
Good times
#385
Posted 21 March 2013 - 10:07 AM
Royalewithcheese, on 21 March 2013 - 09:35 AM, said:
Srsly, ppl, this bug is hilarious, enjoy it while it's there.
That's the spirit! I too am enjoying playing as Gundam Heavyarms, with a million missiles blowing up a million mechs. Although I seriously miss everyone screaming "ITS A GUNDAAAM!" before they die.
Come to think of it, they should add that anyway...HOT FIX!
#386
Posted 21 March 2013 - 10:08 AM
This is what they were refering to?
#387
Posted 21 March 2013 - 10:19 AM
Royalewithcheese, on 21 March 2013 - 09:35 AM, said:
Srsly, ppl, this bug is hilarious, enjoy it while it's there.
Yes. Can we have more "random damage buff Tuesdays"?
Next week we can do Small Pulse Lasers do 10 damage + a crit probability. Turn the bug into a feature!
#389
Posted 21 March 2013 - 10:26 AM
#391
Posted 21 March 2013 - 10:38 AM
#393
Posted 21 March 2013 - 10:40 AM
Bluten, on 21 March 2013 - 10:38 AM, said:
What? This is an obvious game-breaking bug that should haver been hotfixed immediately, or rather not have gone live at all.
Dont tell me you actually like to play with this bug in place.
#394
Posted 21 March 2013 - 10:42 AM
hammerreborn, on 21 March 2013 - 10:38 AM, said:
Well isn't that cute. BUT ITS WRONG
How is it wrong? From December to now is months. From Tuesday to today is 2 days. Seems right to me.
Redoxin, on 21 March 2013 - 10:40 AM, said:
Dont tell me you actually like to play with this bug in place.
No different than abusing anything else that's OP.
#397
Posted 21 March 2013 - 10:47 AM
#399
Posted 21 March 2013 - 10:53 AM
#400
Posted 21 March 2013 - 10:55 AM
krash27, on 21 March 2013 - 10:53 AM, said:
I am guessing since it is a "Fix" then in fact they are not working as intended. A little deductive reasoning on my part
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