Randomly Kicked..
#1
Posted 20 March 2013 - 02:56 PM
#2
Posted 20 March 2013 - 03:22 PM
However, from recent performance of the game, it sounds like your connection is dropping out long enough that it times out or loses sync.
Additional observations below.
-----------------------------
There are two instances of the game running. One on the server, and the client version on your pc.
Glitches on either side can drop you from the game, however most of them seem to come from the clientside programming.
When your client fails/crashes, the server will still have your mech in the game until the game is complete.
Lately, the client programming has been pretty stable.
Edited by Nirilus, 20 March 2013 - 03:24 PM.
#3
Posted 21 March 2013 - 02:17 PM
Oh, and to be clear, this is not a "this session was lost" or "network timeout" error message scenario. I recieve no messages.
Edited by Hellrape, 21 March 2013 - 02:44 PM.
#4
Posted 21 March 2013 - 10:21 PM
If that doesn't work, I would recommend searching the forums as there are other threads involving related issues that might have another solution.
#5
Posted 22 March 2013 - 08:55 AM
#6
Posted 22 March 2013 - 10:44 AM
#7
Posted 22 March 2013 - 11:31 AM
#8
Posted 22 March 2013 - 12:54 PM
After you have been "kicked" from a game, if you launch in a different mech, does that one usually kick out as well?
For me once the problem happened once, it was 100% fail until I fully closed the whole game and started again.
So, I contacted support from the link and they worked me through lots of things... then I just casually mentioned my problem in early team chat (apologies if I dump!) and a teammate told me that they limited their FPS to 55 and had no problems.
And that fixed it for me. I know you said your system is low end (and thus unlikely to be in the 50's). Perhaps this is more about using hardware at full capacity and you will clear it up by limiting your FPS to something like your normal average minus 5?
(email support from PGI) said:
You can also add the following command to the USER.CFG file to limit the FPS of the game:
sys_MaxFPS = xx
xx being the max FPS you want (in your case you may want to try 55 or 45.)
However we cannot support the edition of this file, this only a friendly tip that may help in your case.
Also, after editing the User.cfg file, I recommend you to make it as read-only to prevent the game to erasing your custom commands.
Regards,
Urdson
GameMaster
MechWarrior® Online™
So this fixed it for me... about a month before any patches happened, so I am fairly confident that my graphics framerate was the primary factor in the fix. And to be absolutely honest, I never did the config file that gamemaster suggested... I simply turned my graphics settings up to "high". I know that doesn't really lend weight to my "use computer at less than full capacity" theory... kinda disproves it really.
So there you go. Turn up your graphics settings as high as reasonable (or even max) for a little while and see if the dumps go away. It may not be terribly playable but as a beta tester... you would be doing the community a favor to prove a relationship between graphics settings and dumps.
Edited by ElLocoMarko, 22 March 2013 - 01:00 PM.
#9
Posted 22 March 2013 - 01:43 PM
#10
Posted 22 March 2013 - 02:19 PM
#11
Posted 22 March 2013 - 04:45 PM
#12
Posted 23 March 2013 - 06:19 AM
#13
Posted 23 March 2013 - 08:07 AM
#14
Posted 23 March 2013 - 09:06 AM
sys_MaxFPS = 55
Edited by Hellgrape, 23 March 2013 - 09:20 AM.
#15
Posted 23 March 2013 - 09:25 AM
#16
Posted 23 March 2013 - 11:08 AM
#17
Posted 23 March 2013 - 03:57 PM
12 user(s) are reading this topic
0 members, 12 guests, 0 anonymous users