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Splash Damage or not?


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Poll: Splash or not? (164 member(s) have cast votes)

Should there be splash damage?

  1. Yes (94 votes [57.32%] - View)

    Percentage of vote: 57.32%

  2. No (67 votes [40.85%] - View)

    Percentage of vote: 40.85%

  3. Yes but feature to turn on or off (3 votes [1.83%] - View)

    Percentage of vote: 1.83%

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#1 IIIuminaughty

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Posted 13 June 2012 - 05:00 PM

To be or not to be?
How do you feel.
Should there be splash damage when a mech blows up?
If yes explain why.
If no explain why.
Or should there be away to turn the feature on or off if it's in game.

#2 Atlai

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Posted 13 June 2012 - 05:02 PM

That is if mechs explode, if you make it go crit, yes, splash away.

If you take out the pilot, then it should just fall over,

#3 Freyar

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Posted 13 June 2012 - 05:04 PM

The question is right now.. are Mechs going to explode in the first place?

#4 Telthalion

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Posted 13 June 2012 - 05:05 PM

Any sufficiently large explosion should cause splash damage.

That said, 'mechs shouldn't go critical and obliterate everything nearby. If a 'mech does explode, either partially or entirely, it should just be an instant close-range (say, melee range) blast that causes marginal damage and jolts the screen of anyone standing close enough to get hit.

And a similar effect for ammo explosions if you're standing right next to the victim when it cooks off.

Edited by Telthalion, 13 June 2012 - 05:06 PM.


#5 Fabe

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Posted 13 June 2012 - 05:06 PM

No,traditionally a Battlemech's reactor does not explode like that so I say leave it out of MWO.

#6 Aym

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Posted 13 June 2012 - 05:07 PM

Maybe not a mech's reactor, but ammo does explode. Additionally LRM's should have AOE splash effect when they're raining around a target.

#7 Shadowscythe

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Posted 13 June 2012 - 05:14 PM

View PostAym, on 13 June 2012 - 05:07 PM, said:

Maybe not a mech's reactor, but ammo does explode. Additionally LRM's should have AOE splash effect when they're raining around a target.


Yep, for ammo explosions, there should be.

Especially the if it is a mech like the one in the mechlab vid http://mwomercs.com/...deo/dPoqjslGcO0

1200 damage of machine gun ammo going BOOM, and doing a chain reaction into the AC/5 ammo in torso LOL.
Would love to see if they scale that explosion any bigger then say, an ammo explosion in center torso just big enough to destroy the mech

#8 Maxxinator

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Posted 13 June 2012 - 05:32 PM

Right now in the beta, mechs just fall over and disappear, but I'm sure explosions will be added, and every 1/20 games a reactor may go off (not likely but an idea).

#9 AntiSqueaker

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Posted 13 June 2012 - 05:50 PM

I would actually like if the reactor had a number of hitpoints, and if you alpha it (with like 2 direct PPC hits, or a railgun for example) when the armor is all gone before the mech would be taken out normally, it exploded. Not a ridiculous, instagib anything nearby, but a nice and pretty explosion.

#10 Warskull

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Posted 13 June 2012 - 06:25 PM

Ammo explosions, yes. Reactors exploding left and right, no.

#11 Splendid

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Posted 01 January 2013 - 08:41 AM

Splash damage is a must it was in MW4 and I am missing it here. Also it helps we have many people shelling out money to buy themselves atlas type mechs where they stand in the open and pew pew smaller free mechs. i have been cornered a number of times by this imbalance and if my mech had splash damage it would make me feel a whole lot better about getting close ***** by a spooner in a paid for dreadnought, it would also make these money to burn people think about their actual tactics whilst playing a little more.

#12 bloodnor

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Posted 01 January 2013 - 08:47 AM

it is meant to be a simulation that would be more realistic. aslo include on this some dmg from exploding mechs within a very small distance

Edited by bloodnor, 01 January 2013 - 08:57 AM.


#13 King Arthur IV

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Posted 01 January 2013 - 09:02 AM

blowing up ammo maybe. everything else no.

#14 Lightfoot

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Posted 01 January 2013 - 09:22 AM

I still want the Core venting flash added. This is the flash that occurs when superheated plasma (fusion produces great heat, that's why they want it for power plants) vents suddenly, explosively, from a core breach. It's not a nuclear event, but it is a very energetic event and the plasma will cook off some amount of armor and look like a blinding white expanding cloud. It would disrupt sensors briefly too.

This is in the lore, it's not a nuclear core explosion. It's from the venting of white hot plasma from a sudden core breach. Now alot of you will say, oh noes, the Mech fusion reactors were totally safe. Well maybe from a nuclear event, but not from a venting plasma flash.

Anyway, I just think the rare core breach of white hot plasma is part of what is expected from the MechWarrior lore and MWO is missing out on a major sci-fi element of MechWarrior. An ocassional core failure would add great depth to MWO gameplay and Lore. That's stuff that Hawken can't easily match. Hawken, at least right now, is lacking in underlying depth elements.

#15 Henree

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Posted 01 January 2013 - 09:27 AM

Splash damage weaponry wud be nice too :huh:

#16 Felix

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Posted 01 January 2013 - 09:29 AM

I voted No, because traditionally mechs arent supposed to explode when they die.

The only exception I would say is if their ammo is hit or cooks off.

#17 AlexEss

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Posted 01 January 2013 - 09:35 AM

Generally no...

I do not want it to do any damage worth mentioning as that would only lead to a lot of people suicideing (or just bumrush and blow them self up) and if it does not real damage it is a pointles feature, could they make the ammo coocking a bit more graphical.. sure but again low priority.

As for the mech going supernova.. that was due to a few sci-fi writers either not doing their research or applying the "rule of cool" and this is ok in a book where everything is controlled. In a game it is not really as fun.

#18 Irreverence

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Posted 01 January 2013 - 09:52 AM

It doesn't have to go critical. Ammo explosions should be pretty big though.

Edited by Irreverence, 01 January 2013 - 09:52 AM.


#19 Lykaon

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Posted 01 January 2013 - 10:48 AM

I say no to mechs going nuke when destroyed like MW4.

Having what equates to a suicide bomb attached to each and every mech is just begging for griefers to exploit it.

#20 Theevenger

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Posted 01 January 2013 - 12:35 PM

View Postbloodnor, on 01 January 2013 - 08:47 AM, said:

it is meant to be a simulation that would be more realistic. aslo include on this some dmg from exploding mechs within a very small distance


Actually the result of a tank cooking off its ammo doesn't significantly impact any tanks around it. Splash damage probably is not realistic, unless we are talking point blank range.





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