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Which Founder mech do I choose?


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Poll: Choose one mech. (433 member(s) have cast votes)

Operation: Inception Founder Mech Choice?

  1. The Light Jenner (54 votes [12.50%])

    Percentage of vote: 12.50%

  2. The Medium Hunchback (79 votes [18.29%])

    Percentage of vote: 18.29%

  3. The Heavy Catapult (139 votes [32.18%])

    Percentage of vote: 32.18%

  4. The Assault Atlas (160 votes [37.04%])

    Percentage of vote: 37.04%

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#61 CookieMonster

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Posted 01 June 2012 - 05:35 AM

If I understand correctly, founders pkg gives you 1 mech, and you'll be able to pick a regular "starter" mech as well.

So if that's correct, and assuming the larger the mech the more expensive to run it'll be, ill take that permanent increase in cbills on that bad boy instead of an 'easier' mech to make money on.

#62 Dovoid

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Posted 01 June 2012 - 05:49 AM

The moves of the catapault made that my choice, but the looks of the atlas made it my 2nd choice

#63 Zack Delphirian

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Posted 01 June 2012 - 05:50 AM

Catapult for me, but only if I can use double-PPcs instead of those LRMs thingies that I don't fully understand. Otherwise I'm not sure, I might wait a bit to see the cost effectiveness of the Atlas versus the Hunchback, which is a medium with HUGE damage potential that might earn big money.

I'm patient though...Got to be since I live in EU, not even sure I'll even get any Founder's mech at all ! :)

#64 Thorqemada

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Posted 01 June 2012 - 06:02 AM

Well, if i play with my Dad who is 77 by now i would take the Jenner and he would take the Catapult firing rainshowers of LRMs on the targets i mark for him (if that works at release).

Depends on what will be known about the Founder-Mech configs and if there is an EU package or later an option for Accountshifting.

Edited by Thorqemada, 01 June 2012 - 06:03 AM.


#65 Major Bill Curtis

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Posted 01 June 2012 - 07:41 AM

View PostShivus, on 01 June 2012 - 12:03 AM, said:

Operating under the assumption that like in WoT, c-bills will be calculated by damage dealt multiplied by a mech's c-bill multiplier, and assuming each founder's mech has the same multiplier I have to go with catapult or atlas just because of their higher potential damage.


There is not only no reason to assume this, it is generally refuted by the developers in almost everything they've said. Likely the Jenner, for example, will see its boost returned in scouting, and the situation regarding advancement will be balanced. The developers have only ever indicated that this is of primary importance to them.

I've no doubt that some genius of economics and human nature will say that it's all a sales pitch, however, and that the developers are crazy greedy rat people akin to bankers, politicians, and thieves, and that this position is surely drawn on some solid inferential logic --- because, you know, they can see the Matrix (c) --- and not some silly and misplaced conspiracy theory or just pyrrhonism (look it up). :)

. . .

Here's an idea, for all you guys speculating on the mental calculus regarding which 'mech might give you that 0.00001% advantage in C-Bills or XP:

drive the one you want for the role you want.

Yeah, really, that simple. It seems rather likely, given how the modules have been proposed, that picking an Atlas because you think you'll get the most return on it, even though you eventually want to scout, will set you back in the long run.

You don't have enough data to do anything else but guess if you're picking based on some imaginary formula that nets you 0.5 more C-Bills per hour.

If you want to drive an Assault, do it; if you want to drive a light, do it; if you want something in between, do it.

#66 Clay Pigeon

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Posted 01 June 2012 - 10:03 AM

View PostSyberSmoke, on 31 May 2012 - 11:57 PM, said:


That is assuming that the Founder Atlas will be a match for one purchased with c-bills. If WoT is any example, that c-bill booster may come with a cost in performance in some way. May be reduced hard-points...or critical slots...or may be the booster takes up space and weight in the mech its self.


Stop using WoT as an example please. It is pretty much the worst example of f2p in existence.

#67 Sassori

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Posted 01 June 2012 - 11:06 AM

I really hope there's a lot of Atlas's, that'd be such an easy thing to face. Long range catapults and harassers would just mow them down since the Atlas is so slow it'd have problems closing.

#68 tvih

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Posted 01 June 2012 - 11:09 AM

For me the choice is between Hunchback and Atlas too, assuming I do get the Founder package. Both of them are among my favorites, especially Atlas. But what makes it a not-so-no-brainer is that I'm unsure how the pilot skill stuff is going to work. All I've read indicates that you basically specialize to a role. So what if I get the Atlas but want to specialize in more mobile 'Mechs? I admit I haven't had time to research all the info about the game - I try not to read on stuff too early, because that has a tendency to get you disappointed when things you were looking forward to get axed later on - so I'm not sure if the specialization stuff has been elaborated anywhere. I like being a jack of all trades, but I don't know how well it will work here. Will I suck with an Atlas if I don't spec for assaults? Etc.

If I HAVE to specialize in a single role/class, it would probably not be Assault, since most of my favorite 'Mechs are lighter. My primary favorite Assaults are Zeus (which as far as I know hasn't been confirmed if it'll be in the game) and Atlas... and well, BattleMaster. While of heavies there are (assuming Clan additions later on) Thor, Vulture, perhaps JagerMech.. and many that I can't remember right now. Mediums... Crab (I'll be a SAD panda if this doesn't get included at some point, or if it doesn't look "right" even if it's added), Hunchback......... lights Uller.... ok you know what, I really should start playing MechWarrior/BattleTech games more again, since I can't just remember all the models once again :(

#69 Stormdragon

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Posted 01 June 2012 - 11:23 AM

Hunchback for me, I like the Atlas but if I'm going to pilot an assault mech I'd prefer a ANH or a Kodiak.

#70 DocBach

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Posted 01 June 2012 - 11:34 AM

I'm going with the Atlas. Usually in every other MechWarrior game you had to work quite a while before you could use Assault 'Mechs and getting one from the go might save me a lot of time down the line.

#71 tvih

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Posted 01 June 2012 - 11:36 AM

View PostDocBach, on 01 June 2012 - 11:34 AM, said:

I'm going with the Atlas. Usually in every other MechWarrior game you had to work quite a while before you could use Assault 'Mechs and getting one from the go might save me a lot of time down the line.

Ah yes, this is also one factor I forgot to mention. I don't know how 'Mech selection and purchases work so I'm under the possibly false assumption that an Atlas would require more work to get than Hunchback via "conventional" means.

#72 WardenWolf

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Posted 01 June 2012 - 11:53 AM

Atlas for me, if the suspicion that these are the four founder pack options is correct. Personally, I am surprised (almost disappointed) that *the* most iconic mech of the Inner Sphere is being offered as such a beginning option. That should be the mech that Assault players are striving to get / afford, at least until the Invasion, and having it available from the get-go seems too easy. I would have expected the Awesome or some other 80-85 ton assault to be the opening option; maybe a Victor, if they wanted a more rounded mech instead of a PPC boat.

However, with that said, I will be personally *very* happy if I can pilot an Atlas on day 1 - that is what I would have been pushing myself to get anyways!

#73 Sassori

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Posted 01 June 2012 - 01:18 PM

I dunno if I'd consider the Atlas as /the/ most iconic inner sphere mech personally. That title probably goes to the Warhammer truthfully because it is on the cover of the introductory box for so long.

#74 Shivus

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Posted 01 June 2012 - 01:22 PM

View PostMajor Bill Curtis, on 01 June 2012 - 07:41 AM, said:


There is not only no reason to assume this, it is generally refuted by the developers in almost everything they've said. Likely the Jenner, for example, will see its boost returned in scouting, and the situation regarding advancement will be balanced. The developers have only ever indicated that this is of primary importance to them.

I've no doubt that some genius of economics and human nature will say that it's all a sales pitch, however, and that the developers are crazy greedy rat people akin to bankers, politicians, and thieves, and that this position is surely drawn on some solid inferential logic --- because, you know, they can see the Matrix © --- and not some silly and misplaced conspiracy theory or just pyrrhonism (look it up). ;)

. . .

Here's an idea, for all you guys speculating on the mental calculus regarding which 'mech might give you that 0.00001% advantage in C-Bills or XP:

drive the one you want for the role you want.

Yeah, really, that simple. It seems rather likely, given how the modules have been proposed, that picking an Atlas because you think you'll get the most return on it, even though you eventually want to scout, will set you back in the long run.

You don't have enough data to do anything else but guess if you're picking based on some imaginary formula that nets you 0.5 more C-Bills per hour.

If you want to drive an Assault, do it; if you want to drive a light, do it; if you want something in between, do it.


In WoT scouting should bring in credits and xp, and it does to a point. But the amount gained by scouting perfectly is miniscule compared to a heavy tank landing a few good shots before he dies. Now in MWO this is likely to be less of an issue due to MLas is MLas is MLas, and scout mechs can do full damage to assaults to accumulate that damage and make credits. But this is an incredibly difficult mathematical equation to balance in all the player variables so I'll believe it's balanced when I see it.

And my second point still stands. I feel we'll see an overabundance of jenners and ravens in the light category so that makes me lean more towards the commando, well that and the nostalgia factor from MW2Mercs. And even though I may want to specialize in the scout tree, there are a few skills in the other two I want to pick up to supplement the scout skillset.

And then the operation inception atlas just looks so much better than its standard counterpart, and the catapult looks significantly different as well.

View PostClay Pigeon, on 01 June 2012 - 10:03 AM, said:


Stop using WoT as an example please. It is pretty much the worst example of f2p in existence.


Just because you don't like it does not invalidate it as an analogue to MWO or any other FTP title. Likely there will be similarities that warrant a comparison, just as there will be comparisons made to LoL and hell maybe even GW2 when it comes out. Comparisons are made because there are similarities, not because the title in question is a paragon of exceptional design. And there's no denying that WoT is incredibly successful as a f2p game, the devs just screwed it up, squandering quite a bit of players good will.

#75 Nik Van Rhijn

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Posted 01 June 2012 - 01:26 PM

The Warhammer and Marauder were about the most iconic mechs for most people at the start - unfortunately they are unseen and it seems unlikely that they will appear.

#76 Sirius Drake

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Posted 01 June 2012 - 01:32 PM

Jenner! And if its only because you aaaal take the atlas or the catapult, hehe

#77 Tibs

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Posted 01 June 2012 - 01:46 PM

Cats for me love those mechs

#78 JazzySteel

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Posted 01 June 2012 - 01:51 PM

Atlas. Mostly to balance out my lance. I have three friends playing one wants to scout, one wants a Swayback, and one wants a Catap. Im the lance leader and I need something tough enough to put me in the fight where I can see what all is going on, and last long enough for me to issue the orders.

#79 Pyriel Ward

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Posted 01 June 2012 - 02:01 PM

Its close between Hunchback and Catapult for me but had to settle on Catapult just love that damn mech.

#80 Daiichidoku

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Posted 01 June 2012 - 02:08 PM

i want ALL of them. let me buy 4 elite founders packages. shutup and take my money!

can anyone point out if it is known whether or not we can buy multiple packages?





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