3rd person will never be restrained to just a training mode. Even if it is introduced as such, people will immediately begin to cry on the forums about letting them use it in game and sooner or later they will get their wish.
As we now know that PGI
will be implementing 3rd person, it's just a matter of when, I guess we should just get used to the idea and try to find a workable solution. It's that or quit right? It is a little unfair to make us solve the problem though, the burden of proof (of concept) should be on the people that decided on the plan in the first place, but here we are.
Splitting the player base seems to be the current thinking, but I am not sure the true ramifications of splitting it in this way have really been understood. We already have a very divided community, 'golds' vs 'F2P', LRMs vs brawlers, how do think this will work out for 3rd person/1st person debates? Particularly as 3rd person is widely understood to have an advantage over 1st. Seems to me like 3rd person players will always be second class 'easy mode' citizens because of this. A split community will affect MWO more than any other Mechwarrior title because the internet is so much stronger than it used to be. Games can live or die because of their community these days, and this is especially true of games that thrive on micro transactions.
And how far would this split go? Separate forums? Separate leader boards? Merc corps will probably pick one or the other for ranked matches so that would mean two (or three?) leader boards, and would the rewards be equal despite the differences? If so, with 3rd person giving a buff to situational awareness, would the 3rd person boards be the strongest? And if this is so the game
becomes 3rd person, 1st person relegated to a fringe game mode for people that like to make things harder for themselves.
The same is true of community warfare. Separate galactic maps? The thinking here appears to be that it should remain 1st person only and this is the one bright light in an otherwise gloomy prophecy. If CW at least sticks to the pillars and is as deep and engaging as we all hope it will be, then it will truly become the core MWO experience that everything else is built around and all the 3rd person pick-up games in the world won't effect it at all. Except proving 3rd person players to be easy mode noobs, of course, in the eyes of 1st person players.
But this may not be how it works. What if you can select the vision mode before the match? Some planets could have been taken in 3rd person, some in 1st. What happens when the two meet? I don't think we can disregard the possibility that there could be multiple galactic maps, as crazy as that sounds.
I suppose what I starting to work towards is no split ques, no split community, and the ability to switch vision modes in game. I'd much rather we did not have 3rd person, or had to have this discussion, but the die is cast and unless we make some drastic alterations to our expectations we are not going to be any help at all. Gaming technology is capable of amazing things, perhaps we need to think outside the box? If I can come up with a good way to implement this then I will post again, but right now I'm too disappointed to think clearly.
Edit: 48 new posts while I was writing this...
Edited by Ozric, 22 March 2013 - 06:24 AM.