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3Rd Person


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#1321 Solis Obscuri

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Posted 09 April 2013 - 02:13 PM

I'm still confused by the part where over 90% of all players begged you not to include a 3rd person camera mode, and then you decided it was a good idea to include a 3rd person camera mode.

#1322 cerealspiller

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Posted 09 April 2013 - 08:03 PM

3rd Person = Expanded Player Base = Free MW Game

If we are going to have lobby's in the future, just make a few lobbys that have 3rd Person View enabled.

If PGI want's to keep their player base, all they need to do is restrict 3rd Person View from CW matches.

Simple.

#1323 USMC Iceman

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Posted 10 April 2013 - 06:00 AM

View Postcerealspiller, on 09 April 2013 - 08:03 PM, said:

3rd Person = Expanded Player Base = Free MW Game

If we are going to have lobby's in the future, just make a few lobbys that have 3rd Person View enabled.

If PGI want's to keep their player base, all they need to do is restrict 3rd Person View from CW matches.

Simple.


3rd person view. If it was so good there would be a MW game using 3rd person view out there. But... wait... There is not one.

Adding 3rd person view will just make aim bots and jump shooting work better. It will remove any SA needs and you think lights running around are hard to deal with now... lol.....

I know that they might get a few new players. But I would be one they lose.

#1324 Mystere

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Posted 10 April 2013 - 10:10 AM

View PostUSMC Iceman, on 10 April 2013 - 06:00 AM, said:

3rd person view. If it was so good there would be a MW game using 3rd person view out there. But... wait... There is not one.


Actually, the better question would be: Which MW game did not have 3PV?

#1325 EvilCow

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Posted 10 April 2013 - 10:38 AM

View PostMystere, on 10 April 2013 - 10:10 AM, said:


Actually, the better question would be: Which MW game did not have 3PV?


MWLL, the best so far.

#1326 Coolant

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Posted 10 April 2013 - 10:39 AM

View PostSolis Obscuri, on 09 April 2013 - 02:13 PM, said:

I'm still confused by the part where over 90% of all players begged you not to include a 3rd person camera mode, and then you decided it was a good idea to include a 3rd person camera mode.


Oops, you did that...you said "all" wrongly grouping everyone that has tried the game...

#1327 Mystere

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Posted 10 April 2013 - 11:10 AM

Se we have 3 (MW2/3/4) vs. 2 (MW and MWLL). Are there more? :D

Edited by Mystere, 10 April 2013 - 11:11 AM.


#1328 Samurai Pumpkin

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Posted 10 April 2013 - 11:28 AM

If I had known that there was going to be a 3rd person view to this game I would not have pledged as much as I have.

If you absolutely must implement a 3rd person view make sure that the camera give is not so far removed from the cockpit so that the view is not so skewed. Think of the original Ghost Recon games where you are looking right over his shoulder.

#1329 Maliconus

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Posted 10 April 2013 - 01:13 PM

Which MW game with 3rd person is a E-Sport....Oh and still being played.

#1330 von Pilsner

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Posted 10 April 2013 - 01:23 PM

View PostMaliconus, on 10 April 2013 - 01:13 PM, said:

Which MW game with 3rd person is a E-Sport....Oh and still being played.


None of them...?

#1331 MWHawke

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Posted 10 April 2013 - 02:58 PM

View PostSamurai Pumpkin, on 10 April 2013 - 11:28 AM, said:

If I had known that there was going to be a 3rd person view to this game I would not have pledged as much as I have.

If you absolutely must implement a 3rd person view make sure that the camera give is not so far removed from the cockpit so that the view is not so skewed. Think of the original Ghost Recon games where you are looking right over his shoulder.


Then those poor people who can't walk without crashing into a wall without 3PV will still not be able to play.

View PostThontor, on 10 April 2013 - 11:06 AM, said:

Mechwarrior (1989)

Rockin the 1PV

Posted Image


OMG!!! I LOVE THIS ONE!!! If only they could recreate this one with current graphics technology!!! It is the most UBER one!!!

#1332 Gremlich Johns

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Posted 10 April 2013 - 03:44 PM

If I remember correctly, MW:LL had 1PV and three types of 3PV, one looking over center the other two looking over either the right or left sholder.

I also do not recall any of the players using anything but 1PV.

#1333 Mechwarrior Buddah

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Posted 10 April 2013 - 03:51 PM

View PostMystere, on 10 April 2013 - 11:10 AM, said:

Se we have 3 (MW2/3/4) vs. 2 (MW and MWLL). Are there more? :P


Posted Image

Super Nes Mechwarrior!

Yes, it actually had jack **** to do with Mechwarrior but it was 1st person only

View Postvon Pilsner, on 10 April 2013 - 01:23 PM, said:


None of them...?


I think that was the point

View PostMWHawke, on 10 April 2013 - 02:58 PM, said:

Then those poor people who can't walk without crashing into a wall without 3PV will still not be able to play.


Lets hope they never get a driving license then cause they wont be able to turn or merge either

#1334 Joat

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Posted 11 April 2013 - 08:07 AM

OH HELL NO! No to 3rd person view....unless it is only in death and your following other peoples mechs....then 3rd person view is oka.even then the dead can spot for teammates much easyer.Personaly I think we better off without it

#1335 Mechwarrior Buddah

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Posted 12 April 2013 - 08:47 AM

View PostJoat, on 11 April 2013 - 08:07 AM, said:

OH HELL NO! No to 3rd person view....unless it is only in death and your following other peoples mechs....then 3rd person view is oka.even then the dead can spot for teammates much easyer.Personaly I think we better off without it


we have no vote on yes or no. they opnly want to hear HOW to impliment it. Let them say it best:

View PostBryan Ekman, on 21 March 2013 - 03:58 PM, said:


This thread is not about whether or not 3rd person should it exist. Rather, we want your feedback on how it should be implemented. Understand we're not debating the merits of having 3rd person or not.


third post in the thread
They dont care IF we want it.

Edited by Mechwarrior Buddah, 12 April 2013 - 08:48 AM.


#1336 Lazydrones541

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Posted 12 April 2013 - 01:28 PM

Why I am no longer necessarily 100% against 3rd person:


-- If it is gimped enough, I am fine with it.
---- A 'vanity' mode. ( Can see your own mech) (would make cool videos)
---- Not accounted for during any of the "events" offered by PGI. (Unless exclusively 3rd related)
---- Might be interesting to see the game in a different perspective

--Newer players might benefit from it
--Lower rewards from matches if not completely removed
------Training guide // Practice matches (Only)
--- Players within their first 200 games (give or take) are able to use it 'freely' (no limitations)
--- Players beyond "X" games recieve NO assistance from 3rd person (HUD removed)
----Players beyond "X" games recieve NO rewards in 3rd person. (No stats, no rewards)

(Functioning like a practice mode where new players can actually use it with no restrictions)

#1337 INSEkT L0GIC

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Posted 12 April 2013 - 04:10 PM

I can see 3PV being useful for the canon Mechs with rear facing weapons (some already in game, but currently implemented with their Hardpoints facing forward), or Mechs with arms that can rotate to fire behind them (like with the Jagermech).

1PV in its current state is pretty much useless for aiming & shooting behind you, if those rear facing mechanics were ever to be implemented in game, including shooting forward & backward simultaneously when being surrounded / circle strafed.

#1338 Alois Hammer

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Posted 13 April 2013 - 06:53 AM

View PostMWHawke, on 07 April 2013 - 09:24 AM, said:

If it were limited to training grounds, then by all means. But what would the people learn using 3PV in training grounds?


They'd learn to QQ about their Easy Button being taken away until the devs caved and gave it to them.

#1339 Gremlich Johns

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Posted 13 April 2013 - 07:10 AM

Will matches in Community Warfare be 1st Person View only?

#1340 cyberFluke

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Posted 13 April 2013 - 09:14 AM

View PostINSEkT L0GIC, on 12 April 2013 - 04:10 PM, said:

1PV in its current state is pretty much useless for aiming & shooting behind you, if those rear facing mechanics were ever to be implemented in game, including shooting forward & backward simultaneously when being surrounded / circle strafed.


1PV in it's current state is fine for this if we could have a "rear facing" camera, but I suspect the problem that plagues the advanced zoom module would rear it's ugly head here too.





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