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My Ctf, Any Advice


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#1 Just wanna play

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Posted 22 March 2013 - 08:29 PM

CTF-2X

Armor: 432
Firepower: Was 68, now 56 after patch, more on that at the bottom
Tonnage: 70
Heat Efficienncy: 1.22
14 Dbl Heatsinks

Right arm: medium pulse laser, double heatsinks x2 Amor: 44
Right Torso: Ac/20, medium pulse laser Armor: F: 42 R: 18
Center Torso: Std 260 Armor: F:62 r: 26
Left Torso: Medium Pulse Laser, 2 tons of ac/20 ammo, case, 1 ton of srm, double heat sink x2 Armor: Front: 42 Back: 18
left Arm: Srm 6 x2 Armor: 44
Feet & cockpit area: empty Armor: 18 & 59

so what do you guys think? im still new to this game and was wondering if anyone sees any flaws

Also,i don't like the patch, the damage was already so spread out with srms that there high dmg wasn' that op, i hate the cockpit shake lights cause tho, and i was thinking about taking the srm6s out and putting in srm4s with artemis, but im afraid of how big of a drop that will cause in my damage potential

Each limb has about one free slot btw

Sorry forgot, top speed: 60.1

#2 joedawg39s

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Posted 22 March 2013 - 09:43 PM

not a bad build, i would drop the MPLS to MLS and keep the stock engine though. You can also put the ammo in the legs and drop the CASE. CTF-2X something like that(ether the extra heat sink or another ton of SRM ammo). You will want some speed with a close range loadout for when you are getting sniped/LRMed or trying to close in on a target.

As far as artemis, i use 2 SRM 6 but i also like to be right in their face, get it if you tend to fight from futher out.

#3 Just wanna play

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Posted 23 March 2013 - 05:47 AM

why drop the mpls? they seem so much better to me, 3 more damage then your set up with each shot, and it shoots more often, wouldn't that stack up pretty quickly? i like them, Especially against lights, and i would rather have another ton of ac/20 ammo, since thats my only longe range weapon so i use it a lot more, anyways i will try out ammo in the legs

actually, i don't have room in my legs for ammo, let me try and use a website to show you the exact way i set it up

#4 ElliottTarson

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Posted 23 March 2013 - 08:16 AM

My current 2X build:

RT -- CT -- LT
C.A.S.E., AC/10, Medium Laser, 1T AC/10 Ammo -- Std 275 Engine -- Medium Laser, AMS, 3x DHS

RA - ERPPC (To be fired with the PPC, I usually group the two and hold that button down while i'm on target)
LA - 2x SSRM2 (Light defense, with the MLAS)

RL/LL
AMS Ammo, AC/10 Ammo / AC/10 Ammo, SSRM Ammo

Build has great survivability and moderate speed, quite a punch when close in. The drawback is heat, a 1.14 HE, however most of that comes from the ERPPC.

Weapon groupings are
1 ERPPC + AC/10
2 MLAS + SSRM2's
I don't use 3, since I have a razer Naga, and 4 is easier to hit, but 3 would be AC/10 by itself for cooldown periods. You can pretty much Infinifire©™ the AC/10 even at 99% heat. You'll cool faster than the heat builds.

ETA: Smurfy CTF-2X

Edited by ElliottTarson, 23 March 2013 - 08:27 AM.


#5 DeadlyNerd

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Posted 23 March 2013 - 08:50 AM

You don't want explosive ammo in shoulders of a mech when using a standard engine.

Change the SRM6s for SRM4s, both will fire in 1 shot, SRM4s have a tighter spread, less heat generated.

Forget pulse lasers, change the ones in the side torsos for normal pulse lasers and replace the one in the hand with a large laser.
Add heatsinks with extra tonnage, or just go for a bigger engine. That's a slow ctf.

#6 Just wanna play

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Posted 23 March 2013 - 09:00 AM

doesn't the case in the same area keep me safe from an ammo explosion killing me?? and i think the srm 6s are better for me, because i get in really close, so spread doesn't matter. Why does every one go against pulse lasers???? could someone explain there disadvantages

and i don't care about speed, the reason i own this mech is beacuase i wanted an atlas but couldnt afford, i loved my trial atlas, when i first set up this mech, it had 2 large pulse lasers and went 33kph :/ was saving up for the 3rd.... it was EPIC

wait you said Forget pulse lasers, change the ones in the side torsos for normal pulse lasers, did you mean normal mediums??

elliot, nice build, is that less of a brawler focused mech compared to mine? looks like it, whats the firepower rating???

#7 Just wanna play

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Posted 23 March 2013 - 09:08 AM

my attempt at using that smurfies thing, this is how the mechs set-up

http://mwo.smurfy-ne...60dce78a78cd28a

#8 Just wanna play

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Posted 23 March 2013 - 09:35 AM

also heres an atlas build i have had floating around in my head for awhile..

http://mwo.smurfy-ne...3f819eaf157f0ba

thats one place where lbx-10s are kinda awesome, same dmg as ac/20, but shoots faster, and the er ppcs can be used at so many different ranges, of course i will need to learn how to manage that heat

i would use either er ppcs or large pulse laserz

#9 Biglead

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Posted 23 March 2013 - 09:56 AM

Great build, wrong mech for it. Phracts aren't brawlers and are better suited for 300+ meters.

#10 DeadlyNerd

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Posted 23 March 2013 - 09:57 AM

god damnit, made a typo, change em for normal medium lasers.

The reason why everyone goes against med pulse lasers is because they generate way too much heat for something that is double the weight of normal med lasers, does 1 damage more and has lower range.

Also, while case does contain the damage, that's 0.5tons wasted if you know where to put the ammo so that it doesn't jeopardize your engine when that part is torn off.

Edited by DeadlyNerd, 23 March 2013 - 10:00 AM.


#11 ElliottTarson

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Posted 23 March 2013 - 10:52 AM

View PostJust wanna play, on 23 March 2013 - 09:00 AM, said:

elliot, nice build, is that less of a brawler focused mech compared to mine? looks like it, whats the firepower rating???


The CTF is not a brawler per-se. My engagement range in that mech is from 300-500km, the streaks & MLS are for self defence, the AC/10 & ERPPC are for offense. Takes some getting used to, but when you land every shot in a match you can easily come out with 900+ damage and several kills.

#12 Just wanna play

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Posted 23 March 2013 - 04:49 PM

deadly nerd, still, i don't have room fo the ammo anywhere else, any suggestions? also, why do you guys say its not a brawler, it, well at least mine, seems to be able to take on an atlas at close range succesefully if i have a light mech help out a little. seems to fit the role perfectly fine, and its not like the catapault and dragon are brawlers, before i upgraded my mech and was thinking about it, i was thinking of it roughly like this:
Lrm and other long range indirect stuff: Raven (electronic warfare mech))-> trebuchet-> Catapault -> awesome
Slow heavly armed brawlers: Commando -> hunch back -> cataphract -> atlas
Speed!!! spider -> nothing -> dragon
Balanced, fast well armed and armored: Jenner -> centurion
Firepower: Stalker

yeah.. the stalker, love it to death but, only an assualt mech can be like it, so its all alone

so is my life a lie????

besides the hunchback and atlas, what mechs are brawlers? and which is the best brawler??

awesome could be under speed, and commando is kinda like stalker, just kinda

elliot, should i try replacing one or two lasers with a ppc??? ac/20 is only weapon that works past 270m :/

#13 joedawg39s

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Posted 23 March 2013 - 04:56 PM

you can put the ammo in your legs, the dynamic structure slots move when you put something there.

more edit than post: people get all emotional over the word brawler sometimes, you can beat the snot out of people at close range whatever they want to call it that's what you are, you just can't take an atlas beating (I have speed so i call my self a flanker).

Also its free to try most of this stuff out assuming you didn't sell all the stock parts, give a few matches a try and if you don't like it switch back.

Edited by joedawg39s, 23 March 2013 - 05:03 PM.


#14 Just wanna play

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Posted 23 March 2013 - 05:33 PM

yeah, about selling the stock parts..... and i do have a hell of a time when i see an enemy assualt mech thats clearly an lrm boat >:)
i swear i have taken on atlases before, we tend to strip each others ct armor off, then one of my teamates finishs him off

anyways, i only have one free space looming around, so i would only be able to put one ton of ammo in my legs, which would just end up being the only ammo with out a case, as i would still have ammo in my chest, so joedawg, since i like the pusle laserz, as firepower is more important to me woith this mech then having some more tonnage that i would have nothing to do with and better heat effiency

#15 Just wanna play

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Posted 23 March 2013 - 05:41 PM

btw i am very good a staying alive in a brawl, so i tend to fill in the gap of the afk or just plain stupid atlas on my team :)

main thing i am actually considering is, call me crazy, drop down to a 255 engine that would still have the same amount of heat sinks and therefore heat efficiency, and do something simple like add more ac/20 ammo
course i could go back to the set-up with 3 large pulserz that went 33kph and had an effieciency rating of .55, didn't have as much of a heat problem as you would think if i was paying attention to its build-up
of course if i wasn't..... X_X
sure did hate big maps tho

#16 Just wanna play

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Posted 23 March 2013 - 05:58 PM

one of these days...
http://mwo.smurfy-ne...2355f43ff64ee96

#17 Just wanna play

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Posted 23 March 2013 - 06:08 PM

http://mwo.smurfy-ne...755332c36e25c29

first one wasn't full link, srry

#18 joedawg39s

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Posted 23 March 2013 - 10:02 PM

Well then you need to just grind it out and get an atlas. Till then the best thing to do with your style in a phract is to run support for an assault on your team. Shoot what they shoot and whenever someone tries to get behind them show them what 50 points of damage to the face feels like. You will live longer and win more games. Going one on one with an atlas is cool but with no speed he will kill you every time.

Edited by joedawg39s, 23 March 2013 - 10:32 PM.


#19 Eternal Hunter

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Posted 23 March 2013 - 11:04 PM

If you want a brawler that got decent speed, good alpha i'd go with the hunchback.
My personal preference is the classic laserboat:

http://mwo.smurfy-ne...3e821ad83a1408a

It needs good heat managment - but if you want to be able to alpha all the time go all small lasers, or mix small and medium lasers to your own taste.

#20 focuspark

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Posted 23 March 2013 - 11:07 PM

View PostJust wanna play, on 23 March 2013 - 09:08 AM, said:

my attempt at using that smurfies thing, this is how the mechs set-up

http://mwo.smurfy-ne...60dce78a78cd28a

Nice firepower but that slow and I'll pick you apart. You need more speed ans range.





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