Radko, on 26 March 2013 - 11:08 AM, said:
Then why have ANY costs?
The issue is cost. The issue is not SHS. The issue is not competitive builds. The issue is that an un-upgraded stock mech is weighted exactly the same as a fully upgraded tweeked mech customized to a particular user's desires when building matches.
Protection, on 26 March 2013 - 11:14 AM, said:
RnR was terrible at the highest levels when it was still in place -- because high level teams almost never lost, they were free to run what they wanted. So we were using optimized AC/20 Cats, Gausscats, Warboss Atlai, and 300XL Jenners when we faced opponents using inferior equipment and running with 75% of their ammunition. So almost every game was a slaughter, for us, so we kept raking in more money, even with RnR, and we kept having to face less-well-equipped opponents.
It wasn't enjoyable. Once in a while we got to face a real team, like Steel Jaguar or Wolfs Spiders or something, but 90% of our games were PUG slaughters. Most of us had auto-repair on the whole time, paid no attention to the mechanic at all, and just kept bringing home the C-Bills.
Separate out the pug-stomping issue. Even PUGging I could make enough money to buy new things, but many others were complaining about how they couldn't run their uber optimized Atlas with 14 tons of Artemis and make a profit.