Jump to content

P!mp My Ride {Mech Optimization Thread}


981 replies to this topic

#181 Josef Nader

    Member

  • PipPipPipPipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 2,243 posts

Posted 27 March 2013 - 01:33 PM

View PostTyzh, on 27 March 2013 - 01:11 PM, said:


That's not even close to what he posted you crazy *******.
:P


He said nothing was sacred and said he wanted, and I quote:

Quote

I want something that is somewhat mobile and has just enough firepower to not be forced into a pure fire support role.


His build is pretty much capped out, so I offered my favorite build that fills that role using the same chassis. It's the best I got. :(

View PostUmbravox, on 27 March 2013 - 01:30 PM, said:

You GUYS ARE THE BEST!!! Thanks yall


Always happy to try and help folks crowbar more crap onto their stompy internet robots. B)

#182 Just wanna play

    Member

  • PipPipPipPipPipPipPipPip
  • 1,520 posts
  • LocationInside the Womb of a Great Turtle

Posted 27 March 2013 - 01:38 PM

View PostJosef Nader, on 27 March 2013 - 01:33 PM, said:

Always happy to try and help folks crowbar more crap onto their stompy internet robots. B)

XD

#183 Postal0311

    Member

  • PipPip
  • Legendary Founder
  • Legendary Founder
  • 36 posts

Posted 27 March 2013 - 01:39 PM

Thank you. Learned a good bit reading this thread.

#184 Josef Nader

    Member

  • PipPipPipPipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 2,243 posts

Posted 27 March 2013 - 01:45 PM

View PostJust wanna play, on 27 March 2013 - 11:25 AM, said:

don't uacs jam?? do dual uacs jam if you set them to sequence fire???


I'm sorry, I glazed over this question.

Yes, UAC5s jam, but they have a faster base cooldown than regular AC5s. You can fire an AC5 once every 1.7 seconds, and a UAC5 once every 1.1 seconds. You can double tap the UAC5 to make it fire faster than 1.1 seconds, and that's when it jams (or rather, that's when it's -supposed- to. I do not have good experiences with UAC5s). If you're disciplined, you can fire the UAC5s every 1.1 seconds as soon as they're off their proper cooldown and never jam them.

Edited by Josef Nader, 27 March 2013 - 01:46 PM.


#185 Gidonihah

    Member

  • PipPipPipPipPip
  • FP Veteran - Beta 1
  • FP Veteran - Beta 1
  • 136 posts

Posted 27 March 2013 - 01:45 PM

View PostPostal0311, on 27 March 2013 - 01:10 PM, said:


CPLT-C1
I don't see any way to further improve it, please prove me wrong.



Traded 1 ton of LRM ammo to put on Ferros and upgrade the engine to a 315xl. CPLT-C1
Whether its better is up to how much emphasis on those LRMS you want.

#186 Tyzh

    Member

  • PipPipPipPipPipPip
  • Bridesmaid
  • Bridesmaid
  • 495 posts
  • LocationIronhold

Posted 27 March 2013 - 01:47 PM

View PostPostal0311, on 27 March 2013 - 01:10 PM, said:

Suggestions?
JR7-D
Is it worth going to a smaller engine for more tonnage?


Looks good to me except for Artemis. Be it a bug or not, afaik, putting Artemis on a 'mech with streaks still halves their lock on time. It costs no tons or crits. Just c-bills. If you wanted you could drop a jump jet, downgrade to a 295XL to pick up an extra heatsink and the cost of a bit of jump distance and speed. Whichever fits your taste, really.

http://mwo.smurfy-ne...2c5fdebef98900e


View PostPostal0311, on 27 March 2013 - 01:10 PM, said:

HBK-4G
Sometimes I strip more armor and throw in a CASE. However I'd rather have a third Med Laser.

3rd medium laser? Well, it'll involve stripping some armor, obviously, but it's a question of how much. You can strip a half ton off the arms and legs pretty easily. At that point it becomes a question of stripping more armor, or downgrading the engine. Both work. Stripping more armor for the left torso, that is completely empty and nobody cares to shoot at because it doesn't have your gauss in it, is really not a big deal.
http://mwo.smurfy-ne...8a218e6dc00578b

Or you can keep that side torso armored and lose a couple/few KPH.
http://mwo.smurfy-ne...4e591bc146512d7


View PostPostal0311, on 27 March 2013 - 01:10 PM, said:


CPLT-C1
I don't see any way to further improve it, please prove me wrong.


I don't see anywhere that I can just improve it, unfortunately. I think, though, that slowing it down could help it out. Dropping 10kph lets you pick up 2 more DHS, which will help a lot with trying to fire those lasers. Worth your consideration, I think. That's the best I got for it, I'm afraid.

http://mwo.smurfy-ne...3b7836be757a7fd


View PostPostal0311, on 27 March 2013 - 01:10 PM, said:

AS7-D


Shaving a ton of armor off the arms lets you upgrade the SRM4 to and SRM6, more firepower and you don't have to deal with them unsyncing while firing. Also, while the arms are an okay place to store ammo it's really more of a last resort. Ammo doesn't need to all be in the same place. Spreading it around really is safer. (As crazy as that might seem.)


View PostPostal0311, on 27 March 2013 - 01:10 PM, said:



Hmm... There is quite a bit of unneeded armor on the left side of the mech. Shaving some off frees up a ton for a heatsink, maybe. Or if you are feeling brave you could shave off enough to upgrade your engine to a 265.

http://mwo.smurfy-ne...b421fd0f56dd82a

#187 Just wanna play

    Member

  • PipPipPipPipPipPipPipPip
  • 1,520 posts
  • LocationInside the Womb of a Great Turtle

Posted 27 March 2013 - 01:49 PM

View PostJosef Nader, on 27 March 2013 - 01:45 PM, said:


I'm sorry, I glazed over this question.

Yes, UAC5s jam, but they have a faster base cooldown than regular AC5s. You can fire an AC5 once every 1.7 seconds, and a UAC5 once every 1.1 seconds. You can double tap the UAC5 to make it fire faster than 1.1 seconds, and that's when it jams (or rather, that's when it's -supposed- to. I do not have good experiences with UAC5s). If you're disciplined, you can fire the UAC5s every 1.1 seconds as soon as they're off their proper cooldown and never jam them.

is their 2nd best ballistic dps including or excluding the double fire ability???

(on the mwo wiki website) only thing with higher max dps is ac/20

#188 Josef Nader

    Member

  • PipPipPipPipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 2,243 posts

Posted 27 March 2013 - 01:54 PM

View PostJust wanna play, on 27 March 2013 - 01:49 PM, said:

is their 2nd best ballistic dps including or excluding the double fire ability???

(on the mwo wiki website) only thing with higher max dps is ac/20


Excluding. You're dealing 5 damage every 1.1 seconds, or 4.5 damage every second. The AC20 deals 20 damage every 4 seconds, or 5 damage every second. The next best are the AC10 (and the LB10X) at 4 damage a second and the AC2 at 4 damage a second (but you'll never land all that damage in the same section so it's really a moot point).

#189 Josef Nader

    Member

  • PipPipPipPipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 2,243 posts

Posted 27 March 2013 - 01:58 PM

View PostTyzh, on 27 March 2013 - 01:47 PM, said:

Hmm... There is quite a bit of unneeded armor on the left side of the mech. Shaving some off frees up a ton for a heatsink, maybe. Or if you are feeling brave you could shave off enough to upgrade your engine to a 265.

http://mwo.smurfy-ne...b421fd0f56dd82a


I'll contest this one. Having half a mech you can feed to the dogs is a lot more useful than 5 extra KPH on the Wang. You don't need any more heat efficency, as you're already sitting at over 50% dissipation. Adding additional heatsinks is just gratuitous at this point.

Edited by Josef Nader, 27 March 2013 - 01:58 PM.


#190 Just wanna play

    Member

  • PipPipPipPipPipPipPipPip
  • 1,520 posts
  • LocationInside the Womb of a Great Turtle

Posted 27 March 2013 - 02:02 PM

which do you recommend for my phract??? some have recommended ac/10 over ac/20, still excited to see dual lbxs at close range... 8 dps, of course, kinda spread out, so dual uacs deal 9.1dps?

looks like my future atlas will be rocking dual uacs, hehehe, even more tonnage to play with

#191 Padic

    Member

  • PipPipPipPipPipPip
  • 391 posts
  • LocationColorado

Posted 27 March 2013 - 02:12 PM

This is my Centurion D. I love it dearly. While I am sure it is not even "acceptable" in the world of competitive play (especially in this post-SRM nerf world), it has done me very well.

If someone who really prided themselves on optimization wanted to tighten this up a bit? I'd love to see the results.

http://mwo.smurfy-ne...7df98bd983e0430

#192 Just wanna play

    Member

  • PipPipPipPipPipPipPipPip
  • 1,520 posts
  • LocationInside the Womb of a Great Turtle

Posted 27 March 2013 - 02:34 PM

these other guys might do better, but if you can sacrifice two 2 srms and a medium laser, and get 1 medium pulse instead, you can become faster and more efficient, although you are already running pretty cool
http://mwo.smurfy-ne...5f412a515baf465

you could try a build with dual ac/2s, those would be more powerful then 1 uacs, although it might be more spread out

#193 Josef Nader

    Member

  • PipPipPipPipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 2,243 posts

Posted 27 March 2013 - 02:35 PM

View PostJust wanna play, on 27 March 2013 - 02:02 PM, said:

which do you recommend for my phract??? some have recommended ac/10 over ac/20, still excited to see dual lbxs at close range... 8 dps, of course, kinda spread out, so dual uacs deal 9.1dps?

looks like my future atlas will be rocking dual uacs, hehehe, even more tonnage to play with


Really heavily depends on what you're doing with it.

If you like getting in people's faces, it's going to be hard to beat the AC20. If you want to play around with the UAC5, it's definitely worth trying. It takes practice, but it can be pretty rewarding. I like the AC10 for midrange skirmishers, as it's good, reliable damage that will fit on less specialized brawling builds. The AC20 is awesome, but you have to build your mech around it. The AC10 is flexible.

You want at least 3 tons of ammo for a UAC5, as you chew through it like a champ. More is generally recommended, but 3 tons is the bare minimum. Two tons of ammo for the AC10 will be all you need.

#194 Just wanna play

    Member

  • PipPipPipPipPipPipPipPip
  • 1,520 posts
  • LocationInside the Womb of a Great Turtle

Posted 27 March 2013 - 02:42 PM

lol plz try out perfecting padics set-up, i personally couldn't find anything wrong, so i just showed an alternative

it sure is fun to blow light mechs legs off with an ac/20....

#195 Aware

    Member

  • PipPipPipPipPip
  • Knight Errant
  • Knight Errant
  • 146 posts
  • LocationCanada

Posted 27 March 2013 - 02:44 PM

View PostPadic, on 27 March 2013 - 02:12 PM, said:

This is my Centurion D. I love it dearly. While I am sure it is not even "acceptable" in the world of competitive play (especially in this post-SRM nerf world), it has done me very well.

If someone who really prided themselves on optimization wanted to tighten this up a bit? I'd love to see the results.

http://mwo.smurfy-ne...7df98bd983e0430

There is nothing to do that could optimize that further without changing the build entirely.

#196 Josef Nader

    Member

  • PipPipPipPipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 2,243 posts

Posted 27 March 2013 - 02:44 PM

View PostPadic, on 27 March 2013 - 02:12 PM, said:

This is my Centurion D. I love it dearly. While I am sure it is not even "acceptable" in the world of competitive play (especially in this post-SRM nerf world), it has done me very well.

If someone who really prided themselves on optimization wanted to tighten this up a bit? I'd love to see the results.

http://mwo.smurfy-ne...7df98bd983e0430


That might be as close as you're going to get. Everything I poke seems to make it worse. You could drop speed, but I wouldn't, as XL engine mediums pop like balloons if they aren't going fast enough. You could drop armor, but I wouldn't, because see article 1. You could swap out one of your weapons, but as far as I can tell you're using all of your hardpoints to their maximum efficiency.

I got nothin'.

#197 Just wanna play

    Member

  • PipPipPipPipPipPipPipPip
  • 1,520 posts
  • LocationInside the Womb of a Great Turtle

Posted 27 March 2013 - 02:54 PM

ok, so its not just me,, all i can see is going slower and hotter while using dual ac/2, which i wouldn't recommend, or using that faster set-up i showed him

#198 Just wanna play

    Member

  • PipPipPipPipPipPipPipPip
  • 1,520 posts
  • LocationInside the Womb of a Great Turtle

Posted 27 March 2013 - 02:58 PM

josef, if i learned to use the uac well, would it be better for brawling at close range?

#199 Padic

    Member

  • PipPipPipPipPipPip
  • 391 posts
  • LocationColorado

Posted 27 March 2013 - 02:59 PM

View PostJust wanna play, on 27 March 2013 - 02:54 PM, said:

ok, so its not just me,, all i can see is going slower and hotter while using dual ac/2, which i wouldn't recommend, or using that faster set-up i showed him

View PostAware, on 27 March 2013 - 02:44 PM, said:

There is nothing to do that could optimize that further without changing the build entirely.

View PostJosef Nader, on 27 March 2013 - 02:44 PM, said:

That might be as close as you're going to get. Everything I poke seems to make it worse. You could drop speed, but I wouldn't, as XL engine mediums pop like balloons if they aren't going fast enough. You could drop armor, but I wouldn't, because see article 1. You could swap out one of your weapons, but as far as I can tell you're using all of your hardpoints to their maximum efficiency.


I guess validation is nice. Thanks for taking a peek, all!

Edited by Padic, 27 March 2013 - 03:00 PM.


#200 Biotox

    Rookie

  • 4 posts

Posted 27 March 2013 - 03:01 PM

View PostPadic, on 27 March 2013 - 02:12 PM, said:

This is my Centurion D. I love it dearly. While I am sure it is not even "acceptable" in the world of competitive play (especially in this post-SRM nerf world), it has done me very well.

If someone who really prided themselves on optimization wanted to tighten this up a bit? I'd love to see the results.

http://mwo.smurfy-ne...7df98bd983e0430


If you don't want to change weapons its pretty good where its at. If you are willing to change weapons you could go with this.

http://mwo.smurfy-ne...59aae3d818b0e83

It swaps the UAC5 for a standard AC5 and an extra heatsink it will give you the same alpha damage, gain 7% better cooling and .05 more sustanted dps as well as more ammo due to the AC5 ammo giving more per ton then the UAC5 ammo but this is just my shot, Protection and the others are far better at this then I am.





5 user(s) are reading this topic

0 members, 5 guests, 0 anonymous users