Tice Daurus, on 25 March 2013 - 11:57 AM, said:
I was running over the PAX thread and reading the thread there. Obviously I didn't want to post my thoughts there because it's already 8 pages long and some of those pages are filled with talk of different games, thus I want to see if I could get my questions answered on a sincere level from the Developers.
At this time, we KNOW PGI is a small company. We know you guys are fighting to maintain costs and use the money to where it's needed the most. As I was reading the "So Did Anyone go to the PAX convention?" thread, I ran across this posting:
http://mwomercs.com/...ost__p__2125444
Which really boggled my mind watch that part at 33:30. Here is a developer of a game saying this that "We cannot compete with our own customers for the production of content in this environment."
Ok, so then Radko the poster of this suggested something completely brilliant, like the genius that he is...
Why don't we, the fans, create our own maps, and then submit them to PGI?
I then decided to expand on the idea further...PGI gets the legal boys to come up with the words that say, if we use your content, in return for say some MC as compensation, PGI could give the creator, the MC, but the all rights to the map become ours, and we'll use it to help create maps for the worlds we use and use them for future Battle Maps...in legalese, to cover their butts. Or if this isn't possible, PGI can just say that we will only take fan submitted content, and while we cannot compensate you for it, we will at least give you credit for the creation of the map, but all rights from to point that you submit the map to us will mean that the map belongs to us and we can do whatever we want with it afterwards if you post it on our forums.
The fans get the joy of saying that "I helped create this map for PGI to use in the game and they are using it today!" PGI gets some well needed help and they get to get their work for fairly cheap and easy, and they can then focus more of their team to working on more core issues that need the attention, OR at the least, allow the art department to help create maps with previously created work from the fans, along with minor modifications, and BLAMMO!!!...PGI gets a lot more maps done at less of a price.
And before PGI says, we don't know if the fans can do this...
http://mwomercs.com/...ost__p__2123092
Look at these maps by Allfex. He did these in about 15-16 hours of time on his own for practically free (minus the power cost on his own computer). If he can do this, and other people have said that if this can be done by one person, look at the art from the fan fiction art submits that they do. Other people have said "PGI, PLEASE TAKE THIS AND USE THIS!!!" They are begging PGI to take that art and use it.
If we can get more fans to help create the map art and design our own maps, how much of a cost reduction can that be to better help PGI, and ultimately, US the fans?
PGI, you have a huge fan base that can help you with this stuff, correct? If you can get your lawyers to set up some legalese wording to cover your butts on this, and you offer us say some MC or at the least a tiny bit of say "Allfex created this map called Rolling Hills and we're going to feature it!" So he can at least get some noteriety out of it that at least he created it, just to give credit where credit is due with a name mention, what's the harm? If Allfex says, TAKE MY MAPS PLEASE for minor compensation, wouldn't that better help your art department from spending say 50-60+ man hours, to where they could just take the maps, refine them via the Cryengine software, and create a decent map out of them?
It would save your guys time, and we get some really cool maps, and some of us would even get the pride out of saying "I helped create an awesome video game!"
PGI, I would seriously like an answer to this and to see if we can get this in the works. You need help, and we your beta testers and diehard fans WANT to help you. Can we make this happen?
EDIT: And yes, this could be moved to suggestions forum, but I wanted this to be kept to the general discussion forums to see if we can get some people to volunteer to help create maps and help and see if we can build the groundswell interest so PGI can take some notice on this....
FURTHER EDIT: I don't want to turn this into a thread where we are bashing PGI for not being smart or it costing them thousands of dollars to create a map. This thread is for couple of things only...
1) Ask the DEV's if this is possible.
2) To get the ball rolling on this idea as soon as possible.
The goals of this thread would be to set up a forum here for fan/user submitted maps, and we could set the forum up in tiers of checking via volunteerism.
Tier 1 would be the fan submitting his own work with detailed maps and pictures and video of the map, if possible for review.
Tier 2 would be the fans here reviewing the content, and checking it for any problems or errors, and to make sure no questionable content was put in.
Tier 3 would be once a map passes Tier 2 checks, a developer could go through and check the map to make sure it's up to QA standards on PGI type levels. If it's not, the map would drop back down to fan/user level to be rejected and it would have to restart the submission process all over again. If it's green lighted, the dev can choose to use it and determine if we can use the map or not.
The only problem with the concept of player created maps is that they're created by fans. In a nutshell, you've got to deal with bias, skill level of the creator, and then the risk of liability (small but still a factor). And that doesn't take into account any crude nature that some sicko might want to put in. That isn't to say that it isn't a possibility but PGI would have to spend almost as much time vetting the maps that were added as they would simply creating their own maps.
And then, not to sound like a company fanboi, you have to worry about the obvious issue of "Where does this all end?" If PGI allows us to create maps, what is to stop fans from wanting PGI to let us create mechs? The slippery slope is there.