Mazzyplz, on 26 March 2013 - 07:17 PM, said:
i became accustomed when it rolled out of production with a faulty head, so i keep aiming at the head with my styrofoam SRMS
at any rate arms are tiny on it, so i doubt i'll get good shots so i go for the chest area.
the k2 catapult has huge arms which are very easy to blast off. so that's another imbalance on that chassis for you. it isn't even fair to catapult pilots
Catapult ballistics go in the side torso where people complain are too hard to hit and claim the K2 is overpowered.
Mazzyplz, on 26 March 2013 - 07:17 PM, said:
you should try because you can kill em in a couple of shots.
If you can get to one before a long range build kills you.
Mazzyplz, on 26 March 2013 - 07:17 PM, said:
rock paper scissors balancing is crap.
let's play jankempo (rock paper scissors) online game where you must choose to be a rock all the time, or paper all the time, then jump into online matches to see how we did.
stupidest idea ever - but it's essentially what you're advocating
I have 20 different mechs, and play different ones as the mood strikes me. If you choose to weld yourself into one cockpit forever, that's not my fault. Different mechs will be better against other different mechs, that's how the game works. These are machines of war. By your logic, all the mechs you can burn down standing toe to toe should be complaining that your mech is OP and needs to be nerfed. It's a death spiral that flushes games down the toilet if the Devs start hauling out the nerf bat every time.
Mazzyplz, on 26 March 2013 - 07:17 PM, said:
i only played MW2 in multiplayer, and MW4 on LAN. but my friends weren't exploting anything on our lan parties
mw3 i played single player only at a friend's house
What did you do, play all the same mech with the same loadout every time, since an actual weapons config is supposedly an exploit?
Mazzyplz, on 26 March 2013 - 07:17 PM, said:
that's the truth indeed! sometime soon we will have only 1 gun in the battlefield, and only 1 mech.
ac20 and jager.
seems to be what you want.
Again, there are many mechs and pilots that shred a Jeager into salvage before it can even get within range. Your statement is illogical.
Mazzyplz, on 26 March 2013 - 07:17 PM, said:
so now tell me guys how ac40 can't 2-shot an assault side torso? i was under the impression 80 damage was a bigger number than 48 armor + internals on a front sidetorso
lemme see how it can't and i'll promptly delete the thread.
keeping away from brawlers is completely unrealistic, if it was atlas would never get to brawling range.
but it always could, even before ECM. now it's obviously worse.
any brawler can close the distance even in the biggest maps, if not by tanking shot or avoiding them with speed (like the jager) then hiding with ecm or straight up using the terrain for a two-pronged attack.
and don't even act like bases don't exist or aren't a factor. control of the bases is crucial in this game. so naturally i'll have to get close voluntarily at some point
or do you want me to keep a constant distance backpedaling at 40kph while the jagger does 80 forward?
maybe you want me to turn around and run, the embodiment of what it is to pilot an assault mech.
still wouldn't save me, top speed with trick is 66kph. my back armor is 24
I have 48 front side-torso armor on my 70 ton Cataphract. Maybe you could try shifting your armor around a bit.
I don't know what else we can do to help you. You're wedded to a specific mech, you use your side torso armor as a comparison vs their center torso because you claim you can't hit their side torsos... so in the end you expect your mech to be massively better than theirs to compensate for your playstyle. I don't think the devs are likely to comply with this expectation.
The one thing I will say is the Awesome probably is the worst mech to fight against a Jeager because it's a walking "broad side of a barn."
My only other suggestion is to paint your mech red and hope the Jagers mistake it for an
actual barn, then shoot them in the back after they pass by.