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Little Known Fact?: The First 10 Engine Double Heat Sinks Are "real" Double Heat Sinks


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Poll: Did you know about the difference between in-engine and out-of-engine double heat sinks? (227 member(s) have cast votes)

Did you know about the difference between in-engine and out-of-engine double heat sinks?

  1. Yes (213 votes [93.83%])

    Percentage of vote: 93.83%

  2. No (14 votes [6.17%])

    Percentage of vote: 6.17%

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#21 Alex Novian

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Posted 26 March 2013 - 02:59 PM

Soooo I guess everyone missed the post that increased the DHS to 1.56 a while back?

#22 King Arthur IV

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Posted 26 March 2013 - 03:00 PM

i know only because i look up stuff like this but other wise nope! when i first started playing a few months back, counting heat sinks was a biyatch because i didnt know which engine had how many.

#23 Bishop Steiner

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Posted 26 March 2013 - 03:01 PM

Yes.

And the first ten SINGLE heatsinks are really single.

But I do believe that the rules, and measurables really need to be condensed in an "official" and readily transparent section, so players can know at a glance. Hell, the old mw4 listed the weapon specs in the mechlab, if I recall correctly. Too much vital info seems spread to the 4 bloody winds and we need forum pros like you to find half of anything (search function is less than great).

Shrugs

What can ya do? (be kinda nice if half the crap from closed beta wasn't magically dissPeared into the ether either.....)

Dammit. I really am becoming a grumpy old man. Get off my damn beach!

#24 Sifright

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Posted 26 March 2013 - 03:05 PM

View Postarden, on 26 March 2013 - 12:57 PM, said:

This was debunked ages ago. Why drag it back out? Besides you don't need Real double heat sinks, now that you have coolant flush.


Golds sure are wrong a lot of the time...

*Sorry Mustrum I know you are gold as well but you are one of the rare ones ;)*

#25 Victor Morson

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Posted 26 March 2013 - 04:41 PM

I knew, because I know BattleTech.

There is absolutely NOTHING to indicate this clearly to people who don't. Tutorial text is badly needed. We cannot afford to turn away those that aren't yet fans of CBT.

#26 jeffsw6

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Posted 26 March 2013 - 07:40 PM

View PostVictor Morson, on 26 March 2013 - 04:41 PM, said:

I knew, because I know BattleTech.

There is absolutely NOTHING to indicate this clearly to people who don't. Tutorial text is badly needed. We cannot afford to turn away those that aren't yet fans of CBT.

As a new player (~3 weeks) the need to read on the forums a ton, ask questions on in-game chat, etc. is a frustration.

I think there are three things they could do easily to make the game more appealing to new players.
  • mechlab more user-friendly
  • handicapped matches (like 8v12) where veterans volunteer to play against newbies and the noobs have an edge
  • get rid of trial mechs, and just let people choose any "stock mech," but you can't customize it until you buy it
And then it needs working VOIP, a LFG / lobby system, the ability to trade mechs to other players, collectable limited-edition mechs, making the camo system easier to use (STILL haven't figured this out), and way more maps.

Just my $0.02 but there is a lot about MWO to turn people off if they hadn't played previous MechWarrior titles, TT, or just want a free game because they have no extra money to spend on gaming.

#27 xxx WreckinBallRaj xxx

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Posted 26 March 2013 - 07:45 PM

Yes I know about the secret 2.0s in the engine and I state that as a reason as to why Doubles are superior to Singles in every possible way. If ALL doubles were 1.4, then Singles might actually become viable in builds due to taking up less space. 1S x 3 =3.0. 1D x 1 = 1.4 (SAME SLOT COST) Doubles are suppose to trade slots for weigh, just like Endo Steel does. But what they do instead is entirely replace Singles; rendering them completely obsolete and pointless to have. I'll drop in a Mech without Doubles. I buy it, then add Doubles, before I even consider using it. This is the type of logic Piranha has created due to poor game balance. My suggestion is to make all Doubles equal, then test a value for them as such. If all 1.4 proved to be too low and not worth the slot->trade, then they could be buffed to 1.5 or 1.6, etc...

Currently however, Singles=junk. Doubles=standard to every build. Get them before even using the Mech.

#28 MustrumRidcully

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Posted 27 March 2013 - 01:29 AM

View PostSifright, on 26 March 2013 - 03:05 PM, said:


Golds sure are wrong a lot of the time...

*Sorry Mustrum I know you are gold as well but you are one of the rare ones :)*


I have almost become a gold vision believer, too. I blame Vassago Rain.

#29 stjobe

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Posted 27 March 2013 - 01:33 AM

Shh... Don't talk about true 2.0 DHS, or the 3-second Jenner will rise and crush MWO into nothingness!

#30 Protection

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Posted 27 March 2013 - 01:47 AM

View PostIalti, on 26 March 2013 - 01:00 PM, said:

Exception to the rule (for upgrading): some assault-class, high-heat mechs.


This is actually incorrect, but another common misconception. The only exception are slow light mechs with sub 250 engines, and a couple non-viable Atlas joke builds.

#31 QuantumButler

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Posted 27 March 2013 - 02:04 AM

Wait, people "didn't" know this?

#32 Valore

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Posted 27 March 2013 - 02:42 AM

:)

In other news, 'Little Known Fact' was in fact known by close to 95% of polled audience. hahaha

#33 MustrumRidcully

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Posted 27 March 2013 - 02:47 AM

View Postwolf74, on 26 March 2013 - 02:50 PM, said:

Error in the title of this thread. IN-engine heat sinks are the heatsink in the engine housing. From what I understand only the in-engine heat sink are true DHS. So a 125rated engine would have 5 true DHS and 5 Enhanced heat sinks (aka 1.4 DHS)

You're right, the title is incomplete. I explained the details in the first post correctly, but I now adjusted the title to reflect this.

View PostValore, on 27 March 2013 - 02:42 AM, said:

:)

In other news, 'Little Known Fact' was in fact known by close to 95% of polled audience. hahaha

The title is indeed a bit ironic - a lot of people know this already. But I stil lfind in all the heat sink discussions people that don't know it, and ... I just wish there was a way to tell everyone in the game about this, because if there are people using the forums that don't know it, what is with all the people that never visit the forums?

#34 Erasus Magnus

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Posted 27 March 2013 - 02:53 AM

View PostMustrumRidcully, on 26 March 2013 - 12:41 PM, said:

...
1) If you are a light or medium mech, take the following upgrades ASAP:
- Double Heat Sinks
- Endo Steel

Now install all the gear and armour you want to install.
If you still have at least 12 crit slots ...

small error here, you need 14 crit slots for endo steel.

#35 Thirdstar

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Posted 27 March 2013 - 03:04 AM

View PostValore, on 27 March 2013 - 02:42 AM, said:

:)

In other news, 'Little Known Fact' was in fact known by close to 95% of polled audience. hahaha


If you'd been over in the heat sink discussion threads, you'd see just how many people didn't know this.

#36 stjobe

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Posted 27 March 2013 - 03:16 AM

It's a very long OP to explain the following:

There are three types of DHS:
1. Those that come with the engine; these are the only ones that are "true" 2.0 DHS
2. Those that need to or can be fitted inside the engine; these are 1.4 DHS
3. Those that can be fitted outside the engine; these are also 1.4 DHS.

Or even shorter: The *only* DHS that are "true" 2.0 are those that come with the engine; any you need to or want to add are 1.4.

Edited by stjobe, 27 March 2013 - 03:16 AM.


#37 employee24601

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Posted 27 March 2013 - 03:30 AM

View Poststjobe, on 27 March 2013 - 03:16 AM, said:

It's a very long OP to explain the following:

There are three types of DHS:
1. Those that come with the engine; these are the only ones that are "true" 2.0 DHS
2. Those that need to or can be fitted inside the engine; these are 1.4 DHS
3. Those that can be fitted outside the engine; these are also 1.4 DHS.

Or even shorter: The *only* DHS that are "true" 2.0 are those that come with the engine; any you need to or want to add are 1.4.


Oh bloody hell. I forgot that the heat sinks you add to the engine aren't true 2.0 sinks! Thankfully I use smurfy-net to build my mechs before I go anywhere near the game mechlab these days.

Edited by employee24601, 27 March 2013 - 03:41 AM.


#38 Joseph Mallan

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Posted 27 March 2013 - 03:39 AM

Now to get all double sinks to be true doubles!
:)

#39 Thirdstar

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Posted 27 March 2013 - 03:40 AM

View PostJoseph Mallan, on 27 March 2013 - 03:39 AM, said:

Now to get all double sinks to be true doubles!
:)


But then Garth would core that Atlas in 3 seconds with his Jenner. We wouldn't want that.

#40 stjobe

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Posted 27 March 2013 - 03:48 AM

View PostLil Cthulhu, on 26 March 2013 - 01:29 PM, said:

As far as I can figure, DHS are better in every application to SHS simply because when you break it down, the ones in the engine are the equivalent of twenty SHS.

Only if the engine is rated 250 or above.

Below 250 it doesn't come with the full complement of 10 heat sinks, and the ones you need to add to get to the 10 required minimum will be 1.4.

So a 100 rated engine comes with only four heat sinks, and you need to add six to get to the minimum 10, with DHS it'll be equivalent to 16.4 SHS (4 * 2.0 + 6 * 1.4).

Also, any DHS you add into an engine rated above 250 will also be 1.4 even though they're "inside" the engine.





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