Noobzorz, on 29 March 2013 - 07:14 AM, said:
Make up your mind.
"With bases all the above is impossible. You MUST defend the base. To not do so is to lose. Whether you do that from the cap square or the center of the map is irrelevant. You are bound to the two cap points on the map. Without bases you are free to use the entire map in your efforts to gain an advantage, be it setting up a line of snipers with a defensive line of brawlers, a group of harassers flanking the enemy and distracting them from your LRM boats, a group of brawlers shutting down in a ravine waiting as an enemy spotted by your scouts approaches. There is a vast number of possibilities, which is what keeps the game interesting. Having the same fight around the dropship on Frozen City or the caldera on Caustic Valley is going to get old. TDM allows more possibilities which extends the life of the game. At least for people that like to see something new every now and then."