Dual Ac20 Jagermech, Dual Ac20 Jagermech Everywhere....
#21
Posted 28 March 2013 - 12:41 PM
Anyway, we're really really easy to take from range like most brawlers. Once you see us, make us a priority when you can. Even with 400+ armor we're really soft because we're easy to hit and have XLs. Sending a few lights to distract is normally a good idea, except for those of us who can lead really well... we'll pop the legs off those ravens and spiders with haste. Also, never ever power down near us. Many of us have developed a good feel for head hit-boxes and 40 damage to the face is a guaranteed kill.
#22
Posted 28 March 2013 - 12:41 PM
It would be interesting to see how the new mechs bounce up and trail off in "market share" as they launch. Did the Spider ever catch on, is the Jenner rebounding, etc.
Are the AC40s really everywhere, or does it just feel that way?
#24
Posted 28 March 2013 - 12:46 PM
#25
Posted 28 March 2013 - 12:49 PM
GB Krubarax, on 28 March 2013 - 12:22 PM, said:
He's letting off steam. He's annoyed how the latest fad build is ruining the experience during its brief flare of glory. As soon as the majority of players learn how to counter it successfully, it'll lose prominence and fall by the wayside and things will be back to normal (or the next fad will appear).
Give it time.
#28
Posted 28 March 2013 - 12:58 PM
WVAnonymous, on 28 March 2013 - 12:41 PM, said:
It would be interesting to see how the new mechs bounce up and trail off in "market share" as they launch. Did the Spider ever catch on, is the Jenner rebounding, etc.
Are the AC40s really everywhere, or does it just feel that way?
I use the 6s, just because there really isnt much cause to use the other two frames, my fit is the same either way...dual Gauss instead of Dual AC20s.
Jags have been a little too common lately, but it is because they are new more than it's because they are good- they are good too, despite their drawbacks, but long term I think people will stop spamming them.
#29
Posted 28 March 2013 - 01:00 PM
#30
Posted 28 March 2013 - 01:00 PM
#31
Posted 28 March 2013 - 01:01 PM
Fast Jägers with XLs are much, much more deadly.
That being said, my 4xLPL 'Phract is just as fast, better armored and not ammo reliant. Has a faster weapon cycle too, which always seems to surprise those boomJägers
#32
Posted 28 March 2013 - 01:01 PM
#33
Posted 28 March 2013 - 01:03 PM
#34
Posted 28 March 2013 - 01:09 PM
Magicbullet141, on 28 March 2013 - 12:31 PM, said:
I wish.
I hit them. I know I hit them - the reticule goes red, their armor flashes.
But they still don't die.
I've shot several Ravens 2, 3, 4 times with AC/20 + SRM's.
I'm low ping, I'm watching the reticule, I'm leading my shots.... but they still don't die.
Goddammitsomuch.jpg
(OK, sometimes they die, but not often / quickly enough.)
#35
Posted 28 March 2013 - 01:11 PM
Kraven Kor, on 28 March 2013 - 01:09 PM, said:
I wish.
I hit them. I know I hit them - the reticule goes red, their armor flashes.
But they still don't die.
I've shot several Ravens 2, 3, 4 times with AC/20 + SRM's.
I'm low ping, I'm watching the reticule, I'm leading my shots.... but they still don't die.
Goddammitsomuch.jpg
(OK, sometimes they die, but not often / quickly enough.)
Just wait until State Rewind II
I mean, judging by the level of QQ when 3-Ls started getting hit with medium lasers, the reaction when they get reliably hit with AC40 is gonna be legendary.
#36
Posted 28 March 2013 - 01:15 PM
Davers, on 28 March 2013 - 12:55 PM, said:
That's what I was thinking. Only better statement would be "no one complained about splat cats", or " no one complained about 3L Ravens".
Royalewithcheese, on 28 March 2013 - 01:01 PM, said:
A lot of people will try it out, but most will go back to the 3D cataphract due to the hardpoints being so low on the chasis. It will be a nasty secondary brawler though with jump jet turns at close range.
#37
Posted 28 March 2013 - 01:15 PM
OpCentar, on 28 March 2013 - 01:01 PM, said:
Actually, they trade positives and negatives. The K2 should be more surivable without the XL to go boom, and the arms are more likely to get shot off before the side torsos where the Ballistics are located on the K2. The Jager has the Ballistics more exposed in addition to running the XL.
#38
Posted 28 March 2013 - 01:18 PM
Inyc, on 28 March 2013 - 12:35 PM, said:
I honestly don't find the AC/20 Yagers that fearsome... Just shoot off their arms. Stock build has a whopping 14 armor there. Few people put more than 20.
You can run 4ml, xl255 dual 20's and very nearly max armour everywhere with some shaved off the legs, 2pts off to arms and torsos, 35 rounds (which is more than enough ammo if you don't suck)
Who runs ac20 Jagermech's with light armor? That's just silly.
#40
Posted 28 March 2013 - 01:25 PM
Dr Q, on 28 March 2013 - 12:16 PM, said:
inb4 died to ac/20
These threads break my heart. Someone starts a thread with a valid point, and the forum hordes rush in to say "learn to play, noob".
Let me help you fend off the most low level trolls.
Q: Why is it a problem that a certain mech type is so popular?
A: It's sometimes an indication that other types are less efficient. This is fine if it's just a temporary situation, where the players haven't learned to adapt to a new tactic. However, if it persists for a long time, it probably means that the imbalance needs to be addressed if you want variety in the game.
Q: Why do you want to keep nerfing so many things? LRMs, ECM, Streaks, AC20...
A: For the sake of variety. What's the point having a lot of weapons and different mechs in a game, if 90% of the players are only using a small selection of these? If you want variety, you have to encourage players to try different builds.
Q: Why can't you just outrun them?
A: With ECM, you often can't see what kind of mechs are coming your way. And if you have weapons like SRM, medium lasers or large pulse lasers, staying at 500 meter range at all times is a bad tactic.
Q: Why can't you just shoot their arms off?
A: Because if they have the same skill level as you, they're likely to shoot you as much as you shoot them. All things being equal, it's easier for them to destroy components than vice versa, because they do 40 damage on one spot, rather than spreading it over several components.
The ballistic weapons in this game are not properly balanced, as made evident by the fact that the AC20 and UAC5 are far more powerful than the AC2, AC5 and AC10. With lasers, you see more variety. People are using pretty much all laser weapons except for the small lasers (which need to be improved, in order to be a viable option, IMO). With ballistic weapons, there's far less variety.
Edited by Alistair Winter, 28 March 2013 - 01:26 PM.
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