Davers, on 28 March 2013 - 12:39 PM, said:
Ok, so LRMs, SRMs, Streaks, and now AC/20's are all 'little skill' weapons. What does the community think is a skilled weapon? Medium lasers?
Apparently only MG's, and maybe SRM2's.
Alistair Winter, on 28 March 2013 - 01:25 PM, said:
Q: Why is it a problem that a certain mech type is so popular?
A: It's sometimes an indication that other types are less efficient. This is fine if it's just a temporary situation, where the players haven't learned to adapt to a new tactic. However, if it persists for a long time, it probably means that the imbalance needs to be addressed if you want variety in the game.
Q: Why do you want to keep nerfing so many things? LRMs, ECM, Streaks, AC20...
A: For the sake of variety. What's the point having a lot of weapons and different mechs in a game, if 90% of the players are only using a small selection of these? If you want variety, you have to encourage players to try different builds.
The ballistic weapons in this game are not properly balanced, as made evident by the fact that the AC20 and UAC5 are far more powerful than the AC2, AC5 and AC10. With lasers, you see more variety. People are using pretty much all laser weapons except for the small lasers (which need to be improved, in order to be a viable option, IMO). With ballistic weapons, there's far less variety.
You don't seem to understand the mentality, or you're part of the problem yourself. I'll try to explain.
There will always be something that is popular, whether it's "better" or just more fun. True balance would require we all drive exactly the same mech with only a single weapon type. Actual variety requires differences, and as long as there's differences, perfect balance is impossible.
This is a public internet forum. The default state is whining. If the listen to every whine and get rid of everything that's whined about, soon there is nothing left, no variety at all. You claim to want to promote variety, but the end result would actually be to stifle it.