Would you drive a walking bomb for your side?
#1
Posted 01 June 2012 - 10:03 PM
Anyways, would you drive a purpuse built mech that when alpha strike is used your reactor goes critical?
#2
Posted 01 June 2012 - 10:09 PM
...and not inside one either. And I probably wouldn't like an instant respawn gametype either.
No, I wouldn't. 7 ERLL Novacat is the stupidest thing I have ever witnessed. Alpha, flush coolant, alpha, die.
#3
Posted 01 June 2012 - 10:12 PM
If you plan on doing this you are putting your team down a notch by taking a useful and productive members place on the team.
You have no guarantee that you will "Stackpole' and explode in a devastating manner, nor will you be able to be sure you are going to catch enough people in your relatively minor blast radius.
#4
Posted 01 June 2012 - 10:19 PM
#5
Posted 01 June 2012 - 10:24 PM
Not sure the developers are planning to make reactor breaches a part of the game at this stage. Shutdowns yes, baby nuke don't think so.
I hope we can help weed out all the exploits and get the balance right.
#6
Posted 01 June 2012 - 10:38 PM
evil713, on 01 June 2012 - 10:03 PM, said:
Anyways, would you drive a purpuse built mech that when alpha strike is used your reactor goes critical?
No and no one would build one.. Mechs are to costly in resources to waste intentionally.. Just lob a Arty nuke at them it your gonns nuke them anyway.. why waste a Mech and Pilot..???
Edited by Alfred VonGunn, 01 June 2012 - 10:39 PM.
#7
Posted 01 June 2012 - 10:59 PM
#8
Posted 02 June 2012 - 01:13 AM
#9
Posted 02 June 2012 - 06:21 AM
Two birds with one stone - won the battle, got rid of some Hellspawns for us.
#10
Posted 02 June 2012 - 06:32 AM
Your team looses one stripped down Jenner worth of BV, they lose an Atlas. I doubt I'd do it more than once unless it was very effective though.
#11
Posted 02 June 2012 - 06:35 AM
evil713, on 01 June 2012 - 10:03 PM, said:
Anyways, would you drive a purpuse built mech that when alpha strike is used your reactor goes critical?
Vastly overheating your Mech will just cause ammo to explode, systems to fail, and even kill the pilot. You don't act as a walking bomb. The chances of you causing a reactor to go crit by overheating yourself to death should be very very low. You'd just have explosions and slump over dead, and everyone around you would be laughing.
#12
Posted 02 June 2012 - 06:42 AM
Evinthal, on 01 June 2012 - 10:12 PM, said:
You have no guarantee that you will "Stackpole' and explode in a devastating manner, nor will you be able to be sure you are going to catch enough people in your relatively minor blast radius.
Stackpoling finally makes sense....Kai doing his thing.
#13
Posted 02 June 2012 - 06:51 AM
http://mwomercs.com/...y-an-education/
#14
Posted 02 June 2012 - 06:51 AM
#15
Posted 02 June 2012 - 07:03 AM
I would turn the torso around, run full speed into 3-5 guys, detonate, and take them all out. Didn't take long for game host to remove High Explosives from allowable weapons list.
So would I drive a walking bomb in MWO? Nah... but it made me remember a funny thing from a long time ago.
#16
Posted 02 June 2012 - 07:15 AM
Is my ride an UrbanMech? Am I piloting it against Davion oppressors? Do I have to face the wrath of the Chancellor if the mission should fail?
Edited by GI Journalist, 02 June 2012 - 07:15 AM.
#17
Posted 02 June 2012 - 07:15 AM
#18
Posted 02 June 2012 - 07:17 AM
#19
Posted 02 June 2012 - 08:20 AM
Edited by Victor MacGregor, 02 June 2012 - 08:22 AM.
#20
Posted 02 June 2012 - 08:30 AM
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