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Leg Armor, And Why You Shouldn't Skimp


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#1 Indoorsman

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Posted 28 March 2013 - 08:55 PM

TLDR is down below...
It's a lot easier than most people realize to leg a mech. You can torso twist if you are about to be cored, or just to spread damage preemptively. But what do you do if someone faster than you is trying to leg you? You can't twist your legs away, not fast enough like you can your torso anyways. Legs can be shot from the front, side and rear. I see people in this forum say: you don't need that much leg armor, shave some off. I've seen Atlas builds linked with leg armor in the upper 40s, mediums with less leg armor than lights. You may say, but I have 2 legs and only 1 CT. That's true but taking out both your legs becomes much easier once you lose one. Not to mention you are at a major disadvantage even if you do survive with your one leg. Also, there goes the ammo you probably stuck in your leg, and possible ammo explosions. Don't shave leg armor so much!

TLDR:
It's easy to leg people right now, put armor back on your legs.


---EDIT---
Here's an anklebiting compilation:

Edited by Indoorsman, 31 March 2013 - 02:38 PM.


#2 subgenius

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Posted 28 March 2013 - 09:08 PM

The problem is you can't know who is skimping on leg armor until you pour a bunch of firepower into one and see the paper doll results. It's entirely possible you just wasted 10 seconds on a full armor leg when you could have been blasting away at sections holding weapons/engine.

Against lights, yes this is definitely the only way to go, But on anything heavier, I think it's only worthwhile if you either see some seriously damaged legs to start with (and the torso isn't too beat up yet) or you get an accidental shot to one and notice a bigger paper doll impact than there should be.

#3 Godswrath

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Posted 28 March 2013 - 09:10 PM

pesky raven :o

good advice though...perhaps obvious to most but sometimes I need a good slap in the face to realize what I'm clearly forgetting about.

#4 TarkaTarquol

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Posted 28 March 2013 - 09:29 PM

Why tell people about it when you can just keep having people skimp on Leg armour and keep those lovely legging kills coming. :3

Was dropping with a group and we came across a DRG. I fired a couple Large Lasers at him, scratched his legs, went from nothing to orange. Told my buds about it; within seconds he was legged. :3

#5 Hex Pallett

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Posted 28 March 2013 - 09:30 PM

For Lights, every point of leg armor counts, so I tend to shove some away from cockpit.

For an Atlas? Heh, I'm pretty sure you'll be safe if have something like 60 points on each leg.

#6 Raso

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Posted 28 March 2013 - 09:51 PM

Since using my Jager with dual AC10 I've noticed I've been getting quite a few more leg shots recently. I attributed it to stray, AC10 shots hitting armor stripped legs but I've seen damage acting strange in general recently.

Regardless, make sure you have enough armor on your legs. Especially if you keep all of your ammo there, like many pilots do. I cored an AC40 Jager in one salvo from my dual AC10 earlier tonight. He had very minimal leg damage because his hole mech just went up like a chain of fire works. I must of gotten a crit on his armor, or something and with such minor leg damage to start with he must of had very little armor to begin with.

#7 BattleGnome

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Posted 28 March 2013 - 11:52 PM

The other day while piloting my D-DC, my right leg's internals were orange.

I then thought, "Wow... that's a first..."

#8 One Medic Army

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Posted 29 March 2013 - 12:37 AM

I have been legging people all night.
It's glorious to leg Ravens while running around in a Trebuchet or Jenner, but I've been getting some good shots in as my Catapult as well.
If I need to hit and run I'll often go for legs specifically because they can be hit from any angle, and once one's gone the target is just a sitting duck.

#9 Avardo

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Posted 29 March 2013 - 05:54 AM

View PostIndoorsman, on 28 March 2013 - 08:55 PM, said:

Words.


I agree with your post entirely. But I'm not going to put armour back onto my legs. Yet.

Shaving a moderate amount of armour of the legs (and a slight amount off the arms) can often net between 1 and 3 tons of free weight, which in turn will allow you to squeeze in between 1 and 3 tons of extra firepower, speed, or efficiency for that extra edge. I do this, and I know others do this, which is why more often than not my kills are through legging enemy mechs. The reason I'm not yet increasing my armour is because my own deaths by legging are a vast minority in contrast to being cored - There's simply not enough awareness of the legs' vulnerability at present to scare me into upping the armour at the cost of that competitive edge.

Just like XL engines & side torsos' vulnerability however, this knowledge will become more commonplace. Then, and only then will I adapt and lose those extra heatsinks my poor fragile legs bought me.

#10 NRP

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Posted 29 March 2013 - 06:04 AM

I only bother trying to leg lights. It's so fun to immobilize those little a-holes, then finish them off at your leisure.

#11 MadPanda

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Posted 29 March 2013 - 06:04 AM

Well I don't think other people are doing that :P. You and your buddy probably don't play 24/7 so we are safe most of the time :P.

#12 Solomon Ward

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Posted 29 March 2013 - 06:22 AM

Achievement unlocked.

Ankle-biter supreme.

#13 Hauser

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Posted 29 March 2013 - 07:14 AM

Shooting legs works if your team is in on it. Otherwise it's just more damage lathered out over the mech. The video showed that around the 3.00, target had a ruby red core and yellow legs. Could have killed it much faster by going for the CT.

Edited by Hauser, 29 March 2013 - 07:14 AM.


#14 TELEFORCE

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Posted 29 March 2013 - 09:06 AM

IIRC leg kills grant more salvage bonus c-bills.

#15 Royalewithcheese

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Posted 29 March 2013 - 09:33 AM

IMO legging is more of a thing than it was two weeks ago after the damage fix. I'll probably move some arm armor to leg armor on my DDC, but it's not a big deal.

#16 Felicitatem Parco

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Posted 29 March 2013 - 09:42 AM

I've seen a correlation between fast Heavy/Assault Mechs and skimping on Leg Armor to save weight for engines and extra firepower. Often a Fast Biggie needs that speed because they've sacrificed armor, or have a highly-specialized loadout that makes them vulnerable when slow for some reason...

People with XL Engines often don't use CASE and store ammo in the sides... many times they dump it in the legs to protect their sides.

Edited by Prosperity Park, 29 March 2013 - 09:42 AM.


#17 Child3k

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Posted 29 March 2013 - 09:51 AM

I usually armor my mechs fully up and take the leg armor of each leg down to the max value of the arm armor. Haven't had any problems with that. Normally that gives you about a ton to work with.

#18 armyof1

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Posted 29 March 2013 - 09:54 AM

It really depends on what mech you're running. Taking armor off the legs on a light is only done by fools as they're the only thing keeping you alive, but if you're running a Jager, people will have big enough targets on the head and side torsos it would be a mistake to spread out the damage by attacking the legs.

Edited by armyof1, 29 March 2013 - 09:55 AM.


#19 slayerkdm

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Posted 29 March 2013 - 12:29 PM

Its still the safest spot to remove armough from. I do it on all my mechs. There are more leggers than there were before, but typically, the majority of shots will be aimed at your torso. Besides, some Phract tried to leg me the other day. Shot one off, I killed him and his Cent buddy as they tried to take the other one from me. Would have easily killed me by just aiming center mass on my HBK that was unable to do anything but barely limp along.

#20 Swift Idiot

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Posted 29 March 2013 - 12:37 PM

If they ever give MGs that higher crit damage + crit chance on internals, an AC20/20 mech paired with a dedicated MG platform and close coordination would be able to run around just blowing peoples leg-ammo sky high. One guy peels a leg or two, moves on, peels another leg or two, and behind him, Buddy J. Machinegun is laughing his head off as a few plinkplinkplinks later, BOOOOOSH~!! I'm beginning to consider putting some ammo back in my arms. I mean, with arms, you can at least twist them out of the way. If someone REAAAAALLY wants to shoot nothing but legs, chances are they're going to be able to hit what they're aiming at with a minimum of enemy ability to dodge. I suppose a good rule of thumb is that your leg armor combined should be no less than your CT front. Probably no more than that either. It's a balancing act. But yeah, chances are if I see anything not boating lasers, I'm aiming for the knee.

Edited by Swift Idiot, 29 March 2013 - 12:41 PM.






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