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P2Play2Gether?


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#41 DrSecretStache

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Posted 29 March 2013 - 01:35 PM

I...wow. With the OP. I don't usually see problems with things...but this is a major problem.

I mean, why not just up the requirement for number of people required to start a merc corp, if that's the reason? If that's not the reason, and they just want to monetize CW, I'm kind of disappointed. There's so many better ways they could monetize things without making the core concept no longer f2p...

I mean, I only have one friend who is even dedicated to this game. We're not going to pay premium just to be able to play CW.

PGI, please reconsider this. There's better ways. There are. This isn't good. Monetize other things...just not this.

EDIT: Then again, I wouldn't mind getting my FRR or Wolf on, if that's free. Still. Bad idea.

Edited by Zoughtbaj, 29 March 2013 - 01:38 PM.


#42 S3dition

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Posted 29 March 2013 - 01:37 PM

View PostMechwarrior Buddah, on 29 March 2013 - 01:34 PM, said:


Im assuming you read the title and never ever read anything else ever about this game and decided to chime in?


Judging by your posts, you just don't read period.

I also see you don't have a source. We call this fear mongering, and yes I've seen you do it time and again. It's the forum equivalent of screaming fire in a movie theater. You're spouting rubbish as facts in the hopes that new players will think it's true, and it's both arrogant and uncalled for.

#43 Felicitatem Parco

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Posted 29 March 2013 - 01:37 PM

  • The Article says they will charge a one-time setup fee for the establishment of a Merc Corp to prevent everyone from starting their own. That means players won't have to pay to join them, just pay a 1-time fee to create them.
  • If they planned to charge money from people to "join" Merc corps, then that would not function to reduce the number of Merc Corps that people create as a one-man-company, because creating a company would cost as much as joining one, since you have to join the company you create.
  • Based on their statement, the way to discourage vast numbers of one-man-companies is to charge a fee to create the Corp initially and then anyone can join it for free.
Also, the Developers will not force people to maintain Premium Accounts in order to be in a Merc Corp.


The Moderation Team is being notified of this thread because of people's tendencies to post inaccurate information about how this game is being developed and priced.

Edit; Ok, I'll scratch that

Edited by Prosperity Park, 29 March 2013 - 01:43 PM.


#44 S3dition

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Posted 29 March 2013 - 01:37 PM

View PostRoadbeer, on 29 March 2013 - 01:35 PM, said:


They didn't, you just did.


Huh? I announced it by asking for his source?

#45 Toong

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Posted 29 March 2013 - 01:39 PM

I'm pretty sure what they mean by that article is that the person needs to be premium at the time of creation. I don't think they're saying you need to maintain premium time, or you need to be premium to join a merc corp.

I know this won't make you guys any less outraged, but I think this is an important thing to clarify.

#46 Mechwarrior Buddah

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Posted 29 March 2013 - 01:39 PM

View PostS3dition, on 29 March 2013 - 01:37 PM, said:

troll


View PostBelorion, on 29 March 2013 - 12:44 PM, said:

Let me start off by saying I am usually on the side of PGI is doing it right, and I am not one to jump on the p2w bandwagon, but something I read in the recent press releases has me thinking "perhaps PGI shouldn't do this."

Early on in closed beta I hooked up with House Jurai. A cool group of guys spanning the globe. I like playing with them, and I am sure once CW hits we will be forming a merc corp or pirate corp or whatever, but...

I don't think that we should have to have a premium account to be in a merc corp. Several of the guys I play with are strictly free players, while some of the rest of us I am sure make up for them with paint and what not.

I am not even against a setup fee or whatever, but the subscribe to play together aspect is just a bad idea I feel.

http://www.polygon.c...ild-and-faction

FIRST ******* POST in the thread. jeez dude and you accuse me of not reading
but since youre just here to troll and not read keep on I guess lol

#47 Shumabot

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Posted 29 March 2013 - 01:40 PM

View PostS3dition, on 29 March 2013 - 01:37 PM, said:


Judging by your posts, you just don't read period.

I also see you don't have a source. We call this fear mongering, and yes I've seen you do it time and again. It's the forum equivalent of screaming fire in a movie theater. You're spouting rubbish as facts in the hopes that new players will think it's true, and it's both arrogant and uncalled for.


It's mentioned in all 3 of the articles that have come out of the GDC today. You're trolling.

#48 S3dition

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Posted 29 March 2013 - 01:40 PM

View PostRoadbeer, on 29 March 2013 - 01:33 PM, said:


Whoa, settle down there Magellian, care to explain to me how you navigated to that conclusion?

The P2 part was strictly in regards to Merc Units. Not houses, not having to pay to take part in the CW.

Like I said, I get the set up fee... incorporating your merc tag into the faction tag system, graphics, etc. but not the premium time part of it.

WTF did you get P2P for CW beyond that?


I was explaining the difference between the two types of community warfare. I wasn't stating that either would be explicitly used, just clarifying the difference.

#49 Mechwarrior Buddah

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Posted 29 March 2013 - 01:40 PM

View PostProsperity Park, on 29 March 2013 - 01:37 PM, said:

  • The Article says they will charge a one-time setup fee for the establishment of a Merc Corp to prevent everyone from starting their own. That means players won't have to pay to join them, just pay a 1-time fee to create them.
  • If they planned to charge money from people to "join" Merc corps, then that would not function to reduce the number of Merc Corps that people create as a one-man-company, because creating a company would cost as much as joining one, since you have to join the company you create.
  • Based on their statement, the way to discourage vast numbers of one-man-companies is to charge a fee to create the Corp initially and then anyone can join it for free.
Also, the Developers will not force people to maintain Premium Accounts in order to be in a Merc Corp.



The Moderation Team is being notified of this thread because of people's tendencies to post inaccurate information about how this game is being developed and priced.


sweet
moderator wins thread

Edited by Mechwarrior Buddah, 29 March 2013 - 01:41 PM.


#50 Roadbeer

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Posted 29 March 2013 - 01:41 PM

View PostProsperity Park, on 29 March 2013 - 01:37 PM, said:

  • The Article says they will charge a one-time setup fee for the establishment of a Merc Corp to prevent everyone from starting their own. That means players won't have to pay to join them, just pay a 1-time fee to create them.
  • If they planned to charge money from people to "join" Merc corps, then that would not function to reduce the number of Merc Corps that people create as a one-man-company, because creating a company would cost as much as joining one, since you have to join the company you create.
  • Based on their statement, the way to discourage vast numbers of one-man-companies is to charge a fee to create the Corp initially and then anyone can join it for free.
Also, the Developers will not force people to maintain Premium Accounts in order to be in a Merc Corp.


The Moderation Team is being notified of this thread because of people's tendencies to post inaccurate information about how this game is being developed and priced.


PP, love you man for all the sustinance you provide K Town...however, straight from the article...

Quote



The lone wolf play style is what players currently have in the game today; the NPC factions will be free-to-play; the Merc Corps, on the other hand, will be monetized. "We're looking at possibly charging a one-time setup fee," Ekman said. "This is just to make sure there's not a flood of one-player corps.

"We really want people who participate in this to be as engaged as possible. And we'll probably require them to have a premium time account, as a kind of dedication level." That premium time account can be purchased in quantities ranging from daily to monthly to bi-annually, with the 30-day pack costing $10.



#51 Felicitatem Parco

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Posted 29 March 2013 - 01:42 PM

View PostMechwarrior Buddah, on 29 March 2013 - 01:40 PM, said:


sweet
moderator wins thread

I know, right? It's too bad people will post stuff that doesn't correlate with the facts.

#52 S3dition

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Posted 29 March 2013 - 01:42 PM

View PostMechwarrior Buddah, on 29 March 2013 - 01:39 PM, said:



FIRST ******* POST in the thread. jeez dude and you accuse me of not reading
but since youre just here to troll and not read keep on I guess lol


Um:

Quote

"its a free to play, CW rah rah rah" Oh NOW our position is if you want to play all that you have to pay to do it.


So where did they say you have to "pay to play at all?"

And if you noticed, the OP is about paying monthly, not a one time transaction like the article says and Prosperty's quote.

#53 Felicitatem Parco

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Posted 29 March 2013 - 01:43 PM

View PostRoadbeer, on 29 March 2013 - 01:41 PM, said:


PP, love you man for all the sustinance you provide K Town...however, straight from the article...

Well, if that's the case then it contradicts from what I heard from them earlier...

I know.. let it begin anew.

Edited by Prosperity Park, 29 March 2013 - 01:43 PM.


#54 KuruptU4Fun

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Posted 29 March 2013 - 01:43 PM

"We've identified three kinds of players," Piranha Games creative director Bryan Ekman adds. There's the lone wolf, "the guy who doesn't care about role playing, being a part of any organzational structure whatsoever."

This guy just wants to play, he can join a group of friends, play as a group on a world where control of that world is not recorded. The F2P moniker is earned here...

"Then we have factions, and factions are NPC factions. They belong to the universe, they're a part of the lore. These are the great houses of BattleTech."

You can join a House, list yourself as competing for control of a border world, play with friends under your House logo, gain some benefits for playing by getting some bonuses from your House. Again, F2P works well here, I can see a lot of players who want to buy cosmetic stuff only, or maybe some Premium time subscribers as well.

"And then you have the Merc Corps. These are the guilds, these are the clans, these are the guys who come together, band together, fight together and play together and actually want to control as much territory as they can through their actions."

These guys are here for the love of the game, of playing BIG STOMPY MECHS, they've recruited their friends to play, they've made some friends on the forums. They may not like everything that's going on the game provides, but the good outweighs the bad. And they want this game to succeed. This is the group who will have no problem ponying up a small amount of money to support the game they enjoy, not only on the stuff they want personally. But a few extra bucks to bid on contracts and earn a few extra C-Bills and XP maybe....

#55 anonymous175

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Posted 29 March 2013 - 01:43 PM

I don't know if dedicated is the right word if you pay monies to keep your job.

#56 Shumabot

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Posted 29 March 2013 - 01:44 PM

View PostProsperity Park, on 29 March 2013 - 01:42 PM, said:

I know, right? It's too bad people will post stuff that doesn't correlate with the facts.


Like you. They state verbatim that CW will require premium and that merc corp access is paywalled.

Edited by Shumabot, 29 March 2013 - 01:45 PM.


#57 Mechwarrior Buddah

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Posted 29 March 2013 - 01:44 PM

View PostS3dition, on 29 March 2013 - 01:42 PM, said:


Um:



So where did they say you have to "pay to play at all?"

And if you noticed, the OP is about paying monthly, not a one time transaction like the article says and Prosperty's quote.


and you can stop now lol
Prosperity al;ready cleared it up

#58 DrSecretStache

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Posted 29 March 2013 - 01:44 PM

View PostProsperity Park, on 29 March 2013 - 01:37 PM, said:

  • The Article says they will charge a one-time setup fee for the establishment of a Merc Corp to prevent everyone from starting their own. That means players won't have to pay to join them, just pay a 1-time fee to create them.
  • If they planned to charge money from people to "join" Merc corps, then that would not function to reduce the number of Merc Corps that people create as a one-man-company, because creating a company would cost as much as joining one, since you have to join the company you create.
  • Based on their statement, the way to discourage vast numbers of one-man-companies is to charge a fee to create the Corp initially and then anyone can join it for free.
Also, the Developers will not force people to maintain Premium Accounts in order to be in a Merc Corp.



The Moderation Team is being notified of this thread because of people's tendencies to post inaccurate information about how this game is being developed and priced.


PP, I appreciate the clarification, but how do you get that last part that you said out of:

Quote

"We really want people who participate in this to be as engaged as possible. And we'll probably require them to have a premium time account, as a kind of dedication level."


I also don't see why they don't just require a minimum amount of players to form a faction if that's what they want to do. If they want to monetize it, they should simply say so. Although, they didn't say just how much it would cost. I wouldn't mind dropping the lowest price of MC to start one, if that's what it took.

And I guess it's important to note that houses are F2P.

EDIT: whoops, ninjad. oh well. Thanks PP.

Edited by Zoughtbaj, 29 March 2013 - 01:46 PM.


#59 Mechwarrior Buddah

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Posted 29 March 2013 - 01:45 PM

View PostProsperity Park, on 29 March 2013 - 01:43 PM, said:

Well, if that's the case then it contradicts from what I heard from them earlier...

I know.. let it begin anew.


can we lock this thread now that we know its all based on crap? lol

#60 Terror Teddy

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Posted 29 March 2013 - 01:46 PM

Premium time for having a corp? Are they out of their mind?

Why not just require 1000 MC per member to join a corp? Or hell, 2000 MC.





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