New To The Game, Insta-Dying Every Match.
#1
Posted 30 March 2013 - 09:43 PM
I just started earlier today, and so far my play time has been painful more than fun.
A quick run-down of the last 3 games I've played.
Game one, (first time encountering Electronic Counter Measures) I chose the free trebuchet. I get the desert map, and after walking with the team I notice a team-mate off in the distance getting shot by stuff. So I moved in closer to see if i could help, and i see three of the same mechs around him. I try and light them up with my missiles, but i couldn't target them. I thought it was a bug so i ran in and started hitting them with my lasers. I did OK until they killed my team-mate. then they came after me. They just ran around in circles and fired off their missiles that didn't miss. SRMS that tracked or something. Eventually two of them just stopped behind me as i shot their friend and drilled through my back armor with those magic missiles.
It was terrible and I felt impotent and there was NOTHING I could do. Very non-battletech if you ask me. If I wanted to feel like infantry I would play battlefield.
Game TWO, I pick the free light mech. desert again. Run around with the team, and we all kill two of their team. It was great, the fight lasted 30 seconds or so and I thought I did good. We keep going trying to find their team. I run off to look, round a corner, and boom. Dead. Don't know what killed me. Still don't, and frankly, I don't care. Some sort of ballistic. But that shouldn't happen. Quick kills don't belong in mechwarrior. I wrote it off as a fluke.
Game three, I try my hand at the free heavy mech. The dragon. I ALWAYS liked the dragon in TT, and I really enjoyed reading some of the battle-tech books with dragons in them. They're just such a cool mech and they have cool lore with them. In the books, men would tremble when they saw a dragon on the battlefield. Things go well. I get into a fight with a mech that I recognized immediately. The catapult. He hits me with some lasers and missiles, and I hammer him with my autocannon and lasers, and I think I did a good job in that fight, and dished damage. One of my team-mates kills him and I get away with only armor damage. Then I see another catapult, hit him with my missiles then close in with my laser and autocannon. He shoots me once with a STUPID amount of missiles. I die. Instantly. Through intact armor.
someone on my team called him a skillcat, and I see where the nickname comes from......
I really want to give this game a chance. I know I'm terrible, I expect to be. I do my best to stick with the team, to not run off on my own, and to do what everyone else does. I see the same thing happening to most of my team-mates every battle too. But I also expect this game to have some sense of balance. I may not be a good judge of what needs nerfing and what doesn't because I've played six games. But out of those 6, half of them have been so terribly frustrating... I didn't even realize I had made a mistake until my mech corpse was on the ground. This game requires a ********* to enjoy it......
And yes, i hear everyone telling me "It gets better, just wait until you get your own mech!" and "You just cant play noob, Magic missiles and electronic counter measures are fine" (Actual quotes) but if this is what I should expect, I don't want to wait for it to get better. I want to go do something else.
Is this JUST because i'm new or does this game have some problems?
#2
Posted 30 March 2013 - 09:50 PM
#3
Posted 30 March 2013 - 09:50 PM
#4
Posted 30 March 2013 - 09:51 PM
And yes there are problems. The splat cats, AC 20/20 mechs, etc can take over a match if given the chance. Wait till you purchase a mech and spend time tinkering with it and then you might enjoy it more.
#5
Posted 30 March 2013 - 09:51 PM
Shimmergloom, on 30 March 2013 - 09:43 PM, said:
I just started earlier today, and so far my play time has been painful more than fun.
A quick run-down of the last 3 games I've played.
Game one, (first time encountering Electronic Counter Measures) I chose the free trebuchet. I get the desert map, and after walking with the team I notice a team-mate off in the distance getting shot by stuff. So I moved in closer to see if i could help, and i see three of the same mechs around him. I try and light them up with my missiles, but i couldn't target them. I thought it was a bug so i ran in and started hitting them with my lasers. I did OK until they killed my team-mate. then they came after me. They just ran around in circles and fired off their missiles that didn't miss. SRMS that tracked or something. Eventually two of them just stopped behind me as i shot their friend and drilled through my back armor with those magic missiles.
It was terrible and I felt impotent and there was NOTHING I could do. Very non-battletech if you ask me. If I wanted to feel like infantry I would play battlefield.
Game TWO, I pick the free light mech. desert again. Run around with the team, and we all kill two of their team. It was great, the fight lasted 30 seconds or so and I thought I did good. We keep going trying to find their team. I run off to look, round a corner, and boom. Dead. Don't know what killed me. Still don't, and frankly, I don't care. Some sort of ballistic. But that shouldn't happen. Quick kills don't belong in mechwarrior. I wrote it off as a fluke.
Game three, I try my hand at the free heavy mech. The dragon. I ALWAYS liked the dragon in TT, and I really enjoyed reading some of the battle-tech books with dragons in them. They're just such a cool mech and they have cool lore with them. In the books, men would tremble when they saw a dragon on the battlefield. Things go well. I get into a fight with a mech that I recognized immediately. The catapult. He hits me with some lasers and missiles, and I hammer him with my autocannon and lasers, and I think I did a good job in that fight, and dished damage. One of my team-mates kills him and I get away with only armor damage. Then I see another catapult, hit him with my missiles then close in with my laser and autocannon. He shoots me once with a STUPID amount of missiles. I die. Instantly. Through intact armor.
someone on my team called him a skillcat, and I see where the nickname comes from......
I really want to give this game a chance. I know I'm terrible, I expect to be. I do my best to stick with the team, to not run off on my own, and to do what everyone else does. I see the same thing happening to most of my team-mates every battle too. But I also expect this game to have some sense of balance. I may not be a good judge of what needs nerfing and what doesn't because I've played six games. But out of those 6, half of them have been so terribly frustrating... I didn't even realize I had made a mistake until my mech corpse was on the ground. This game requires a ********* to enjoy it......
And yes, i hear everyone telling me "It gets better, just wait until you get your own mech!" and "You just cant play noob, Magic missiles and electronic counter measures are fine" (Actual quotes) but if this is what I should expect, I don't want to wait for it to get better. I want to go do something else.
Is this JUST because i'm new or does this game have some problems?
Both.
ECM is currently very broken and renders missiles useless against it without other ECM or TAG nearby.
Also, for people new to Battletech, multitasking targets, heat, ammo, and range can be very tricky, especially when you aren't familiar with the weapons.
The game is currently in open beta, so there are a lot of fixes and extra content incoming. Your best bet is to grab some friends (install teamspeak and check out one of these servers: http://mwomercs.com/...e-chat-servers/), who can help you learn the game.
It's a lot of fun once you've learned the ropes and customized a mech. Yes, the free trial mechs are pretty bad against custom mechs, but it shouldn't take more than ~20 games to get your first mech.
Also, ignore the negative banter. There are a handful of people on these forums that are determined to drive away new players. Not sure why. I guess they like playing alone?
Anyway, welcome to the game!
Edited by S3dition, 30 March 2013 - 09:51 PM.
#6
Posted 30 March 2013 - 09:54 PM
#7
Posted 30 March 2013 - 09:56 PM
#8
Posted 30 March 2013 - 09:56 PM
I've talked lots of friends into playing, and one of the hardest things for them to grasp was the importance of good positioning on the battlefield.
Mechs are far from invincible. Even an atlas can be turned to vapor in hilariously short order if it is left under the scrutiny of too many enemy guns.
In this game, your positioning and how you expose yourself to fire are far more important than decent gunnery skills. Getting this mindset is one of the hardest things to come to grips with.
My advice? Pick yourself a nice, fat protector, like an atlas. Stay about 200m behind them, and shoot what they shoot. Also, when you're moving, think to yourself "if I'm shot at now, is this the place I would like to return fire from?"
If the answer is no, find somewhere you would like to return fire, and go there.
Lastly... Find some friends. If you get on TS, you don't even have to talk, but the game is billions of times easier to get to grips with when you play in a team.
Stick with it! I promise it gets better.
#9
Posted 30 March 2013 - 09:59 PM
First off, yes game has some problems, but so does every game - and *technically* this is still beta. I will say it is NOT forgiving to new players - spend a LOT of time in the training grounds to get used ot movement. Do NOT stand still and aim, get used to hitting things while at full speed.
The worst part of the new player game are the trial mechs. Simply put they are terrible. once you get your own - within about 20 matches, it gets much better. Trial mechs share some horrible things - 1) single heat sinks 2) ammo in bad spots (you likely died to ammo explosion) 3) weak armor 4)non sensical (for this game) weapon layouts.
Once you get your own mechs and can optimize them it gets much, much better. Each mech in the game has strengths and weaknesses (other than the Raven 3L), learn to recognize them and you will be fine - it is part of the fun of learning tbh. In that Commando btw getting one shotted from heavies can definitely happen. What you are concerned about are Streak SRMs. They home on on you from odd angles - they CAN miss but you need to leverage cover and quick turns. What makes them brutal is when paired with ECM as then the ECM mech is un lockable from most ranges for guided missiles.
ECM mechs are primary targets on the battlefield as they share their protection with others close to them. Sucks bad. Only certain chassis can carry them - find them and eliminate. PPCs short them out for 4 sec and TAG makes them LRMable. You may also "dumb fire" you LRMs, you do not have to have a lock. Anyway, keep going and don't give up - it is all there for you to play as well (buy the 3L first and you will soon learn it's counters... from people using them on you)
Edited by Zen Hachetaki, 30 March 2013 - 10:13 PM.
#10
Posted 30 March 2013 - 10:08 PM
Shimmergloom, on 30 March 2013 - 09:43 PM, said:
New Player forum or the help forums up top are often less . . . unfriendly :-).
Quote
Early warning: the trial mechs are really bad. I'm sorry to say. They often have 2/3 the armor normal people carry. And overheat like crazy.
Quote
Game one, (first time encountering Electronic Counter Measures) I chose the free trebuchet. I get the desert map, and after walking with the team I notice a team-mate off in the distance getting shot by stuff. So I moved in closer to see if i could help, and i see three of the same mechs around him. I try and light them up with my missiles, but i couldn't target them. I thought it was a bug so i ran in and started hitting them with my lasers. I did OK until they killed my team-mate. then they came after me. They just ran around in circles and fired off their missiles that didn't miss. SRMS that tracked or something. Eventually two of them just stopped behind me as i shot their friend and drilled through my back armor with those magic missiles.
It was terrible and I felt impotent and there was NOTHING I could do. Very non-battletech if you ask me. If I wanted to feel like infantry I would play battlefield.
LRMs: deal 0 damage under 170 meters.
You have to maintain lock until they hit for it to keep aiming.
You can't lock onto someone with ECM unless you directly hit them with TAG (1 ton, 1 crit, uses an energy slot)
General rule, avoid missiles.
Streak locks work the same way.
You were probably fighting Raven 3Ls, that's just howt hey operate. You can't afford to get separated from the pack as a new player.
I feel for ya. In a bigger mech, sometimes all you can do is put your back to a wall.
The key thing here though, is if you are outnumbered, you die.
Quote
The problem with lights actually is that you will run into more 3Ls.
Lights have the highest skill gap.
In the commando trial mech . . most things can kaboom you if they are 50 tons or more if you get in front of them. CAn't engage head to head. [Alpha strikes of 40-50 damage are pretty common.]
Quote
Game three, I try my hand at the free heavy mech. The dragon. I ALWAYS liked the dragon in TT, and I really enjoyed reading some of the battle-tech books with dragons in them. They're just such a cool mech and they have cool lore with them. In the books, men would tremble when they saw a dragon on the battlefield. Things go well. I get into a fight with a mech that I recognized immediately. The catapult. He hits me with some lasers and missiles, and I hammer him with my autocannon and lasers, and I think I did a good job in that fight, and dished damage. One of my team-mates kills him and I get away with only armor damage. Then I see another catapult, hit him with my missiles then close in with my laser and autocannon. He shoots me once with a STUPID amount of missiles. I die. Instantly. Through intact armor.
Dragon trial is terrible. Will be better next month.
You can hit "R" to target most enemies, after a while it will show you their weapons.
Yes, splatcat. 6 SRM6. It's actually not nearly as deadly as it used to be. And SRMs just blow up harmlessly after 270 meters.
A big part of it is just because the trial mechs right now are *particularly* awful.
If you want to see how much a good mech will cost you can go to smurfy's:
http://mwo.smurfy-net.de/mechlab
Select your mech. Outfit it. You can see how much the total cost will be in the top right.
This also has "weapon stats" which will give you a great idea of what everything does, it's slightly different from TT. Although base weapon damage is the same for everything except missiles. Missiles are a little weird right now (in a good way IMO, but people disagree).
Right now the trial experience is a little indefensible, sorry for that. Focus on assisting allies. You really can make a difference, but you cannot solo anyone. You need to figure out what your teammates are shooting at, and shoot at that target.
also, check out the forums for a good teamspeak server. Join a group in no guts no galaxy teamspeak, for example, it will really improve the quality and fun of the gameplay.
There's a thread somewhere i the guide section with a bunch of public teamspeak servers.
#11
Posted 30 March 2013 - 10:08 PM
Shimmergloom, on 30 March 2013 - 09:43 PM, said:
I just started earlier today, and so far my play time has been painful more than fun.
A quick run-down of the last 3 games I've played.
Game one, (first time encountering Electronic Counter Measures) I chose the free trebuchet. I get the desert map, and after walking with the team I notice a team-mate off in the distance getting shot by stuff. So I moved in closer to see if i could help, and i see three of the same mechs around him. I try and light them up with my missiles, but i couldn't target them. I thought it was a bug so i ran in and started hitting them with my lasers. I did OK until they killed my team-mate. then they came after me. They just ran around in circles and fired off their missiles that didn't miss. SRMS that tracked or something. Eventually two of them just stopped behind me as i shot their friend and drilled through my back armor with those magic missiles.
It was terrible and I felt impotent and there was NOTHING I could do. Very non-battletech if you ask me. If I wanted to feel like infantry I would play battlefield.
Game TWO, I pick the free light mech. desert again. Run around with the team, and we all kill two of their team. It was great, the fight lasted 30 seconds or so and I thought I did good. We keep going trying to find their team. I run off to look, round a corner, and boom. Dead. Don't know what killed me. Still don't, and frankly, I don't care. Some sort of ballistic. But that shouldn't happen. Quick kills don't belong in mechwarrior. I wrote it off as a fluke.
Game three, I try my hand at the free heavy mech. The dragon. I ALWAYS liked the dragon in TT, and I really enjoyed reading some of the battle-tech books with dragons in them. They're just such a cool mech and they have cool lore with them. In the books, men would tremble when they saw a dragon on the battlefield. Things go well. I get into a fight with a mech that I recognized immediately. The catapult. He hits me with some lasers and missiles, and I hammer him with my autocannon and lasers, and I think I did a good job in that fight, and dished damage. One of my team-mates kills him and I get away with only armor damage. Then I see another catapult, hit him with my missiles then close in with my laser and autocannon. He shoots me once with a STUPID amount of missiles. I die. Instantly. Through intact armor.
someone on my team called him a skillcat, and I see where the nickname comes from......
I really want to give this game a chance. I know I'm terrible, I expect to be. I do my best to stick with the team, to not run off on my own, and to do what everyone else does. I see the same thing happening to most of my team-mates every battle too. But I also expect this game to have some sense of balance. I may not be a good judge of what needs nerfing and what doesn't because I've played six games. But out of those 6, half of them have been so terribly frustrating... I didn't even realize I had made a mistake until my mech corpse was on the ground. This game requires a ********* to enjoy it......
And yes, i hear everyone telling me "It gets better, just wait until you get your own mech!" and "You just cant play noob, Magic missiles and electronic counter measures are fine" (Actual quotes) but if this is what I should expect, I don't want to wait for it to get better. I want to go do something else.
Is this JUST because i'm new or does this game have some problems?
Uhhh. There is literally no multiplayer game in the universe that you can just jump in and not get ***** at first...
League of Legends? Yea, check. You will get stomped because you don't know basic lane matchups or items. Any FPS? You will get stomped because you don't know maps, guns, etc. MWO? You will get stomped, because, well, like any other game, you just don't know jack ****. It's how it works. I don't understand the point of this post. You expect to even grasp any kind of pvp concept in six games? Get back to single player campaigns, pvp is simply not for you.
#12
Posted 30 March 2013 - 10:08 PM
If you are a new player, apologies. We have some trolls in our midst; one must always be careful.
Trebs have thin armor, and the trial versions are total ****. 4 PPC blasts to the left torso are all it takes to take out the stock one with an XL.
Dragons are difficult, especially in their stock configs. They take a lot more precision and care to use effectively, but they can be deadly in the right hands. In TT you had all the time in the world to decide which weapons to use. Here a split second miscalculation can mean shutdown, and death.
ECM is difficult to play against. It's currently OP in groups, but if they change back the counter mode to counter all in the countering mech radius it will be much better. Streaks are pretty broken, especially when used with ECM. The devs have hinted that they are working on changing their flight paths to be lead pursuit. This means that they would have a very high chance of hitting for a mech that doesn't take evasive maneuvers, but could be dodged by an agile mech. Assaults aren't nearly as vulnerable to streaks, and SRMs are generally better at taking them out already.
#13
Posted 30 March 2013 - 10:10 PM
Shimmergloom, on 30 March 2013 - 09:43 PM, said:
Your experience is something I have been lobbying about very aggressively for the past few days. PGI is under the mistaken impression the reason newbies are getting turned off is the lack of 3rd person, not the lack of a real 'mech.
Trial 'mechs are, effectively, awful. They don't have the armor of firepower of a custom variant. I understand your frustration and assure you that it DOES GET MUCH BETTER. I will warn the Dragon, outside of the Flame, is considered one of the weaker chassis but a custom one can do considerably better.
Again, I understand your "I'll just give up" attitude. This is THE problem with Trial 'mechs, the worst system PGI ever put in place. But try not to, at least until you can afford a solid medium 'mech and try the game with something that can be actually armored and equipped properly. It really is not your fault.
#14
Posted 30 March 2013 - 10:16 PM
Walk, on 30 March 2013 - 10:08 PM, said:
Uhhh. There is literally no multiplayer game in the universe that you can just jump in and not get ***** at first...
League of Legends? Yea, check. You will get stomped because you don't know basic lane matchups or items. Any FPS? You will get stomped because you don't know maps, guns, etc. MWO? You will get stomped, because, well, like any other game, you just don't know jack ****. It's how it works. I don't understand the point of this post. You expect to even grasp any kind of pvp concept in six games? Get back to single player campaigns, pvp is simply not for you.
I did openly admit that i'm bad. I expect to be bad. I just didn't expect to be insta-killed in every match I play. I'm not bitching because I "got stomped" I'm just curious if the quick-kill stuff happens to people who are actually good, because i've seen it happen to an awful lot of people during my long long long stints watching people after i die.
Darkfire66, on 30 March 2013 - 09:54 PM, said:
I finally found the info with google-fu. I'm just in the lobby.
Thanks for all the replies. I've got a bit better feeling about this game. I'm just irked about all the instagibbing stuff that's happened to me.
#15
Posted 30 March 2013 - 10:24 PM
once you buy one and fit it with your own stuff it will be like night and day, i had to suffer through countless matches in trial mechs to get my assault ride, and i picked an expensive one...
it was the only thing keeping me going, to have the cbills to buy a shiny mech. but i see what you're saying, PGI hasn't made it a great experience for first timers or even trial users.
they're working on that.
but really just save up that dough, then we can help with builds
also it sounds like you're encountering some shameless players dropping in 3 man of raven3l + ecm with streaks. focusing everything down.
the kind of thing that makes players like yourself leave and never come back.
it's partly their fault (the so called cheesers) but also partly PGI's because they know how it's all working and just have failed to adress it so far.
instead they just give us more bad news every day
Edited by Mazzyplz, 30 March 2013 - 10:27 PM.
#16
Posted 30 March 2013 - 10:28 PM
Walk, on 30 March 2013 - 10:08 PM, said:
Uhhh. There is literally no multiplayer game in the universe that you can just jump in and not get ***** at first...
League of Legends? Yea, check. You will get stomped because you don't know basic lane matchups or items. Any FPS? You will get stomped because you don't know maps, guns, etc. MWO? You will get stomped, because, well, like any other game, you just don't know jack ****. It's how it works. I don't understand the point of this post. You expect to even grasp any kind of pvp concept in six games? Get back to single player campaigns, pvp is simply not for you.
Sirs;
Wow, THAT'S harsh....
Maybe true.
I'm not sure, but what I think this fellow needs is some reassurance this is NOT a one shot kill deathmatch, which indeed it CAN be. It makes sense if you think about it, even the most well-armored vehicles have an Achilles heel, and most players online now have already discovered how to counter your builds and techniques while you're learning. I agree that finding some friends or signing on to the Lone Wolves site (they have posts in the Merc Corps hiring hall, or search for them) allows you to team up with some guys who will help you out.
Ask or look in the forums for build help. When you die, "Spectate" to see how others use weapons and cover.
Worth it? Maybe. It's potentially a gigantic game. Quite a few players are active all over the world 24/7, so you will meet some decent folks. I STILL die more than not, and I've been playing for a couple of months now.
You're not alone, and that's the best part if you get serious about the team play.
Edited by Ignatz22, 30 March 2013 - 10:30 PM.
#17
Posted 30 March 2013 - 10:31 PM
#18
Posted 30 March 2013 - 10:35 PM
Shimmergloom, on 30 March 2013 - 10:16 PM, said:
I finally found the info with google-fu. I'm just in the lobby.
Thanks for all the replies. I've got a bit better feeling about this game. I'm just irked about all the instagibbing stuff that's happened to me.
It happens to good players, too, especially in light mechs. There are some people who are really good at aiming, particularly really high alpha builds, such as hexa stalker(which is a terrible build, fyi), or ac/40 cats/jaegs. You really just gotta learn the current OP builds, then learn to play against them. The only reason you are getting insta-gibbed is because you don't know what to avoid or how to combat them... that and trial mechs. For whatever reason, trial mechs use absolutely garbage armor, I wouldn't be surprised if that treb was using less armor than my Jenner normally uses.
#19
Posted 30 March 2013 - 10:41 PM
#20
Posted 30 March 2013 - 10:43 PM
1. Definitely the wrong section. Not because of you or your post, but because General Discussion is, by and large, a pretty bad place to actually have a discussion. Take some time to browse through some of the more useful sections (New player help, etc), then come join the sane people in Jettisoned Comms.
2. Match #1. Sadly, your teammate off by themselves getting whomped by Ravens with ECM made a tragic mistake in running off on his own (unless he was your scout, and even then should have been leading those little chicken-legged ******** into the line of fire of your heavier hitters). Your mistake, and it's okay to make them, was breaking formation in your medium to try to save him. No, really. It's harsh, but pug matches will, usually, have 1 guy on the team who runs off in their own direction. The best you can do, being brand new, is stick with the rest of your team and write that loner off. Hopefully his suicidal act will be enough of a diversion for your main force to take out a couple of enemy mechs before the 2 or 3 smashing your suicidal loner finish the job and return to the fray. With more experience, a different mech, and another teammate in tow - then you can try to save the loners. For now, pick a medium you like, and play "support the Atlas" (stalker, awesome, whatever assault is available) for about 20 or so matches straight. Sounds boring, but it works and it is an effective way to learn the game.
Also, when you see those little chicken-legged ******** running around, aim for their legs with all of your lasers. A legged light is a dead light. Given the history of MW this might seem dishonorable at first, but with the current state of ECM, and the abject lack of consequences when they pass right through you to get your back, just leg them and be done with it.
3. Match #2. You turned the wrong corner and likely took a pair of either Gauss or AC20 to the wrong spot. Usually your face. It happens, it should happen, and it doesn't happen often enough to be problematic. When you're driving your own custom mechs and you insta-jib that Jenner that landed right in front of you, you'll come around.
4. Match #3. "Skillcat" is just another 1 trick pony. SRM max range is 270 meters, and they are only truly effective when they are right up on you, less than 100m, because of the way SRMs spread. Having said that, they are a priority target. Shoot them at range, call them out to your team. Heck, in most PUG matches all you have to do is type the letter of your target in team chat and you'll get at least 1 person helping on your target. For a while I just took to calling targets with a single letter for entire matches. For example, if I see an enemy with heavy damage and there are friendlies around, I'll just call out "E" in chat with no reference. Sometimes you can call a whole series this way, though I often call the wrong one.
Regarding the Dragon, the stock configs translated ... badly .. to MW:O. Even modified there are people convinced they are awful. I, personally, am not a fan, but I've seen enough people wreck shop with them to know that its not the crap chassis that some make it out to be. If you really love Dragons, I bet you'll find a way to be effective with them.
5. There are .. a lot .. of things here that are pretty broken, and you've encountered several of them. This is compounded by the fact that you are new. It sounds like you are familiar with TT, which is going to simultaneously help and hinder your transition here. Go to the guides section, check out Ohm's quick reference or any other of the threads that describe the mechs, weapons, etc. You will have a better grasp on how things work in this translation. You're also running into the matchmaker issues, probably pretty hard. Remember, the longer it takes to find a match, the wider the ELO net had to be cast. Also, matches are ending up woefully mismatched in terms of tonnage/weight class. I've seen teams with no lights go against teams with 5. I've seen 7 assaults on 1 side and none on the other. Matchmaker is a pancaking mess right now and that is part of the problem you are experiencing. For example, do you recall in match #1 where there were 3 Ravens on the enemy side, did your side have any lights at all? For the record, I would much rather fight on the side with no assaults against the side with assaults than I would want to fight on the side with no lights versus the side with lights. The former is hard mode, the latter is impossible mode.
6. Those "actual quotes" are just trolls an grognards. They exist in all games and they always will. Ignore them.
7. Yes it is because the game has problems, yes it is because you are new. Neither are insurmountable obstacles, it's just a question of how much you enjoy the game despite the terribad new user experience.
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