Bryan E's Interview With Mmo Attack @ Gdc (Not The Polygon Interview!)
#161
Posted 01 April 2013 - 10:14 AM
#162
Posted 01 April 2013 - 10:16 AM
Mystere, on 01 April 2013 - 10:00 AM, said:
Well, I can't really help you at all with your Starbucks dilemma, especially because the family owns a few coffee farms and as such I learned how to prepare one for myself at a very early age.
Maybe you could move closer to a more coffee-friendly location?
And full bore "doom and gloom" "the sky is falling" "foam in the mouth" raging is the answer? I don't think so.
oh so what is the answer then, dear superior Ubermensch.
Explain us it to us the so called "sky is falling, foam in the mouth, raging underclass.
Would it involve accepting what ever pgi decides things should be and graciously giving them all of our money no matter how badly they **** up in basic things like game balance?
Edited by Sifright, 01 April 2013 - 10:17 AM.
#163
Posted 01 April 2013 - 10:17 AM
hammerreborn, on 01 April 2013 - 07:39 AM, said:
And the rage has been justified once, and only once. And that was coolant gate (the p2w part, not the "OMG THEY SAID NEVER" because the latter are people that can't understand context).
You're usually also sensible. But I think you're not so this time around, what with your "rage has been justified" for coolantgate.
(My apologies. I just came back from vacation only to discover that the inmates have had a really wild run of the asylum, causing me to a bit to much)
Edited by Mystere, 01 April 2013 - 10:31 AM.
#164
Posted 01 April 2013 - 10:22 AM
Mystere, on 01 April 2013 - 10:17 AM, said:
You're also usually also sensible. But I think you're not so this time around, what with your "rage has been justified" for coolantgate.
(My apologies. I just came back from vacation only to discover that the inmates have had a really wild run of the asylum, causing me to a bit to much)
I think the people that were upset with the initial consumable design had every right too. I don't think it should have gotten so out of hand but it was clearly leaning p2w as initially designed, and I understand why people got upset like they did. All of that ceased in the 2nd design, so I think that argument was entirely reasonable.
The people who ranted about PGI lying about coolant by linking a post asking Garth about mw4s coolant system had no justification though.
Also, to whoever said there was nothing about a 1 time fee in the video: I think you are right. Loading this thing up on my phone has taken about an hour for the first half and there was nothing.
Edited by hammerreborn, 01 April 2013 - 10:23 AM.
#165
Posted 01 April 2013 - 10:38 AM
But I'm done spending money. If they do an about face with regards to communication I'll re-evaluate.
Honestly that is all that matters. All this hub bub isn't going to do much, they've shown that.
But when we all stop spending money, they will have to react. Or let the game die. Which is always possible.
#166
Posted 01 April 2013 - 10:49 AM
Either way, just what do you expect them, to survive on 0 money? Most of these games make you pay for setting up stuff like corps etc. and i'm perfectly fine with that, just as are pretty much all the people i know that regularly play the game. Oh and just about everybody also avoids the forums for how useless they are.
#167
Posted 01 April 2013 - 10:51 AM
Xendojo, on 01 April 2013 - 09:45 AM, said:
This one is sticky, seeing as you can buy premium with MC, and get MC with premium. So you have to buy into the loop one time, but return business? Will have to reserve my opinion until further information is made available.
It is going to be such a difficult balance for them to strike.
#168
Posted 01 April 2013 - 10:51 AM
Lonestar1771, on 31 March 2013 - 07:42 PM, said:
Settles anything? You may have noticed that I was posting an entirely unrelated video. As I said previously, I've commented on the other thread with regards to the OMGWTFBRYAN video, and my comments and feelings about that video belong there - not here. Of course they were canned responses, you go to GDC knowing you'll be interviewed, and you've already got those answers ready. In their case, they were doing several short interviews one after another for various sites, so not only are they sticking to pre-decided talking points but they're essentially repeating themselves over and over all day. Nature of the beast.
Anyways, that which we knew already? It's info from before Open Beta started. A lot of people didn't know, and even those who did, this is confirmation. Any information for a future game system released back half a year or more ago is essentially worthless today - things change in development, often quite dramatically.
Quote
Lost hope/interest? Ok, goodbye. Check back in six months, see if things have worked out well for you, or don't. Whatever.
Bishop Steiner, on 31 March 2013 - 08:41 PM, said:
While obviously not addressing many of the potential WTFs Russ brought into play, the interview actually DID flesh out the concept of Passive v Active CW, In the overall how each would affect the grand scheme, and where Lone Wolves would fit. Was pretty specific about what to expect in each wave of CW implementation, including CLANS in wave 3.
Exactly. And this was what I wanted to bring some attention to - it's good information. Perhaps not entirely new, but it's fleshed out somewhat the early plans, and it's good to know there will be places for all sorts of players in CW.
Xendojo, on 01 April 2013 - 07:09 AM, said:
Nowhere in either of these videos is the subject of cost to the player addressed. Nowhere....
Keeping my torch lit until we get official word.
Why would they address it? They may well have been made before that other interview. This is an unrelated post, do you understand that? These are NOT responses to that other interview.
Xendojo, on 01 April 2013 - 07:42 AM, said:
Still...we need official word on the possible monetization of CW. Whether or not it was intended is beside the point. The possibility now exists, at least in our minds if nowhere else. And a rejection of an idea from PGI holds absolutely no weight with me.
Premium account required to be a member of a merc unit is just ridiculous. One time start up fee....not so much but still a bad call IMO.
This has already been addressed. Perhaps not officially on this forum (of course, that interview wasn't made officially here either) but it has been clearly debunked in Bryan's twitter, which is also posted in this thread.
There's no premium account required to be a part of a merc corp. Put aside your pitchfork, at least until the final design is revealed.
#169
Posted 01 April 2013 - 10:51 AM
#170
Posted 01 April 2013 - 10:52 AM
Viterbi, on 01 April 2013 - 10:15 AM, said:
And the community continues to ask that PGI/IGP make a statement on the record, being on their website where they are directly liable, addressing the concerns raised.
Third party interviews are not substantive; they are heresay and can be retrospectivly debunked due to 'bad editing' or 'out of context' questions.
I'm flogging a dead horse here but thus far the majority of positive feedback has come from a vocal minority; many others have likely just up and left the forums. You stated that there will be a statement 'later in the week'... that's fine but give an indication of the process... customers are getting scared off here.
#171
Posted 01 April 2013 - 10:54 AM
DocBach, on 01 April 2013 - 10:51 AM, said:
Here is the thing though. Instead of sneaking it in that you want us to spend money to do CW, Why don't you come out and SHOW us what CW offers that makes it worth the money.
The whole issue comes down to communication.
I played Everquest and WoW for about 12 years all together, paying 10-15 bucks a month during that time. I am FINE paying a subscription.
But they have NOTHING that shows me a reason to pay monthly for this game.
Show me that CW actually has some real substance and I might start leaning towards PGI's thought process.
But right now we have 2 game types and what? 5 maps (not including variants) or whatever? And no progression at all.
And they do not treat this like a beta at all.
Edited by Nicholas Carlyle, 01 April 2013 - 10:54 AM.
#172
Posted 01 April 2013 - 10:58 AM
Wintersdark, on 01 April 2013 - 10:51 AM, said:
Just a minor technicality. No where did Bryan debunk the idea of monetizing mercs which is the community warfare system, to all tense and purposes. You are right, he did debunk one aspect but the way people have presented the twitter feed, intentionally or not, has led to people such as your self attaching an answer from Bryan ("categorically not") to the wrong question.
Edited by Purplefluffybunny, 01 April 2013 - 10:58 AM.
#173
Posted 01 April 2013 - 11:01 AM
Edited by Belorion, 01 April 2013 - 11:05 AM.
#174
Posted 01 April 2013 - 11:03 AM
#175
Posted 01 April 2013 - 11:09 AM
This sort of reminds me of what the PIG co. Is doing to us right now. One day
one story is told and the next its another. My question is which pile of hay is the right one?
If you believe this interview then everything would be great and we have nothing to worry about. The game would honestly end up much as 3025 in 3050 with the 13 years of tech advancements. Their intent was to come up with the same thing just about when it was done.
On the other hay stack we hear PIG saying we will all march to their drum or
get out. Plus money , money will be required to join in this interplanetery
slugfest. Here it says that we are all one big happy family and that the sun
will shine all the time. Left out of this conversation of course is that right
now the game is very screwed up. Just this weekend a game would not go
by without one of our group having to crash lose mech control, go to black.
Plus many of us who were elated after the last patch that our joysticks worked.
Just about as well as when it is done were so happy that after the mini patch that other than the joystick buttons non of the buttons would work. But from the video everything is peachy. I have been in Alphas and many betas and have never seen one that was so poorly handled. Finger pointing is easy but in the end it has to only be one PIG.
But if you are about to give up or already have and look at the forum to see if the company has regained its sanity, do not quit. If the video is currect which we do not know. As in which bale of hay to eat.
This could end up being not only the best MechWarrior Game and one of the
best ever made period. No, we will not get everything we want. But this game except for the crashes is far better than MW4 ever was, and I should
know I played till Microok turned off the servers.
if we are lucky things will work out fine the world will learn to live in peace and hugs all around. MechWarrior till 2020. And they keep improving it and
add new features and lots of things even after it is released in September 2013? LOL Even I am not that stupid.
Have a sunny and Mechy day.
Edited by shotokan5, 01 April 2013 - 11:12 AM.
#176
Posted 01 April 2013 - 11:10 AM
#178
Posted 01 April 2013 - 11:14 AM
I basically take everything they say with a major grain of salt until it is in game.
#180
Posted 01 April 2013 - 11:17 AM
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