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Who Has Or Has Not Used Cool Shot Consumables.


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Poll: do you use the Cool Shot consumables? (531 member(s) have cast votes)

Who has used them, has YET to use them but will at some point and who has not used them and WILL NOT use them.

  1. Have used them and will continue to (133 votes [25.09%])

    Percentage of vote: 25.09%

  2. Have not used them but may try them at some point. (178 votes [33.58%])

    Percentage of vote: 33.58%

  3. Have not used them, will not use them... YOU CAN'T MAKE ME!! ;) (202 votes [38.11%])

    Percentage of vote: 38.11%

  4. Have used them and will not use them again, they suck. (6 votes [1.13%])

    Percentage of vote: 1.13%

  5. Have used them and I can build more heat efficient Mech without them. (11 votes [2.08%])

    Percentage of vote: 2.08%

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#81 HammerForge

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Posted 01 April 2013 - 08:32 AM

Haven't used them yet, but I probably should buy one or two, would be nice to have on Caustic or the Desert, to avoid the occasional shut down. I just don't see that as that useful on the mechs I currently am running in, although I could see in certain higher heat builds they would come in handy. Also I don't currently have enough other modules, and probably won't anytime soon to use all the module slots on some builds...so why not.

#82 Royalewithcheese

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Posted 01 April 2013 - 08:37 AM

View PostForestGnome, on 01 April 2013 - 08:22 AM, said:

cheeseboating with like 7 medium lasers


Because slightly tweaked versions of out-of-the-box variants is the definition of "cheese."

OT: Don't use it. It's better to have than not have, but it's not like it will make a robot with bad heat management into a robot with good heat management.

#83 Smk

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Posted 01 April 2013 - 08:42 AM

View PostForestGnome, on 01 April 2013 - 08:22 AM, said:

Flush is pointless unless you're cheeseboating with like 7 medium lasers, or 6 PPC's. Then it's a free alpha button so you can get two kills in like 1 to 4 seconds. I can't count the number of times i paid for coolant flush, and then used it to take down an atlas in less than 3 seconds. Such pay2win.

Right. Something that costs in game currency is totally pay2win.

You can make the cool shot 9 as effective as the MC one without having to spend a dime. It's also only 18 heat once. Not game breaking.

#84 Leeroy Lazer Vomit Kerensky

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Posted 01 April 2013 - 08:46 AM

I forgot these things were even in the game.

#85 Barghest Whelp

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Posted 01 April 2013 - 09:40 AM

I don't run very heat afficient builds, but I'm good at managing my heat. There have been a few situations in which it might have been useful, but I'd probably forget I have it when it gets to that.

That's why I have yet to buy one, but I might try it out in the future. 30k gxp seems a bit steep to me, and 25 MC could be a bit expensive in the long run. Now that I have unlocked the other modules I want I might save up for it though. The thing is, 9 points is not going to be enough, so I'll probably steer away from them until I unlock the CB version.

#86 Tehtos

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Posted 01 April 2013 - 10:01 AM

I didn't bother rearming my ammo, I'm not going to bother rearming my cool shot, either.

#87 CaveMan

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Posted 01 April 2013 - 10:13 AM

The coolshot 9 by 9 (jesus christ who comes up with these names? PGI needs to fire somebody) is good for when I need to dump heat fast because I'm about to get swarmed and even chancing a shutdown could be fatal.

But most games I never even hit the button.

#88 Durant Carlyle

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Posted 01 April 2013 - 10:30 AM

Haven't used any yet, and never will. The vast majority of the time, I don't get close to overheating. When I do, it's only to apply the killing shot. If my heat management doesn't work, and the shot that overheats me doesn't kill my target, then I deserve whatever happens when I shut down.

#89 Orzorn

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Posted 01 April 2013 - 10:34 AM

I didn't vote because there wasn't an option that fit my answer:

I have used them and I think they did what they were supposed to. They got me out of a bind, but they didn't exactly take the day or anything for me. They'd bring me from nearly shut down to about half heat, which got me another alpha strike, or let me regulate my fire a bit more. Sometimes I would equip them and not use them during the match, and others I would use them for the purpose of an additional alpha.

Overall, I'd say I'm happy with how they work. They aren't absolutely amazing, but they do their job (Get you out of a bind) well enough. I'll continue to use them when I think they're worth it, but that won't alter my builds in any way. I'm not going to make a less heat efficient build that does more alpha damage or runs faster and use cool shot to prop it up. So, overall, I think they were implemented pretty well (at least that's what I'm seeing so far. That isn't to say we might not see some ridiculous build that requires them and it starts dominating or something, although I doubt that). They aren't quite like MW4 coolant that you use throughout the entire game. You get one, maybe two shots of the stuff and that's all. You basically get 1.5 alpha strikes, if that.

I can definitely say, however, I will not be spending 15k GXP to get the upgraded 9x9. I'll wait for air strikes instead, because I think the extra offensive power will be nicer. I can already manage my own heat, but I sure as heck can't summon bombs from the sky.

Edited by Orzorn, 01 April 2013 - 10:38 AM.


#90 TruePoindexter

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Posted 01 April 2013 - 10:58 AM

View PostForestGnome, on 01 April 2013 - 08:22 AM, said:

Flush is pointless unless you're cheeseboating with like 7 medium lasers, or 6 PPC's. Then it's a free alpha button so you can get two kills in like 1 to 4 seconds. I can't count the number of times i paid for coolant flush, and then used it to take down an atlas in less than 3 seconds. Such pay2win.


So wait - the stock Hunchback 4P is a cheese boat?

#91 Lostdragon

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Posted 01 April 2013 - 11:01 AM

I pilot Awesomes with a lot of energy weapons. I find the coolant flush useful on the high heat maps or if I maybe need one more alpha to finish someone off. I use one maybe every 5-7 matches. I find them to be most useful when I need to disengage to dissipate heat. They allow me to keep fighting until I can get to cover instead of having to just run and hope I don't get too shot up.

#92 MustrumRidcully

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Posted 01 April 2013 - 11:16 AM

View PostTruePoindexter, on 01 April 2013 - 10:58 AM, said:


So wait - the stock Hunchback 4P is a cheese boat?

And don't get me started on the AWS 8Q.
At least the 9M mixes a Streak in.

#93 Mechkilla

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Posted 01 April 2013 - 11:26 AM

I am missing an option:

I can build a heat efficient mech (with good alpha), will not rely on them but sometimes might use one in an emergency situation.


My builds mostly have a good balance between damage and heat (but not heat neutral). But there are sometimes heavy fights where you build up more and more heat. In such cases it might be helpful to use a cool shot to be able to dish out those 1-3 alphas to kill your opponent(s) before they got you. But mostly I decide between chain firing, slower fire, running awa.. eh for cover :D or calculated risk of overheating in hope this last alpha kills my target.


I just used the 6er once to see how it works. Since then I even didn't bought one and it is not a money issue (c-bill-wise ... mc i would never spend for them).

#94 Wizard Steve

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Posted 01 April 2013 - 11:58 AM

I'd have been interested in the results of this poll if it's design hadn't rendered it worthless.

For the record:

Haven't used them and don't feel any compelling reason to do so in the future.

#95 Abivard

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Posted 01 April 2013 - 09:27 PM

I haven't used them yet, I chose I may use them because later on in CW or tournament I may need to have it to win if the opfor takes to using it..

#96 LordRush

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Posted 01 April 2013 - 09:31 PM

Nope...and I will not use them either. If a pilot relies on tech or assistance then what will happen to said pilot when the day comes when they are unable to use it,for whatever reason. Reality? They are a dead pilot

#97 borisof007

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Posted 01 April 2013 - 09:35 PM

View PostJimSuperBleeder, on 31 March 2013 - 07:30 PM, said:

I have it but keep forgetting to look up how to use it.

I'm sure 6 people have already probably answered you, but it's the "delete" key.

#98 Taj the White Tiger

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Posted 01 April 2013 - 09:37 PM

I personally just don't see the value coolant shot in comparsion to my modules. I mainly run recon mechs and I'd much rather have 360 targeting or target decay than a one time heat boost

#99 Stone Profit

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Posted 01 April 2013 - 10:53 PM

View PostYoseful Mallad, on 31 March 2013 - 06:27 PM, said:

This is just an updated poll to see the % of the community that is, may try, or will never try using the cool shot consumables.


Also... lets PLEASE keep it clean and not bash one another on if you believe they are P2W, right, wrong and anything else. Discussion is fine but please no bashing or flaming each other.

I Have updated the poll with 2 more options.

You n3ed to add "I have used mc coolant" "I have used cbill coolant" and "I have used both" then I will vote, as ive only used cbill cooland and found it to be userul but not necessary.

#100 DaisuSaikoro Nagasawa

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Posted 01 April 2013 - 11:02 PM

I've used it. It's no miracle cure to heat management. It may get you one or two additional shots or (like override) keep you from shutting down at the worst time imaginable...

...but that's all it is. It's not like mw4's version and it doesn't win games.





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