Vassa, on 03 April 2013 - 04:44 PM, said:
I don't agree with this either. It is possible to spot mechs from over 2km away (I did this today on alpine).
Trust me. All of this crying is just because the community sucks at the moment. I suck, you suck, we all suck. Well, I don't know, maybe you're good, but you suck compared to how good you will be in a few months, and that person will suck compared to how good you will be a few months after that. As we get good, things will settle out.
There were essentially no junglers when LoL first came out, no one knew how to drop in StarCraft II, and people barely bought couriers in the early days of DotA 1. Reflecting on this, I think it's safe to say that the meta will develop.
PythonCPT, on 03 April 2013 - 04:46 PM, said:
To say the problem is entirely solvable by basic sense is not exactly true, it just creates other boring / non-climactic gameplay because one or both teams are "solving" the problem of being capped out. i can give examples but i assume its obvious now.
Yes, it is exactly true, and no, the examples aren't obvious, because they're dead wrong. Send one light to the other side of the map. Wait for him to say "yeah, nothing," or "K, there are like seven mechs swinging along the water to hit our base." Divert accordingly.
Tah-dah. You have completely solved this issue and in no way slowed the pace of the game.
Complaints about stacked teams you could not defend with your drop list? Cool. I get that. But blame the matchmaker and lack of lobbies. Capping is working.
Edited by Noobzorz, 03 April 2013 - 04:52 PM.