Donas, on 16 April 2013 - 11:38 AM, said:
How about this, make ALL of the vision modes a free module that assigns to 2 unique vision slots, and let the player pick what 2 they'd like on their mech in addition to normal optics. (seismic, thermal, xtended zoom, magneto, light amplification etc etc) You could have tons of supplemental vision modes introduced that way, and they players would get further customizability.
Nah, I think the two vision modes, basic FLIR thermal and Night Vision, should come standard and free on all Battlemechs.
Having other additional vision modes should be included as modules, like advanced thermal (color coded but still with range limits), Magnetometer, Seismometer, and other vision modes. This adds more choices to the module tree.
This is also something I hope they do to the Pilot/Mech XP system but only allowed a limited number of XP skills to be equipped. I know the system is in line for an update and this is what I had in mind, having more choices, instead of just a pool to grind.