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just before ECM came out there was a sweet spot where LRM boats were down, and mixed forced combat was way up. It was beautiful and I was spending money like an 80 year old on the Las Vegas strip, and I had eight friends playing this game whom were previously unrelated to Mechwarrior/Battletech in any way (a lot more still in). I don't know any of my friends who still actually play MWO save a couple old BTech'ers clinging on for dear life, though I get random complaint messages still.
This. ECM is too much of a game changer. before ECM, all mechs where viable. LRMS have taken WAY to much of a hit from ECM. the long range stealth bubble was a godaweful idea.
But most importantly exactly what this man said - right before ECM came in, and LRMS had been sorta nurfed, MWO was in an INCREDIBLE sweet spot and the whole game was really starting to play amazing.
ECM destroyed 8 mans. it brought in ECM/huddle bubble/poptarting and completly pulled radar from the game - a huge mistake for a game that has always been based on radar. PUGS and 4 mans are still ok because ECM isnt the go to mech. But in 8 mans the ECM bubble create a gigantic cluster****
End of the day, the truth is that ECM has done NOTHING positive for this game, and has done all kinds of bad. LRMS are so bad now that ECM is no longer needed to stop ANYTHING ... EXCEPT SSRM boats - and again, thats an SSRM problem.
pull ECM. Fix LRMS & SSRMS. go to a mech4 type active/passive radar system for long range stealth. Make BAP & NARC worth more than ***** tonnage.
What exactly does ECM do for the game these days? nothing. Why is it in the game? no reason. The game just changed - direct fire guns only, tighter huddles. I never see teams flanking with LRMS anymore, or trying to flush the enemy from cover. It's not doable due to ECM. Now with LRMS gooned its even less doable. I don't see god tactics, because in 8 mans, no tactic but "rush the eenmy base" really exists or is worthwhile, everything else is inefficient and haphazard due to ECM. Before ECM we found the enemy, we had strategy, there was no ghostwarrior online.
overall ECM remains a complete fail imho. I've tried defending it, but outside of the 180m disruption effect ALL the other effects are mainly just craptastic and have done NOTHING for this game but cost it players.
NA TS and EU TS where PACKED in the weeks before ECM. They remain shadows of their former selves, and unless everyone ran off to other servers, if indeed player counts are hugely high, well then I guess all is well.
But I just somehow doubt it honestly. And if PGI really is in fact dumb enough to "Stay the course" with the current system while player numbers keep falling - well that would just be really really sad.
So, hopefully Russ is right, ECM is loved by all, and player numbers and money funneling in is proving Russ right and us whiners.
Otherwise the games in deeper trouble than mere ECM troubles anyhow.