Heavy Metal Review
#41
Posted 04 April 2013 - 06:46 PM
#42
Posted 04 April 2013 - 07:31 PM
#43
Posted 04 April 2013 - 08:00 PM
It really shocked me that 3 Large Lasers and 1 Gauss Rifle could dish out so much hurt. Granted, it was nearly a perfect match for me. I seemed to be in just the right spot at the right time to strike at the enemy Mechs from a decent range. Still, I think that's my highest damage total to date (well, if you don't count the recent LRMpocalypse). I actually ran through all 3 tons of ammo for the Gauss Rifle, which is something that happens very rarely. It did run out right at the end, though.
I was saving up my C-bills to buy my third Jagermech variant, but now I'm very close to just dropping that cash on a XL 330 engine and Endo-steel upgrade for my Heavy Metal.
#44
Posted 04 April 2013 - 08:37 PM
With Endo, you can run a gauss, 3 LLs, 3 JJ and a STD300, or drop the JJs for 2 SRM4s.
#45
Posted 04 April 2013 - 08:40 PM
#46
Posted 04 April 2013 - 09:17 PM
#47
Posted 04 April 2013 - 09:34 PM
NRP, on 04 April 2013 - 08:37 PM, said:
With Endo, you can run a gauss, 3 LLs, 3 JJ and a STD300, or drop the JJs for 2 SRM4s.
I tried it for a little bit with 2 SRM4s, but my initial reaction was that it didn't mesh well for me. It really dropped my heat efficiency to squeeze those in there, plus I was tending to play at range anyway so the SRMs were frequently unusable. Granted, I only played like 2 or 3 matches that way I am going to give them another shot, though. I'm keeping the XL300 and dropping down to 2 JJs to put in 2 SRM4s with 1 ton of ammo (that's only 12 shots, but if I continue to play mostly at range I might be able to make it last). My heat efficiency has dropped to 1.33 (was previously 1.52, I had stripped a little bit of armor for an extra DHS).
I'm going to give it a spin like this. I'm really interested to see how the 2 JJs perform compared to the 4 I had in it before. I had been doing a little bit of poptarting (not too much, honest!) and I want to see if the reduction in JJs kills that or not.
#48
Posted 04 April 2013 - 10:13 PM
#51
Posted 05 April 2013 - 12:36 AM
This build is working very well for me... the 5JJ's really add to the maneuverability!
I was enjoying having the indirect power of the LRM's... but the extra speed and maneuverability you get from the jets is really spectacular in a fight. Best match so far after the upgrade, I was legged by a raven towards the end. I was still able to turn in place using the jump jets... and spun around and headshot him with the gauss for a kill. With the 275 and no jets I would have been dead right away. A good enough reason for me to keep the build!
http://mwo.smurfy-ne...9644d0f0f2b8eef
I prefer this to my Atlas-RS with standard 325, gauss and 4xLL mainly due to the maneuverability and arm mounted gauss.
...and kill music.
#52
Posted 05 April 2013 - 04:59 PM
Really enjoying it. pinpoint damage with gauss and LL is amazing srm4s just add to the cake and help with pesky lights.
Kills coming very easy now against mediums and heavies, atlas still cant toe to toe with but cant have everything lol.
Do agree the srm's can tip u over with heat but ive just gotta learn to keep it on the down low.
#53
Posted 05 April 2013 - 05:07 PM
#54
Posted 06 April 2013 - 12:54 AM
Does the model change when you put in a LL or PPC instead of the MLs (if it does .. same request for energy weapons)?
#55
Posted 06 April 2013 - 01:15 AM
Drehl, on 06 April 2013 - 12:54 AM, said:
Does the model change when you put in a LL or PPC instead of the MLs (if it does .. same request for energy weapons)?
The ballistics change, unique barrels and it'll put on 2 barrels for 2 guns.
Missile hardpoints change tube numbers.
After checking in mechlab:
Yes, it only uses the laser lenses for lasers, PPCs get huge*** PPC lenses which protrude from the box above/below.
#56
Posted 06 April 2013 - 04:52 AM
Drehl, on 06 April 2013 - 12:54 AM, said:
Does the model change when you put in a LL or PPC instead of the MLs (if it does .. same request for energy weapons)?
Oxy has all of them I think http://imgur.com/a/22u9p
from subredit
#57
Posted 06 April 2013 - 07:43 AM
#58
Posted 06 April 2013 - 07:55 AM
NRP, on 04 April 2013 - 10:51 AM, said:
I Use that same loadout with 3/5 JJ's and a 300XL. 3.07 K/D ratio with it with 130 games
#59
Posted 06 April 2013 - 10:30 AM
#60
Posted 06 April 2013 - 10:54 AM
http://mwo.smurfy-ne...b30650b3e795c0d
3xLL, a UAC5 and 2xSSRM2
Putting a big engine in it (325 or 330) seems to be key to me. Can't wait for more highlanders so I can elite it.
Also, JJ are invaluable for maneuverability, but for almost all situations 2 have been just fine - you can jump most buildings, and can get up cliffs where it's not really high, but barely in both cases, which is all you need.
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users