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Dmg/match On Most Played 'mech


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Poll: Damage/Match (313 member(s) have cast votes)

What is your DMG/Match on your most played 'Mech?

  1. 0-100 (1 votes [0.32%])

    Percentage of vote: 0.32%

  2. 101-200 (9 votes [2.88%])

    Percentage of vote: 2.88%

  3. 201-300 (47 votes [15.06%])

    Percentage of vote: 15.06%

  4. 301-400 (89 votes [28.53%])

    Percentage of vote: 28.53%

  5. 401-500 (77 votes [24.68%])

    Percentage of vote: 24.68%

  6. 501-600 (45 votes [14.42%])

    Percentage of vote: 14.42%

  7. 601-700 (16 votes [5.13%])

    Percentage of vote: 5.13%

  8. 701-800 (11 votes [3.53%])

    Percentage of vote: 3.53%

  9. 801-900 (5 votes [1.60%])

    Percentage of vote: 1.60%

  10. 901-1000 (4 votes [1.28%])

    Percentage of vote: 1.28%

  11. 1000+ - pics, or the vote is invalid :)) (8 votes [2.56%])

    Percentage of vote: 2.56%

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#41 Stimraug

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Posted 05 April 2013 - 05:35 AM

View PostLugh, on 05 April 2013 - 05:32 AM, said:

High damage amounts merely means you are spraying missles all over the battlefield and you lack pin point accuracy.

It's possible to end a match with just 200 damage and 5 kills, especially if you are good at head shots.


Yes but the thing is then anyone can claim you've just been KSing.

#42 xhrit

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Posted 05 April 2013 - 05:39 AM

View Postneviu, on 05 April 2013 - 05:14 AM, said:

i can keep on going whit the hundreds of screenshots whit these,

i can keep the epeen going,

and let you cry that my aim sucks is funny :D


Hundreds of screenshots of missile boats.

First you tell me you were in an atlas, but you were in a stalker instead... and then you tell me you can score that high damage with lasers, but really you were using SRMS instead.

So your aim is almost as accurate as your facts?

#43 Belorion

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Posted 05 April 2013 - 05:40 AM

View PostMonkeyCheese, on 05 April 2013 - 03:55 AM, said:

epeen thread is epeen


Wouldn't a higher score just mean crappy aim? The real epeen measure would be kills per match played (which of course doesn't really mean anything either.)

How about wins per match played.

#44 neviu

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Posted 05 April 2013 - 05:44 AM

View Postxhrit, on 05 April 2013 - 05:39 AM, said:


Hundreds of screenshots of missile boats.

First you tell me you were in an atlas, but you were in a stalker instead... and then you tell me you can score that high damage with lasers, but really you were using SRMS instead.

So your aim is almost as accurate as your facts?


missle boats,,

lmao,,

what you whant :D
yea i upped the wrong screen,
hope i find you in a match

#45 xhrit

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Posted 05 April 2013 - 05:48 AM

View PostStimraug, on 05 April 2013 - 05:13 AM, said:

Watching!

Edit: Watched. Your build was a raven with ERPPC, SSRM2 and two machine guns, and for obvious reasons to watch your accuracy I followed your ERPPC shots.

Until mid-to-late game about 1/4 or 1/5 of your shots hit, as the targets were moving scouts or larger mechs further away. In lategame your accuracy rose quite fast, as you had a chance to wear down three nigh-stationary stalker mechs 10-100m away focused on other members of your team. I counted about 50 shots, of which 29 hit, give or take a few. This gives us an accuracy of ~58%, with most hits being at brawling range, on slow large targets. Now, I don't want to bash you or anything, as I'm clearly not going to analyze that match any further, but clearly does not give way to such boastful words as you have typed so far :] that is ofc only my opinion.


When I say if you have more then 400 damage you should improve your accuracy, I am not talking about the accuracy of shots that miss the enemy mech entirely, I am talking about the accuracy of shots that do hit the enemy mech. Don't look to see if I hit or miss, look to see if my hits all hit in the same place.

After all, misses do not contribute to your damage score, only hits do.

Most of the early shots I took in that match were never going to hit no matter what; if you look you can see I was shooting at mechs that were out of erppc range.

My initial exchange was merely suppressing fire; an attempt to draw the enemy team's attention towards me.

Edited by xhrit, 05 April 2013 - 05:54 AM.


#46 Stimraug

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Posted 05 April 2013 - 06:00 AM

View Postxhrit, on 05 April 2013 - 05:48 AM, said:


When I say if you have more then 400 damage you should improve your accuracy, I am not talking about the accuracy of shots that miss the enemy mech entirely, I am talking about the accuracy of shots that do hit the enemy mech. Don't look to see if I hit or miss, look to see if my hits all hit in the same place.

After all, misses do not contribute to your damage score, only hits do.

Most of the early shots I took in that match were never going to hit no matter what; if you look you can see I was shooting at mechs that were out of erppc range.

My initial exchange was merely suppressing fire; an attempt to draw the enemy team's attention towards me.


So you're saying you're accurate because half your shots hit, but supposedly hit the most optimal points on the enemy mech? Excuse me, but if you only hit the enemy with every second shot I don't think the ones that hit were that accurate to begin with that they would hit to the right sections :D It's not like hitting with every shot would hurt, right? Fun stuff though, just hilarious :o

Edited by Stimraug, 05 April 2013 - 06:01 AM.


#47 Urdnot Mau

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Posted 05 April 2013 - 06:01 AM

Posted Image


WOW my HBK is a beast !! hahaha
940.49... very nice

funny how my win/loss ratio is 0.98 though :D

#48 xhrit

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Posted 05 April 2013 - 06:06 AM

View PostStimraug, on 05 April 2013 - 06:00 AM, said:

So you're saying you're accurate because half your shots hit, but supposedly hit the most optimal points on the enemy mech? Excuse me, but if you only hit the enemy with every second shot I don't think the ones that hit were that accurate to begin with that they would hit to the right sections :D Fun stuff though.


But I did not miss every second shot, I missed a lot at the beginning of the match when I was shooting at mechs that I was fully aware were out of range, and hit a lot when I was actually trying to land shots on the mechs I was shooting at.

It is pretty well known the reason you aim center mass instead of going for headshots is because it is easier to miss totally the head, say if you aim too high, while if aim center mass even if you miss you still do some damage.

In battletech that is not true however, because each location has its own health pool. Therefor in mechwarrior it is almost always best to aim for the head, because even if you will score more hits center mass, your damage will be more spread out.

Edited by xhrit, 05 April 2013 - 06:09 AM.


#49 Sifright

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Posted 05 April 2013 - 06:06 AM

View PostUrdnot Mau, on 05 April 2013 - 06:01 AM, said:

Posted Image


WOW my HBK is a beast !! hahaha
940.49... very nice

funny how my win/loss ratio is 0.98 though :D


isn't the 120k figure your xp in that mech?

leaving you with 247 damage a match?

#50 Stimraug

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Posted 05 April 2013 - 06:07 AM

View PostUrdnot Mau, on 05 April 2013 - 06:01 AM, said:

Posted Image


WOW my HBK is a beast !! hahaha
940.49... very nice

funny how my win/loss ratio is 0.98 though :o


your avg dmg is ~248? :D

#51 Makenzie71

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Posted 05 April 2013 - 06:10 AM

HA just found the stats. My most used mech is a K2 Catapult with an ER PPC and a Gauss. Average damage overall per match is 173.

It's amusing, though, because if I deliver any damage is either <100 to death or >600 to win. Mostly, I die, but when I start dealing the hits I tear everything up.

#52 Stimraug

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Posted 05 April 2013 - 06:12 AM

View Postxhrit, on 05 April 2013 - 06:06 AM, said:


But I did not miss every second shot, I missed a lot at the beginning of the match when I was shooting at mech that were beyond my range anyway, and hit a lot when i was actually trying to hit the mechs I was shooting at.

It is pretty well known the reason you aim center mass instead of going for headshots is because it is easier to miss totally the head, say if you aim too high, while if aim center mass even if you miss you still do some damage.

In battletech that is not true however, because each location has its own health pool. Therefor in mechwarrior it is almost always best to aim for the head, because even if you will score more hits center mass, your damage will be more spread out.


Granted, your "suppressive fire" was the factor decreasing your overall hit %, but even then, I was trying to measure your accuracy by something, and if not by that long distance sniping, then I don't know how. Certainly not with 50m brawling range erppc shots on a nearly stational stalker, although if you did aim for certain sections it's always better than just blindfiring at a target. However I did not see a single headshot that game :D

Thanks to everyone for sharing their stats and SS.

#53 Yokaiko

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Posted 05 April 2013 - 06:26 AM

264 and that is on a Raven.

#54 Erasus Magnus

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Posted 05 April 2013 - 06:33 AM

View PostStimraug, on 05 April 2013 - 05:35 AM, said:


Yes but the thing is then anyone can claim you've just been KSing.


but they are right with the claim that dmg doesnt really matter.

in the beginning, my damage was very high (over 700 dmg constantly). since then my damage went down and my killing rate up, all thanks to better aiming. i wouldnt listen to the "KS!" crying people.

The best measure to epeen should be win/loss ratio imho.

#55 Nonsense

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Posted 05 April 2013 - 06:35 AM

This "low damage is better" argument is dumb.

Look, doing damage is better than not doing damage. In a team game, your "inaccurate" shot that hits a leg or arm instead of a torso/head can sometimes be added to by teammates who don't have a direct shot. xhrit is looking at efficiency only, which is missing the forest for the trees.

Everyone needs to learn to take every shot based on the situation. You need to evaluate EVERYTHING, not just your own damage/accuracy. If your teammate can't hit the same section as you, you very well might be taking LONGER to kill or disarm a given mech by going for a specific section.

#56 Sifright

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Posted 05 April 2013 - 06:37 AM

View PostNonsense, on 05 April 2013 - 06:35 AM, said:

This "low damage is better" argument is dumb.

Look, doing damage is better than not doing damage. In a team game, your "inaccurate" shot that hits a leg or arm instead of a torso/head can sometimes be added to by teammates who don't have a direct shot. xhrit is looking at efficiency only, which is missing the forest for the trees.

Everyone needs to learn to take every shot based on the situation. You need to evaluate EVERYTHING, not just your own damage/accuracy. If your teammate can't hit the same section as you, you very well might be taking LONGER to kill or disarm a given mech by going for a specific section.


Yep.

#57 Zen Hachetaki

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Posted 05 April 2013 - 06:50 AM

406 in my Dragon 1C, pugged only.

#58 jakucha

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Posted 05 April 2013 - 06:51 AM

Going by 1 round, it was 1201 on JM6-S, with 1 Gauss and 2 Large Pulse Lasers, only pug by the way:

Posted Image


As for total, nothing too impressive:

Posted Image

Edited by jakucha, 05 April 2013 - 06:55 AM.


#59 xhrit

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Posted 05 April 2013 - 06:52 AM

View PostStimraug, on 05 April 2013 - 06:12 AM, said:


Granted, your "suppressive fire" was the factor decreasing your overall hit %, but even then, I was trying to measure your accuracy by something, and if not by that long distance sniping, then I don't know how. Certainly not with 50m brawling range erppc shots on a nearly stational stalker, although if you did aim for certain sections it's always better than just blindfiring at a target. However I did not see a single headshot that game :D

Thanks to everyone for sharing their stats and SS.


ERPPC
296 matches
8,426 fired
4,492 hit
44,199 damage
53.31% accuracy
149 damage per match

Also note, that just because I like using my erppc 4X the best does not mean it is the mech I have the best stats with.

In my 4X I have a 2.0 kdr with 200 damage per match. My KDR is twice as high in my 3L, with 300 average damage.

More damage on 3L is due to the fact that my 3L mounts medium lasers instead of an erppc, which spread damage around more.

Win loss ratio is higher in the 4X, because I am able to run away and hide easier in my 3L. You tend to take more risks when have to fight to the death; therefore more rewards. KDR is higher in 3L because I can escape easier due to ECM.

#60 Nonsense

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Posted 05 April 2013 - 06:57 AM

View Postxhrit, on 05 April 2013 - 06:52 AM, said:

...
In my 4X I have a 2.0 kdr with 200 damage per match. My KDR is twice as high in my 3L, with 300 average damage.

More damage on 3L is due to the fact that my 3L mounts medium lasers instead of an erppc, which spread damage around more.
...


Again, you're missing the point. Refer to my earlier post.





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