Server Downtime - April 5Th, 2013
#41
Posted 05 April 2013 - 03:19 PM
#42
Posted 05 April 2013 - 03:34 PM
the others seemed to be fine, that makes things even worse ...
#43
Posted 05 April 2013 - 03:41 PM
Game is totally unplayable: FPS dropped by 20%, lags, dropping connection and now during the weekend special I cannot connect at all (Network Request Timed Out).
I just don't get it how can you release something like this, really unprofessional.
Edited by Zerwikaptur, 05 April 2013 - 03:53 PM.
#44
Posted 05 April 2013 - 03:42 PM
#45
Posted 05 April 2013 - 03:56 PM
Paying customer says sayonara till next patch (again!).
#46
Posted 05 April 2013 - 04:14 PM
Edited by 19cico96, 05 April 2013 - 04:14 PM.
#47
Posted 05 April 2013 - 04:19 PM
#48
Posted 05 April 2013 - 04:38 PM
That isnt nice... From a hotfix I promised me more.
#49
Posted 05 April 2013 - 04:45 PM
#50
Posted 05 April 2013 - 06:20 PM
Patched, tried Testing Grounds twice, both time I still have the issue where weapon recycle rates are odd, Large Lasers recycle as fast as Mediums and both faster than SRMs.
FPS, usually I get 14-16, after April 2 I was getting 4-6, now I get 6-9 dropping to 4 when firing.
Other issues I have not checked because I am not sure I want to enter a match right now, since April 2 they include:
- Ping time went up. Usually I run between 30-65 except rare moments of 100+ when I hit TAB but more often 30-65. Since the last patch, I am now running about 175.
- I experience mini-teleports from when a match starts.
- I see myself shooting people but at game end no damage recorded. Just yesterday on Forest Colony, I am shooting 1 of 2 Atlases attacking a K2, somehow I am taking damage but I see no one shooting me. I saw shots of mine hit but no damage.
- Sometimes certain keys do not work. R for targetting, Z for zoom, B for Battlegird are some most used that are not always working.
- I am not sure but I think the Heat Scale is a bit bonkers. I could alpha 2 Large Lasers, a Medium and 3 SRM4s, not only did I have the strange recycle rates but when they finished recycling my heat would be 0%. The heat cause by an alpha strike of these weapons seemed off too, lower than I expect for an Alpha.
- Controls for moving appear a bit sluggish than before the patch.
- Sometimes I Click to Spectate, nothing happens. Other times if I click one of the arrows to change who I am spectating, nothing happens for several clicks.
For some reason, the Ping time makes me think I got moved to another server.
Edited by Merchant, 05 April 2013 - 06:21 PM.
#51
Posted 05 April 2013 - 09:07 PM
#52
Posted 06 April 2013 - 05:20 AM
last time i encountered this was in wow some years ago. same probs, turned out someone fell over the power supply cables of the regional server farm.
huge packet loss on their side with extreme lagspikes at the users end as a result.
#53
Posted 06 April 2013 - 07:22 AM
#54
Posted 06 April 2013 - 11:17 AM
But well, the DL has finished for a while now. Nothing else running in the background. I joined another game, alpine peaks. And for the last few minutes, no one of my team has moved, they are standing still or running on the same spot. Ah, okay. I am in the enemy base now, beamed over. Now they are still running all on their spawn points. Weapons fire (at least lasers), but don't do damage. I can still move around (although I stood still at the beginning, don't know how I got to their base).
I don't know what happened there. But it is impossible to play.
My Highlander is trapped in that game, still. So I decided to configure a CPLT-A1. After finishing that, my Highlander still trapped, I decided to try the Cat out in a game. Worked fine for a couple of minutes, now the same thing again, all mechs running on the spot, missiles/ballistics not firing anymore.
What's going on there?
#55
Posted 06 April 2013 - 03:58 PM
After the April 2nd patch, I noticed my Options were reset, changed a couple of key bindings I had to redo.
Today I noted my graphic settings were off, set to default Medium when I use Low. Changing back to Low gave me some FPS though not as much as I used to have but playable.
Ping is close to where it should be.
#56
Posted 06 April 2013 - 04:24 PM
SteelLynx, on 06 April 2013 - 11:17 AM, said:
But well, the DL has finished for a while now. Nothing else running in the background. I joined another game, alpine peaks. And for the last few minutes, no one of my team has moved, they are standing still or running on the same spot. Ah, okay. I am in the enemy base now, beamed over. Now they are still running all on their spawn points. Weapons fire (at least lasers), but don't do damage. I can still move around (although I stood still at the beginning, don't know how I got to their base).
I don't know what happened there. But it is impossible to play.
My Highlander is trapped in that game, still. So I decided to configure a CPLT-A1. After finishing that, my Highlander still trapped, I decided to try the Cat out in a game. Worked fine for a couple of minutes, now the same thing again, all mechs running on the spot, missiles/ballistics not firing anymore.
What's going on there?
short answer, the server crashed.
#57
Posted 06 April 2013 - 06:53 PM
Quote
- The one about the recycle times of weapons is still happening.
- Forgot to mention after the April 2nd patch, my FPS according to F9 was about 4-6, usually it is around 14-16. After the April 5th patch, it is about 6-9 going down to 4 when I fire.
Thanks for your time and attention.
Quote
- Ping time is now between 60-80.
- a few really short teleports (rubberbanding).
- Sometimes get stuck on Death Screen, other times it takes a few clicks to change Spectating view.
Did discover since the April 2nd patch, my Options got reset to Default including Graphics and a couple of key binding changes. Graphics were reset to Medium, when I changed back to Low (my usual setting), I got some FPS back so now I am at 9-12 but it should be 3-6 higher.
Also had 2 more of those problems on Forest Colony both times. Shot enemies but no damage recorded, once I took damage but did not see anyone shooting me, when I was killed I was somewhere else than where my display said. I think Forest Colony is really bugged for me, I never get this on other maps. Other problems become really bad on Forest Colony also.
#58
Posted 07 April 2013 - 03:03 PM
EDIT - What is this 'delete Shaders folder' I read about?
Edited by Merchant, 07 April 2013 - 03:04 PM.
#59
Posted 07 April 2013 - 03:14 PM
Merchant, on 07 April 2013 - 03:03 PM, said:
the default directory is C:/games/pirhana games/mechwarrior online/ user/shaders
deleting the entire 'shaders' folder (without the game running) may help with some issues(the folder is recreated when you restart the game). not most of the bugs currently available for your enjoyment though.
#60
Posted 07 April 2013 - 03:55 PM
Still couldn't see people shooting me, couldn't target anyone, etc.
Pointless to play until fixed.
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