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Changes In Anti Aliasing


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#1 LordBraxton

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Posted 05 April 2013 - 08:36 AM

As people mention all sorts of problems with the current patch I've only noticed one issue.

Even at maxed settings my anti-aliasing seems to be much weaker, I notice more jagged lines and everything looks muddier at a distance.

Drivers are up to date. Brand new.

Anyone else notice this?

Its not a huge deal, I'm just a sucker for smooth edges

#2 Davers

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Posted 05 April 2013 - 08:47 AM

Move to Patch Feedback?

#3 Adridos

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Posted 05 April 2013 - 08:48 AM

Did you use the high-end user.cfg with better AA enabled?

Because my FOV changes stopped working adn if you used such a modification, then it was probably shut down too.

#4 LordBraxton

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Posted 05 April 2013 - 08:57 AM

View PostAdridos, on 05 April 2013 - 08:48 AM, said:

Did you use the high-end user.cfg with better AA enabled?

Because my FOV changes stopped working adn if you used such a modification, then it was probably shut down too.


I totally forgot about this, I did that ages ago, do the same files still work? I dont even know what I installed...

#5 Corvus Antaka

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Posted 05 April 2013 - 09:48 AM

View PostLordBraxton, on 05 April 2013 - 08:57 AM, said:

I totally forgot about this, I did that ages ago, do the same files still work? I dont even know what I installed...


I am currently unable to get AA working regardless of the custom user.cfg settings or ingame settings. This is a known issue that PGI is working to fix, and affects Crysis 3 as well.





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