As people mention all sorts of problems with the current patch I've only noticed one issue.
Even at maxed settings my anti-aliasing seems to be much weaker, I notice more jagged lines and everything looks muddier at a distance.
Drivers are up to date. Brand new.
Anyone else notice this?
Its not a huge deal, I'm just a sucker for smooth edges


Changes In Anti Aliasing
Started by LordBraxton, Apr 05 2013 08:36 AM
4 replies to this topic
#1
Posted 05 April 2013 - 08:36 AM
#2
Posted 05 April 2013 - 08:47 AM
Move to Patch Feedback?
#3
Posted 05 April 2013 - 08:48 AM
Did you use the high-end user.cfg with better AA enabled?
Because my FOV changes stopped working adn if you used such a modification, then it was probably shut down too.
Because my FOV changes stopped working adn if you used such a modification, then it was probably shut down too.
#4
Posted 05 April 2013 - 08:57 AM
Adridos, on 05 April 2013 - 08:48 AM, said:
Did you use the high-end user.cfg with better AA enabled?
Because my FOV changes stopped working adn if you used such a modification, then it was probably shut down too.
Because my FOV changes stopped working adn if you used such a modification, then it was probably shut down too.
I totally forgot about this, I did that ages ago, do the same files still work? I dont even know what I installed...
#5
Posted 05 April 2013 - 09:48 AM
LordBraxton, on 05 April 2013 - 08:57 AM, said:
I totally forgot about this, I did that ages ago, do the same files still work? I dont even know what I installed...
I am currently unable to get AA working regardless of the custom user.cfg settings or ingame settings. This is a known issue that PGI is working to fix, and affects Crysis 3 as well.
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