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Frequency Of Mini-Map, And Other Bugs


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#1 Odins Fist

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Posted 06 April 2013 - 11:47 AM

Losing Minimap with no regularity, I can go 3 maps with no issue sometimes, but more and more i'm starting a match with no mini-map... Not a driver issue.

Textures not rendering on Frozen map (AGAIN)... Not a driver issue.

How frequently is this problem affecting other players? I have seen a few posts concerning similar issues, but I would really like to know how widespread this problem is.

Please post your experiences with these two issues..

#2 Mr 144

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Posted 06 April 2013 - 12:01 PM

Kaleidoscope Screen
Black/missing mini-map
Non-rotating mini-map
Technocolor mini-map
No Friend or Foe Detection

At least one of the above bugs in a bare minimum estimate of 70% of all matches.
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Since Closed Beta, Caustic Valley causes my video card driver to sporadically crash. This happens every single caustic match, it's just a question of when, where, and how long for driver recovery. No known work-around.

Since last patch, this problem has now started in Alpine for me...and with even less frequency...all other maps.
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I have never, until last patch, had a CTD from in match. I have now had 3 since the hotfix.
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Very frustrating. Sometimes I go for hours without a single bug-free match.

Mr 144

#3 Azzip

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Posted 06 April 2013 - 12:12 PM

All of the issue above 15% of the time but Black Screen and kicked back to MechLab 30 to 40% of the time 4 minutes or more into battle. I've installed and updated Nvidia driver, uninstalled and reinstalled the game. The kicking out of the games started getting worse about 13:00 EDST today 6 April.

#4 Jman5

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Posted 06 April 2013 - 12:14 PM

I've gotten all sorts of HUD bugs since last patch. No FF tags, no map, completely zero hud, and probably a few more. Although with that said, I haven't had a single HUD bug all day.

#5 Odins Fist

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Posted 06 April 2013 - 12:15 PM

View PostMr 144, on 06 April 2013 - 12:01 PM, said:

Kaleidoscope Screen
Black/missing mini-map
Non-rotating mini-map
Technocolor mini-map
No Friend or Foe Detection


I haven't had Kaleidoscope Screen, but most of the rest I have had...

What are your system Specs (CPU-RAM-Video Card)..??

EDIT: My Specs for those 3 are Phenom II x6 1100T 4.1 GHZ Clock currently,
8gb Corsair Dominator 1600 OC'd, and GTX 560 Ti, (Win-7 64 Ultimate)

Edited by Odins Fist, 06 April 2013 - 12:17 PM.


#6 TerebNeerg

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Posted 06 April 2013 - 12:25 PM

I got a new one earlier today:
Minimap still rotated, but had my legs facing 90 degrees to the right of where they were actually pointed. Also, my compass stopped moving at all.

#7 Jabilo

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Posted 06 April 2013 - 12:30 PM

Every few games I get some sort of mini map bug. No minimap, rainbow mini map, minimap but no facing direction etc. etc.

#8 Mr 144

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Posted 06 April 2013 - 12:31 PM

View PostOdins Fist, on 06 April 2013 - 12:15 PM, said:


I haven't had Kaleidoscope Screen, but most of the rest I have had...

What are your system Specs (CPU-RAM-Video Card)..??

EDIT: My Specs for those 3 are Phenom II x6 1100T 4.1 GHZ Clock currently,
8gb Corsair Dominator 1600 OC'd, and GTX 560 Ti, (Win-7 64 Ultimate)


Dual E5335 Xeons...16GB Ram...4xRAID10 146GB 15K SAS w/ LSI 8808 controller...Win7-64 Ult or 2008R2...

Video card....broke atm, so using the 'bare minimum' 9800GT ^_^ lol...all settings as low as they can possibly go.
Resolution: 1440x900
Average combat FPS: 25-28

Aside from the HUD bugs, which everyone is experiencing to some degree...my horibad video card does exceptionally well for it's age.

I have a much older system that barely runs the game using an 8800GT as well. Regardless of video cards tested in my machine, the caustic crashing persists...probablly some wierd combination of hardware compatibity. It's definately NOT the video card as my sole cause of that bug, as I've tested other slightly less bad cards like the 275gtx and the casutic bug remains.

Mr 144

#9 Kyle Reece

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Posted 06 April 2013 - 12:32 PM

It'd be nice if - whilst we're waiting for this to be permanently fixed - we could get the ability to "reset" the HUD. It's got a start up and initialisation routine (which is what's breaking from the looks of it), a neat workaround would be to give the ability to trigger that again off a key press (or maybe off power-down / power-up routines).

#10 Johann Devalis

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Posted 06 April 2013 - 12:33 PM

FoF about 40% of matches for me.
Mini map also about 40%.
Also noticed I lose the conquest cap point info when mini map is gone, and the compass doesn't work right either.

#11 Odins Fist

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Posted 06 April 2013 - 01:26 PM

UPDATE: The awful rubberbanding has returned... Why has rubberbanding returned..???

Anyone else sick of warping into buildings or having a 2 second firing delay that has you shooting at nothing.??

I hear the Bells tolling... ^_^

#12 KingDerp

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Posted 06 April 2013 - 01:37 PM

Black/missing mini-map
Non-rotating mini-map
Technocolor mini-map
No Friend or Foe Detection

I see these regularly.

Prior to the mid march patch I had very few errors.

After the "hotfix" on Friday I am having problems daily.

/sad patch makes the players sad

#13 Ensaine

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Posted 06 April 2013 - 01:50 PM

Hud issues include missing/transparent minimap, the wwwwwwwwwwwwww thing is back. Missing Target boxes, missing scale thingy across the screen, you name it.

Rubber banding is back also.

#14 Xenon Codex

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Posted 06 April 2013 - 01:56 PM

View PostOdins Fist, on 06 April 2013 - 01:26 PM, said:

UPDATE: The awful rubberbanding has returned... Why has rubberbanding returned..???

Anyone else sick of warping into buildings or having a 2 second firing delay that has you shooting at nothing.??

I hear the Bells tolling... ^_^


I started getting this today for the first time. Noticed my ping would skyrocket occasionally. Did a traceroute to the server and found some bad routers, varying pings and some packet loss along the way. Don't think it's related to PGI's equipment. I'm on Cox cable, normally very reliable but they've some issues today.

The other bugs I've been getting a lot since the Tuesday patch, mostly just minimap problems. No crashes for a long time (several months). These HUD issues are really getting annoying though.

#15 Roadbeer

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Posted 06 April 2013 - 02:17 PM

FPS Drop 15% from high 60s low 70s to high 50s to low 60s. HOWEVER, last two patches, and their hotfixes have completely wiped all my settings and action maps (first time that's happened in as long as I can remember). So I may be missing a setting somewhere.

Minimap- maybe once every 40-50 drops, soooo... twice a week.

Rubberbanding, seems to happen when I don't reset my DSL modem for over a week, so not sure if it's with my client.

Intel i5 3570k Ivy
16 GB RAM
Dual Sapphire AMD 7770 1GB, XFIRE bridged.

Edited by Roadbeer, 06 April 2013 - 02:18 PM.


#16 jay35

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Posted 06 April 2013 - 02:24 PM

I just had a record HUD bug. I thought I'd experienced them all by now, but then I got this just now:
Posted Image
I had to disconnect because quite obviously there's nothing I could do. Chat didn't even work, so I couldn't even explain to my team why I had to shut down my client.

Here's what it looked like during the startup sequence. I had a feeling it was going to be a good one, but I didn't expect it'd be quite as jacked up as the above screenshot shows.

Posted Image

Holy crap is this game ever filled with HUD glitches.

I had this one earlier, too, among others:
Posted Image
That's Frozen City in case you couldn't tell. ^_^

Edited by jay35, 06 April 2013 - 02:31 PM.


#17 Henree

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Posted 06 April 2013 - 02:30 PM

View PostEnsaine, on 06 April 2013 - 01:50 PM, said:

Hud issues include missing/transparent minimap, the wwwwwwwwwwwwww thing is back. Missing Target boxes, missing scale thingy across the screen, you name it.

Rubber banding is back also.


wwwwwwwwwwww

#18 XX Sulla XX

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Posted 06 April 2013 - 03:01 PM

I get these maybe 5% of the time.
Black/missing mini-map
Non-rotating mini-map
Technocolor mini-map
No Friend or Foe Detection

#19 HUAAAANG

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Posted 06 April 2013 - 03:42 PM

Actually got one yesterday I had never seen: Upon alphaing into an overheat shutdown, my entire screen was overwritten with an afterimage of the moment of shutdown for the rest of the match. Is this an old one that has returned?

Edited by HUAAAANG, 06 April 2013 - 03:42 PM.


#20 Tharin Ward

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Posted 06 April 2013 - 03:52 PM

If by "rubberbanding" you mean bouncing around ahead, behind, like teleporting I have had this start happening since the last patch and it has gotten worse since the hotfix. I thought at first it was on my end, my machine isnt the greatest, but it normally runs at least decently. So I updated my vid card drivers, restarted my machine, restarted my modem. Still getting it. I thought maybe it was the result of my pregonant wife spilling something on my keyboard (unlikely but hey I have heard odder things) so I came to the forums to begin....the search of a million words. I am glad the bouncing around issues arent just me. I have noticed however it seems to become better or worse depending on the relative speed of the mech you are driving. When I drive my X-5, 330xl, speed tweak @147kph I bounce around ALOT. When I drive my HBK-4sp, std 260 84 kph I dont go as far, but I still do. And forget the srm's or ssrms. Those are damm near immposible to target with the delay.

I was hoping to do a bunch of grinding c-bills this weekend with the X-5......I will try again later tonight and see if it is a bad connection on my end, but.....





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