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Capwarrior Online Or Why Assault Makes No More Fun For Me


81 replies to this topic

Poll: Assault-Mode is getting more and more to a capture-rush (?) (240 member(s) have cast votes)

Should capping get removed in Assault-Mode?

  1. Yes - the way it is now sucks (33 votes [13.75%])

    Percentage of vote: 13.75%

  2. No - it is fine; L2P (133 votes [55.42%])

    Percentage of vote: 55.42%

  3. I don´t care at all (7 votes [2.92%])

    Percentage of vote: 2.92%

  4. Don´t remove it but change it (67 votes [27.92%])

    Percentage of vote: 27.92%

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#81 RealityCube

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Posted 08 April 2013 - 12:15 PM

I know some here are going to dislike me but I have a confession...


I love to cap.

If my team gets suppressed by too much long range fire, I go cap. If we are one or more people down, I go cap. If I've taken more damage than I like to early in a game, I go cap. If the enemy is well entrenched, I go cap.

I do love shooting it out but since I mostly PUG, the ability to break up the enemy team is vitally important and I've won a good many matches capping, whether it broke the enemy and allowed my team to push through and kill them all, or I just finished up the cap.

Mediums and Lights are my favorite classes and I make good use of their speed to cap, or escape a capture point, if I need to. So if you see me on your team, or against it, be ready for CAPWARRIOR ONLINE!!!

#82 Vasces Diablo

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Posted 08 April 2013 - 12:32 PM

Step 1: scout
Step 2: Learn your enemy's position and movement
Step 3: adapt and win

Edited by Vasces Diablo, 08 April 2013 - 12:33 PM.






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