CG Oglethorpe Kerensky, on 24 June 2013 - 02:43 PM, said:
It is a machine gun, it is a half-ton heatless weapon with a very short range and limited damage output. There is nothing about this that justifies a role as a primary weapon system.
With MWO's implementation, you're sort of correct. However, the MWO implementation is the only one I'm aware of that treats the MG so step-motherly; most other implementations of the BattleTech Universe seem to treat it in a much more lore-friendly way; like a very short-ranged AC/2.
I have no idea why the PGI devs decided the MG should be worthless, disregard that it should do as much damage as an AC/2, and then turn around and give the AC/2 the biggest buff they've ever given a weapon: 20 times its BattleTech damage output (the rest of the weapons are at about 2-3 times their BT damage output).
It just seems so... Random.
CG Oglethorpe Kerensky, on 24 June 2013 - 02:43 PM, said:
It might be a primary weapon for an elemental trooper but not a battlemech, there is a reason why the machine gun is not in the autocannon family with the rest of the projectile weapons.
Seeing as we only have three "families" of weapons; energy, ballistics, and missiles, I wonder where you get your idea that the MG isn't in the same family as the rest of the projectile weapons?
Edited by stjobe, 24 June 2013 - 03:02 PM.