Juree Riggd, on 12 April 2013 - 10:28 PM, said:
You can't remove pinpoint accuracy without removing the shooter elements.
Not trying to nerf pinpoint accuracy. You can keep the weapons having pinpoint accuracy, you just need to nerf convergence. A couple of us have suggested something like this.
EDIT: Actually looking back I can see where this was getting confusing. So I will clarify here. Each weapon having pinpoint accuracy(knowing where it will hit everytime.) is not an issue. Alpha striking is not an issue. Being able to hit the same spot with multiple weapons at once is what we are worried about.
Brilig, on 29 March 2013 - 02:26 AM, said:
Change the cross hair system around. You can keep things skill based, and avoid pinpoint damage issues from heavy alpha strikes.
For instance here is what the Hunchback 4Ps cross hairs could look like.
That would keep the weapons from being pinpoint, without the random number generator frustration. Each torso based weapon or weapon grouping could have its own cross hair. Nothing too extreme, but enough to spread the damage around. People can keep alpha boats, but they aren't quite as devastating.
EDIT:What I should have said in the above example is pinpoint alpha boat issues. Instead of just pinpoint.
Actually Zyllos has an excellent post about this with some more in depth data.(And better pictures.)
http://mwomercs.com/...38#entry2115438
Juree Riggd, on 12 April 2013 - 10:28 PM, said:
Again, it's the year 3050, these are highly armed giant robots, you don't think that there isn't a system to aim the weapons to at least converge on the target redicule?
Doesn't matter this is a video game, and convergence is a flaw in the gameplay. Referring to my example above, the weapons don't have to go straight out from where they are mounted. They can be set so you always know where they are going to land and the distance between the various cross hairs does not have to be so extreme as to make hitting anything wildly difficult.
Juree Riggd, on 12 April 2013 - 10:28 PM, said:
This doesn't promote weapon diversity
Not too worried about weapon diversity. Like I said boating itself is not really an issue. Convergence is the issue, and convergence makes boating super effective. So trying to throw out ideas that will allow people to happily boat, but would put them on a more level playing field with those that don't.
Edited by Brilig, 12 April 2013 - 11:26 PM.