Syllogy, on 13 April 2013 - 08:28 AM, said:
Answer: Any soldier in the world who refuses to follow lawful orders in a combat zone may be charged with treason and summarily executed on the spot.
By abandoning your post and failing to execute the duties of your station constitutes failure to follow a lawful order, punishable by death.
But you are not lawfully placed above anyone in this game, so your orders are meaningless. If you want to talk RP, then in the BT universe, it is actually common practice to withdraw from any engagement that is reasonably judged as lost, to preserve the very expensive ride.
RG Notch, on 13 April 2013 - 08:30 AM, said:
Because you don't really die nor is there any repair or re arm costs, thus there is nothing reason not to go out fighting than to preserve a pointless soon to be wiped stat.
Wrong, I can gain the power of your whiny little tears.
Roadbeer, on 13 April 2013 - 09:13 AM, said:
And if you don't want to wrap up a loosing match so your TEAM can get on to the next fight, then you're a lone wolf player, go to a single player game.
Join a team and play 8-mans if you don't like playing with Lone Wolves. I'm usually the first one into the fight and in the thick of it for the duration, due to my (sometimes unfortunate) overly aggressive nature in games. If I'm the last one standing, and not beat to hell, it's either because I was doing my job capping (if in a scout) or because my "team" completely failed and got obliterated so fast I didn't even have time to get into it. In neither case do I owe them a death.
Nonsense, on 13 April 2013 - 09:30 AM, said:
Too bad lots of people still do it when they're down 6-1 and the enemy team controls all the points and are up 500-300 in points...
Those are the times when I get annoyed and say something in chat. It's often mathematically impossible to win given how long caps take and how fast your mech is...not to mention if the enemy has mechs left to cover points. Some people are INCREDIBLY bad at recognizing this type of situation.
I'm not certain, but I think the losers still get resource C-bills, don't they? I admit I've never specifically checked, since I gain enough I don't really pay attention. In that case, continuing to cap would give the entire team more Cb. Your ability to jump into the next game and increase farming speed is not my responsibility.
The fact is no one is forced to wait. Even players without more owned mechs could still drop out and go play a trial mech while waiting. If you want to be torked at someone who literally did nothing the entire match and is hiding, go for it. Report him if it will make you feel better.
If you just don't like to wait after you're dead, and just can't bring yourself to launch in a different mech, then
quit effing dying so fast all the time, or at least take more of them with you. I do not owe you a suicide to ease your ADD. My "team" that didn't do their own job is free to [QUIT MATCH] at any time and move on with their lives. "QQ, he just wants to pad his stats, and he's greifing everyone who just wants their mechs unlockked, those poor deprived souls." Guess what, even if that's the case, you don't
need your mech unlocked. You don't even
need your mech unlocked to continue playing. You just
want it. And you wants do not trump my wants, or vice versa. However, in this case, I'm in the driver's seat, and if you don't like it you should have played better.
If I'm on the OPFOR and you don't want to wait for the win, I
certainly don't owe you a suicide. You're free to [QUIT MATCH] then, too. I really don't mind if you want to concede. Or you can go cap. If you have me seriously outnumbered it doesn't take long, and if you don't, I'll probably be coming for you when I feel the time is right, or capping you.
Am I stat-padding by denying the enemy a kill? Nope. My stats would be a lot higher if I was a low-life stat-padder. Rather, I'm refusing to pad someone else's stats. Don't like it, [QUIT MATCH]. It really is as simple as that.
The only time I tell anyone to just die is when the enemy actually has them in their sights/range and is as fast/faster. If you're being shot, and you can't get away, either turn and shoot back or just stop and die. Those extra couple seconds for the same outcome mean nothing unless there's a chance you'll sneak the resource win.
Edited by OneEyed Jack, 13 April 2013 - 02:57 PM.