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Highlanders Fatal Flaw


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#21 Incredible Slug

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Posted 14 April 2013 - 02:48 AM

3rd person will fix this

#22 Yokaiko

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Posted 14 April 2013 - 02:52 AM

View PostIncredible Slug, on 14 April 2013 - 02:48 AM, said:

3rd person will fix this



That will likely be my last game.

#23 SgtMagor

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Posted 14 April 2013 - 02:57 AM

being its a 30th century war machine, you would think that it has 360 view(cameras) and collision sensors to warn you your about to run into another mech!. or a light and a elemental is trying to do the tighten up with your leg.

Edited by SgtMagor, 14 April 2013 - 03:01 AM.


#24 Alex Warden

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Posted 14 April 2013 - 04:05 AM

there is so many mechs that have limited movement of some kind...

i smell a " i payed money for the pink bunny hopper,it HAS to be able to do ANYTHING, ALWAYS..."

View PostSgtMagor, on 14 April 2013 - 02:57 AM, said:

being its a 30th century war machine, you would think that it has 360 view(cameras) and collision sensors to warn you your about to run into another mech!. or a light and a elemental is trying to do the tighten up with your leg.

and can fly, fires super-nuke mini missles, has more automated aiming and controlling systems than a 2013 tank, so the pilot only has to overwatch the board computers blablabla

it´s mech warrior, get over it

Edited by Alex Warden, 14 April 2013 - 04:08 AM.


#25 OpCentar

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Posted 14 April 2013 - 04:10 AM

View PostSgtMagor, on 14 April 2013 - 02:57 AM, said:

being its a 30th century war machine, you would think that it has 360 view(cameras) and collision sensors to warn you your about to run into another mech!. or a light and a elemental is trying to do the tighten up with your leg.



Yeah but that would be too easy for us.

Also, Atlases are shy, they don't like people looking at them. That's why they are are always sneaking behind your back.

#26 Pakidis79

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Posted 14 April 2013 - 04:16 AM

View Postlordlazarus, on 13 April 2013 - 09:17 PM, said:

it has a massive blind spot right below the cockpit . you canno see any light that is standing close to you .


EVERY mech should have the ability to see its own feet for gawds sake .


Pilot a Dragon and then complain about this...Just sayin.

#27 FrOdO

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Posted 14 April 2013 - 04:24 AM

View PostOne Medic Army, on 13 April 2013 - 09:20 PM, said:

Jump up.
Land on light mech.

Now they can't shoot at you either.



O rly , how many times you do that successfully?

#28 Rippthrough

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Posted 14 April 2013 - 04:30 AM

Fatal flaw is the music isn't loud enough, I'm not buying one unless I can blare music across half the map.

#29 Ph30nix

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Posted 14 April 2013 - 04:31 AM

View Postlordlazarus, on 13 April 2013 - 09:17 PM, said:

it has a massive blind spot right below the cockpit . you canno see any light that is standing close to you .


EVERY mech should have the ability to see its own feet for gawds sake .

i thought the massive flaw was that Sam didnt just install an F'n Z.P.M. then load the F'er up with beams

#30 JudgeDeathCZ

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Posted 14 April 2013 - 04:37 AM

View PostAlex Warden, on 14 April 2013 - 04:05 AM, said:

there is so many mechs that have limited movement of some kind...

i smell a " i payed money for the pink bunny hopper,it HAS to be able to do ANYTHING, ALWAYS..."


and can fly, fires super-nuke mini missles, has more automated aiming and controlling systems than a 2013 tank, so the pilot only has to overwatch the board computers blablabla

it´s mech warrior, get over it

We can fly :P . JJets

#31 Joseph Mallan

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Posted 14 April 2013 - 05:18 AM

View Postlordlazarus, on 13 April 2013 - 09:17 PM, said:

it has a massive blind spot right below the cockpit . you canno see any light that is standing close to you .


EVERY mech should have the ability to see its own feet for gawds sake .

So should every human being... But not all of us can. :P

#32 Ranek Blackstone

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Posted 14 April 2013 - 05:23 AM

How does a top heavy assault mech lean over far enough to look at it's own feet with out falling over?

#33 The Last Blade

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Posted 14 April 2013 - 05:39 AM

It is not fatal really because the highlander actually excells in this department since it's weapons use the small circle crosshair which is more accurate, faster, and can be pointed below you, in comparison to the regular torso crosshair. That beind said, all mechs need to be able to see more vertically, especially the highlander since it needs to see what it is crushing below it's boots.

#34 Xeven

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Posted 14 April 2013 - 05:54 AM

First I think the field of view should be better in all Mechs. As for Highlander Heavy Metal it is supposed to be a DFA Mech, and being able to see down would seem to be an attribute this mech should have. It should also have strenghtend legs as it was modified to absorb damage from doing DFA so it definately should not get Armor damage from normal jumps like most mechs do.

Edited by Xeven, 14 April 2013 - 05:59 AM.


#35 Xeven

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Posted 14 April 2013 - 06:00 AM

View PostRanek Blackstone, on 14 April 2013 - 05:23 AM, said:

How does a top heavy assault mech lean over far enough to look at it's own feet with out falling over?


Same way all Mechs run around without falling over, Gyro's and stabilizers.

#36 Lightfoot

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Posted 14 April 2013 - 06:10 AM

There is a huge blindspot from the dashboard that the HUD readout seems unable to compensate for. So long as I never get headshot in the HGN I suppose it's a fair trade.

#37 Lightfoot

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Posted 14 April 2013 - 06:13 AM

View PostXeven, on 14 April 2013 - 05:54 AM, said:

First I think the field of view should be better in all Mechs. As for Highlander Heavy Metal it is supposed to be a DFA Mech, and being able to see down would seem to be an attribute this mech should have. It should also have strenghtend legs as it was modified to absorb damage from doing DFA so it definately should not get Armor damage from normal jumps like most mechs do.


The jump damage is way overdone in MWO. In the real world (if I may use the term) they just wouldn't put jumpjets on Mechs if they took that much fall damage.

#38 Pinselborste

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Posted 14 April 2013 - 06:23 AM

funny thing is you can kill yourself by jumping into a mech thats stuck on the map, but you cant damage the enemy by jumping on them :P

#39 ShadowbaneX

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Posted 14 April 2013 - 07:35 AM

ITT: we find out the number of people that don't know about Free Look.

#40 Vaneshi SnowCrash

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Posted 14 April 2013 - 07:36 AM

View PostRippthrough, on 14 April 2013 - 04:30 AM, said:

Fatal flaw is the music isn't loud enough, I'm not buying one unless I can blare music across half the map.


It's lack of Rick also makes it distasteful. It's never going to give us up...





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