However, leaving aside all the other issues about ECM ... which is another story altogether.
Compare the Raven-3L to all other light mechs
- 35 tons
- max speed about 150kph
- ECM (can not be targeted by LRM/SSRM unless ECM is countered)
- 3 lasers and 2 missile hard points
- can fit 2xSSRM2 or 2xSRM6 as desired
- can fit maximum armor for a light mech
- advantageous hit box - (the torso is long and narrow so when facing a target the aim has to be precise to hit it).
The only feature a Raven-3L lacks is jump jets (which can be useful in getting away or being a harder target ... and which are a lot of fun ... but don't make that big a difference)
NO other light mech has all these benefits ... particularly the ECM feature. ECM means that any other mech armed with SSRM can not hit it. In addition, the Raven still has 3 medium lasers or other energy weapons to back up the SSRMs.
In any 1:1 contest of light mechs between equally skilled pilots the Raven-3L will win.
This is NOT balanced.
Improvements to the netcode with state rewind will make ALL light mechs easier to hit. It affects all light mechs equally. However, the Raven-3L retains ALL the advantages outlined above even with state rewind. The Raven-3L thus remains unbalanced - the best of the light mechs - despite netcode improvements. You may see fewer light mechs as a result of netcode improvements making them more fragile ... but it doesn't affect the supremacy of the Raven-3L due to the combination of speed, armor, ECM and SSRM.
Commandos have less armor and are slower. Spiders do not have missile hard points. Jenners do not carry ECM. Raven-3L has it all and as a result is unbalanced compared to all other light mechs.
This has been known for months ... it would be nice to see some corrective action taken ... which would likely involve some change to the Raven-3L chassis OR a revised implementation of ECM combined with a proper balancing of SSRM and LRMs. The latter of which probably involves a lot of work.
Edited by Mawai, 06 March 2013 - 07:22 AM.